Player Matchup

Geb
Geb
Polotencik
Geb
Level 109
God Stats
0W - 2L
1,416 SR
Queue Stats
21W - 32L
1,417 Elo+
Solo
Apollo
Apollo
Rart0104
Apollo
Level 74
God Stats
0W - 1L
1,480 SR
Queue Stats
72W - 49L
1,616 Elo+
Party 1
Zhong Kui
Zhong Kui
TheSnG320
Zhong Kui
Level 86
God Stats
1W - 3L
1,745 SR
Queue Stats
91W - 82L
1,516 Elo+
Party 1
Thor
Thor
XxBugMommaxX
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,487 Elo+
Party 1
Shiva
Shiva
pichaVrava
Shiva
Level 31
God Stats
0W - 2L
1,717 SR
Queue Stats
85W - 64L
1,583 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,524 Elo+

VS

Team Averages
Level 91
1,641 SR
1,516 Elo+
Ravana
Ravana
DainOahenshield
Ravana
Level 71
God Stats
2W - 0L
2,005 SR
Queue Stats
17W - 8L
1,605 Elo+
Solo
Tiamat
Tiamat
Rekurion
Tiamat
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,513 Elo+
Party 2
Eset
Eset
SoToNNa
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,435 Elo+
Solo
Rama
Rama
SuperSparta
Rama
Level 118
God Stats
1W - 0L
1,700 SR
Queue Stats
8W - 3L
1,513 Elo+
Party 2
Hercules
Hercules
TheGodSan
Hercules
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
9,438
858
5,913
16,496
20,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Rart0104
Apollo
14
1 / 9 / 7
8,146
741
9,546
16,182
9,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TheSnG320
Zhong Kui
14
3 / 7 / 6
8,261
751
16,654
17,627
12,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 7 / 3
7,758
705
9,310
13,551
8,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
15
3 / 4 / 10
8,649
786
12,774
16,074
21,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 21
9,329
848
8,789
13,542
11,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Rekurion
Tiamat
15
3 / 4 / 16
9,196
836
12,791
11,339
9,624
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
SoToNNa
Eset
18
9 / 4 / 17
10,875
989
16,696
12,730
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
6 / 5 / 17
9,604
873
17,342
12,399
5,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TheGodSan
Hercules
19
10 / 0 / 18
11,462
1,042
15,857
21,449
27,139
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
121
15
Kills
32
32
Deaths
16
30
Assists
89
Player
Kills
Deaths
Assists
KDA
W
4
3
21
4.83
L
5
5
4
1.4
L
Apollo
Rart0104
Apollo
1
9
7
0.5
W
Tiamat
Rekurion
Tiamat
3
4
16
2.75
W
Eset
SoToNNa
Eset
9
4
17
4.38
W
6
5
17
2.9
W
Hercules
TheGodSan
Hercules
10
0
18
19
L
Zhong Kui
TheSnG320
Zhong Kui
3
7
6
0.86
L
3
7
3
0.64
L
Shiva
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,197
Damage
71,475
79,930
Taken
71,459
71,945
Mitigated
60,057
18,450
Healing
35,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,789
1,437
446
3,966
13,542
11,466
269
5,180
8,362
0
11,483
L
5,913
571
1,298
1,929
16,496
20,237
0
6,239
9,873
10,447
0
L
Apollo
Rart0104
Apollo
9,546
3,909
129
1,358
16,182
9,393
0
6,434
9,281
0
25,393
W
Tiamat
Rekurion
Tiamat
12,791
1,301
1,411
2,181
11,339
9,624
1,691
3,161
8,178
16,645
0
W
Eset
SoToNNa
Eset
16,696
974
1,702
4,100
12,730
6,281
809
3,381
9,349
38,196
0
W
17,342
12,418
695
2,334
12,399
5,547
4,356
3,356
9,043
0
24,440
W
Hercules
TheGodSan
Hercules
15,857
5,844
2,762
15,744
21,449
27,139
474
7,866
13,583
0
31,131
L
Zhong Kui
TheSnG320
Zhong Kui
16,654
935
782
3,986
17,627
12,463
0
5,548
11,647
29,878
0
L
9,310
776
223
619
13,551
8,594
0
3,316
10,033
0
13,180
L
Shiva
12,774
1,377
2,470
5,656
16,074
21,258
0
5,766
9,609
955
17,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,252
Gold Earned
50,466
95
Minions Killed
119
0
Camps Cleared
0
1,021,983
Distance Traveled
1,127,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,329
848
3
0
0
233,254
0
L
Geb
9,438
858
1
0
0
204,131
0
L
Apollo
8,146
741
34
3
0
188,489
0
W
Tiamat
9,196
836
7
1
0
213,114
0
W
Eset
10,875
989
53
5
0
199,395
0
W
Rama
9,604
873
20
2
0
189,956
0
W
Hercules
11,462
1,042
36
3
0
292,157
0
L
Zhong Kui
8,261
751
30
3
0
187,918
0
L
Thor
7,758
705
12
1
0
205,844
0
L
Shiva
8,649
786
18
2
0
235,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role