Player Matchup

Chernobog
Chernobog
BigWardy
Chernobog
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,316 Elo+
Party 2
Merlin
Merlin
CROSSLEY2000
Merlin
Level 87
God Stats
5W - 12L
1,129 SR
Queue Stats
336W - 309L
1,528 Elo+
Party 4
Fenrir
Fenrir
Crocpanther
Fenrir
Level 109
God Stats
6W - 2L
1,718 SR
Queue Stats
196W - 170L
1,527 Elo+
Solo
Horus
Horus
SlagSlapper69
Horus
Level 23
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 4L
1,472 Elo+
Party 2
Maui
Maui
TheJniTM
Maui
Level 136
God Stats
16W - 12L
1,615 SR
Queue Stats
549W - 520L
1,542 Elo+
Party 4
Team Averages
Level 96
1,532 SR
1,477 Elo+

VS

Team Averages
Level 119
1,581 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CallMeEnvy
Fenrir
Level 104
God Stats
8W - 2L
1,855 SR
Queue Stats
121W - 119L
1,434 Elo+
Solo
Maui
Maui
Paraplegik
Maui
Level 158
God Stats
0W - 2L
1,548 SR
Queue Stats
78W - 63L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigWardy
Chernobog
5
0 / 1 / 0
3,039
608
731
2,196
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
7
0 / 0 / 0
3,515
703
623
1,857
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
5
0 / 1 / 0
3,132
626
1,439
3,974
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,793
759
1,440
3,043
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Maui
5
0 / 0 / 0
3,459
692
610
3,147
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 0
3,719
744
1,069
2,085
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
 
Cernunnos
6
1 / 0 / 0
3,621
724
1,602
1,290
383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
 
Loki
6
0 / 0 / 0
3,311
662
543
3,242
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
CallMeEnvy
Fenrir
2
0 / 1 / 0
2,635
527
491
1,380
321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 1
3,764
753
1,270
3,118
1,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Cernunnos
 
Cernunnos
1
0
0
1
L
Loki
 
Loki
0
0
0
0
W
Chernobog
BigWardy
Chernobog
0
1
0
0
W
Merlin
0
0
0
0
L
Fenrir
CallMeEnvy
Fenrir
0
1
0
0
W
Fenrir
0
1
0
0
L
0
0
1
0.5
W
1
0
0
1
W
Maui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,843
Damage
4,975
14,217
Taken
11,115
5,179
Mitigated
3,990
5,168
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,069
0
0
688
2,085
713
0
454
1,631
19,770
0
L
Cernunnos
 
Cernunnos
1,602
1,058
0
392
1,290
383
0
143
1,147
0
18,813
L
Loki
 
Loki
543
172
0
380
3,242
795
0
169
3,073
0
19,221
W
Chernobog
BigWardy
Chernobog
731
296
0
567
2,196
578
0
705
1,491
0
12,556
W
Merlin
623
0
0
422
1,857
518
0
681
1,176
19,540
0
L
Fenrir
CallMeEnvy
Fenrir
491
274
0
410
1,380
321
0
0
1,380
0
3,354
W
Fenrir
1,439
169
0
500
3,974
1,154
0
446
3,528
0
11,557
L
1,270
734
555
1,287
3,118
1,778
0
467
2,651
12,275
0
W
1,440
838
0
1,913
3,043
1,105
0
289
2,754
0
20,621
W
Maui
610
153
0
1,766
3,147
1,824
0
218
2,929
9,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,938
Gold Earned
17,050
136
Minions Killed
148
0
Camps Cleared
0
515,822
Distance Traveled
447,033
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,719
744
52
10
0
109,003
1
L
Cernunnos
3,621
724
41
8
0
92,505
0
L
Loki
3,311
662
33
7
0
112,256
0
W
Chernobog
3,039
608
28
6
0
104,374
0
W
Merlin
3,515
703
34
7
0
100,879
0
L
Fenrir
2,635
527
4
1
0
25,934
0
W
Fenrir
3,132
626
27
5
0
124,263
0
L
Maui
3,764
753
18
4
0
107,335
0
W
Horus
3,793
759
27
5
0
91,126
0
W
Maui
3,459
692
20
4
0
95,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role