Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
HeRoK-Z
Horus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 83L
1,520 Elo+
Solo
Hou Yi
Hou Yi
LordAnd
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,260 Elo+
Party 4
Chronos
Chronos
PinkPenderDK
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,260 Elo+
Party 4
Bellona
Bellona
PtheMachine
Bellona
Level 147
God Stats
2W - 4L
1,413 SR
Queue Stats
142W - 163L
1,502 Elo+
Party 3
Team Averages
Level 78
1,483 SR
1,408 Elo+

VS

Team Averages
Level 130
1,555 SR
1,501 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
LordPlume
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 173L
1,502 Elo+
Party 1
Neith
Neith
MoRaNe3616
Neith
Level 127
God Stats
2W - 3L
1,311 SR
Queue Stats
181W - 182L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
PlayingGods
Nu Wa
Level 104
God Stats
3W - 2L
1,612 SR
Queue Stats
106W - 101L
1,450 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TenebrisAbys
Ah Muzen Cab
Level 143
God Stats
6W - 3L
1,852 SR
Queue Stats
204W - 194L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 3
6,685
669
8,703
12,287
14,424
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
HeRoK-Z
Horus
13
0 / 2 / 4
7,256
726
3,370
13,830
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
LordAnd
Hou Yi
13
1 / 5 / 3
7,028
703
9,750
11,225
4,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
PinkPenderDK
Chronos
12
1 / 7 / 3
6,668
667
6,256
12,242
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
PtheMachine
Bellona
14
1 / 3 / 3
7,375
738
9,056
12,308
14,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
6 / 1 / 14
8,911
891
16,844
8,552
5,589
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
LordPlume
Sylvanus
14
1 / 1 / 18
8,765
877
6,898
13,288
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
15
5 / 0 / 13
8,959
896
8,003
7,094
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 1 / 13
8,809
881
11,520
7,126
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
TenebrisAbys
Ah Muzen Cab
15
3 / 2 / 17
8,517
852
14,592
9,017
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
4
Kills
21
21
Deaths
5
16
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
3
0.63
W
Poseidon
 
Poseidon
6
1
14
13
L
Horus
HeRoK-Z
Horus
0
2
4
1
L
Hou Yi
LordAnd
Hou Yi
1
5
3
0.5
W
Sylvanus
LordPlume
Sylvanus
1
1
18
10
W
Neith
5
0
13
11.5
L
Chronos
PinkPenderDK
Chronos
1
7
3
0.36
W
6
1
13
12.5
L
Bellona
PtheMachine
Bellona
1
3
3
0.83
W
Ah Muzen Cab
TenebrisAbys
Ah Muzen Cab
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,135
Damage
57,857
61,892
Taken
45,077
52,113
Mitigated
32,637
21,578
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,703
408
459
2,766
12,287
14,424
0
6,526
5,761
374
20,542
W
Poseidon
 
Poseidon
16,844
2,444
433
1,716
8,552
5,589
1,224
1,241
7,266
26,563
0
L
Horus
HeRoK-Z
Horus
3,370
1,454
6,782
7,152
13,830
14,726
0
8,085
5,745
0
6,371
L
Hou Yi
LordAnd
Hou Yi
9,750
2,972
364
1,160
11,225
4,538
0
6,989
4,236
0
26,883
W
Sylvanus
LordPlume
Sylvanus
6,898
1,403
6,815
5,951
13,288
15,397
151
2,470
10,650
10,185
0
W
Neith
8,003
1,862
136
1,815
7,094
3,537
288
1,104
5,897
0
16,972
L
Chronos
PinkPenderDK
Chronos
6,256
1,886
58
450
12,242
4,390
0
6,844
5,398
15,370
0
W
11,520
3,682
755
983
7,126
3,773
470
188
6,675
21,084
0
L
Bellona
PtheMachine
Bellona
9,056
654
783
1,604
12,308
14,035
0
6,818
5,490
485
21,243
W
Ah Muzen Cab
TenebrisAbys
Ah Muzen Cab
14,592
4,770
2,427
1,814
9,017
4,341
2,207
1,955
6,837
0
29,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
43,961
141
Minions Killed
112
0
Camps Cleared
0
941,829
Distance Traveled
890,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,685
669
25
3
0
190,248
0
W
Poseidon
8,911
891
25
3
0
182,014
0
L
Horus
7,256
726
6
1
0
208,328
0
L
Hou Yi
7,028
703
54
5
0
169,219
0
W
Sylvanus
8,765
877
9
1
0
170,888
0
W
Neith
8,959
896
37
4
0
179,591
0
L
Chronos
6,668
667
24
2
0
158,592
0
W
Nu Wa
8,809
881
21
2
0
181,495
0
L
Bellona
7,375
738
32
3
0
215,442
0
W
Ah Muzen Cab
8,517
852
20
2
0
176,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role