Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DreamLife19
Cernunnos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,595 Elo+
Solo
Fafnir
Fafnir
MONEYfeedsGREED
Fafnir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,397 Elo+
Solo
Surtr
Surtr
PrydoManiac
Surtr
Level 157
God Stats
19W - 17L
1,431 SR
Queue Stats
847W - 869L
1,493 Elo+
Solo
Danzaburou
Danzaburou
RuluSuby
Danzaburou
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 71L
1,482 Elo+
Solo
Team Averages
Level 146
1,486 SR
1,493 Elo+

VS

Team Averages
Level 116
1,539 SR
1,447 Elo+
Bastet
Bastet
DadBeastManDog
Bastet
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
174W - 204L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
DeepSeed
Sun Wukong
Level 137
God Stats
3W - 3L
1,696 SR
Queue Stats
279W - 295L
1,508 Elo+
Solo
Hercules
Hercules
Varnethius
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
fake-you-too
Gilgamesh
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 44L
1,420 Elo+
Solo
Danzaburou
Danzaburou
macktoon223
Danzaburou
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 41L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
7 / 4 / 16
9,689
881
22,261
10,849
4,997
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DreamLife19
Cernunnos
18
8 / 2 / 15
11,112
1,010
12,924
13,770
7,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 17
9,709
883
8,936
16,284
31,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 1 / 14
9,389
854
7,234
20,835
19,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
RuluSuby
Danzaburou
15
4 / 3 / 17
9,878
898
9,355
10,268
6,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
8,206
746
10,742
12,741
5,201
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
DeepSeed
Sun Wukong
16
5 / 5 / 6
9,192
836
13,532
15,117
12,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Varnethius
Hercules
7
0 / 7 / 1
5,956
541
397
10,539
3,906
Gilgamesh
fake-you-too
Gilgamesh
16
3 / 4 / 6
9,053
823
11,439
16,488
17,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
macktoon223
Danzaburou
16
1 / 3 / 7
8,200
745
16,311
12,526
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
25
Kills
13
13
Deaths
25
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
4
16
3.75
L
4
6
5
1.08
L
Sun Wukong
DeepSeed
Sun Wukong
5
5
6
1.6
W
Cernunnos
DreamLife19
Cernunnos
8
2
15
7.75
W
3
3
17
3.83
W
3
1
14
10
W
Danzaburou
RuluSuby
Danzaburou
4
3
17
4.17
L
Hercules
Varnethius
Hercules
0
7
1
0.07
L
Gilgamesh
fake-you-too
Gilgamesh
3
4
6
1.5
L
Danzaburou
macktoon223
Danzaburou
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,710
Damage
52,421
72,006
Taken
67,411
70,154
Mitigated
44,425
29,518
Healing
17,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,261
8,273
1,069
730
10,849
4,997
2,667
410
10,439
31,519
0
L
10,742
1,357
1,367
2,199
12,741
5,201
276
5,280
7,461
0
21,105
L
Sun Wukong
DeepSeed
Sun Wukong
13,532
1,777
540
3,387
15,117
12,461
0
6,230
8,887
0
25,569
W
Cernunnos
DreamLife19
Cernunnos
12,924
5,853
1,713
4,608
13,770
7,955
2,371
233
13,537
0
29,700
W
8,936
2,134
826
3,176
16,284
31,941
253
180
16,104
18,973
0
W
7,234
1,906
2,000
12,063
20,835
19,079
432
407
20,428
370
17,385
W
Danzaburou
RuluSuby
Danzaburou
9,355
4,229
1,330
2,003
10,268
6,182
2,945
170
10,098
0
27,887
L
Hercules
Varnethius
Hercules
397
397
0
0
10,539
3,906
0
4,599
5,940
0
1,264
L
Gilgamesh
fake-you-too
Gilgamesh
11,439
1,172
2,027
2,866
16,488
17,335
0
8,810
7,678
1,785
21,622
L
Danzaburou
macktoon223
Danzaburou
16,311
3,895
460
4,527
12,526
5,522
148
6,594
5,932
0
42,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,777
Gold Earned
40,607
154
Minions Killed
127
0
Camps Cleared
0
977,448
Distance Traveled
903,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,689
881
19
2
0
184,544
0
L
Bastet
8,206
746
17
2
0
204,647
0
L
Sun Wukong
9,192
836
25
2
0
178,716
0
W
Cernunnos
11,112
1,010
32
3
0
170,271
0
W
Fafnir
9,709
883
31
3
0
196,091
0
W
Surtr
9,389
854
25
2
0
234,266
0
W
Danzaburou
9,878
898
47
4
0
192,276
0
L
Hercules
5,956
541
3
0
0
114,156
0
L
Gilgamesh
9,053
823
22
2
0
209,014
0
L
Danzaburou
8,200
745
60
5
0
197,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role