Player Matchup

Yu Huang
Yu Huang
AsbjornsClaw
Yu Huang
Level 107
God Stats
13W - 15L
1,410 SR
Queue Stats
70W - 74L
1,452 Elo+
Solo
Aphrodite
Aphrodite
KING SIGIL
Aphrodite
Level 121
God Stats
25W - 19L
1,662 SR
Queue Stats
239W - 245L
1,461 Elo+
Solo
Susano
Susano
LacedCatnip
Susano
Level 157
God Stats
20W - 14L
1,747 SR
Queue Stats
198W - 196L
1,453 Elo+
Solo
Apollo
Apollo
Royytastic
Apollo
Level 59
God Stats
2W - 3L
1,531 SR
Queue Stats
7W - 13L
1,335 Elo+
Solo
Chaac
Chaac
Z_Sl33p1ng_Z
Chaac
Level 100
God Stats
5W - 3L
1,474 SR
Queue Stats
224W - 236L
1,396 Elo+
Solo
Team Averages
Level 109
1,565 SR
1,420 Elo+

VS

Team Averages
Level 110
1,493 SR
1,428 Elo+
Awilix
Awilix
Edwin98
Awilix
Level 137
God Stats
12W - 10L
1,311 SR
Queue Stats
364W - 363L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
MilanCaf
Erlang Shen
Level 114
God Stats
26W - 27L
1,831 SR
Queue Stats
466W - 443L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
NaerysII
Kuzenbo
Level 123
God Stats
13W - 17L
1,528 SR
Queue Stats
167W - 163L
1,417 Elo+
Party 1
Zeus
Zeus
Trouble8402
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,239 Elo+
Solo
Heimdallr
Heimdallr
serratedchart89
Heimdallr
Level 128
God Stats
5W - 3L
1,294 SR
Queue Stats
151W - 148L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AsbjornsClaw
Yu Huang
16
7 / 2 / 1
9,701
606
9,043
8,552
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
KING SIGIL
Aphrodite
13
2 / 1 / 4
8,332
521
8,782
13,617
12,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
13
6 / 3 / 4
8,570
536
8,476
12,721
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Royytastic
Apollo
11
0 / 1 / 0
6,828
427
3,753
9,986
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 0
8,268
517
11,738
16,984
21,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Edwin98
Awilix
12
3 / 3 / 2
7,648
478
9,969
13,610
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
MilanCaf
Erlang Shen
14
0 / 2 / 1
8,268
517
9,729
16,346
20,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
NaerysII
Kuzenbo
12
1 / 2 / 3
8,178
511
4,646
10,251
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 7 / 2
7,353
460
5,162
11,643
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heimdallr
serratedchart89
Heimdallr
12
3 / 4 / 2
7,589
474
9,808
9,805
3,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
17
Kills
7
7
Deaths
18
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AsbjornsClaw
Yu Huang
7
2
1
3.75
L
Awilix
Edwin98
Awilix
3
3
2
1.33
W
Aphrodite
KING SIGIL
Aphrodite
2
1
4
4
W
Susano
6
3
4
2.67
L
Erlang Shen
MilanCaf
Erlang Shen
0
2
1
0.25
L
Kuzenbo
NaerysII
Kuzenbo
1
2
3
1.25
W
Apollo
Royytastic
Apollo
0
1
0
0
L
0
7
2
0.14
W
2
0
0
2
L
Heimdallr
serratedchart89
Heimdallr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,792
Damage
39,314
61,860
Taken
61,655
47,687
Mitigated
43,216
25,336
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AsbjornsClaw
Yu Huang
9,043
627
0
996
8,552
3,805
37
2,701
5,851
83,252
0
L
Awilix
Edwin98
Awilix
9,969
3,327
0
1,024
13,610
5,002
253
3,963
9,647
0
46,888
W
Aphrodite
KING SIGIL
Aphrodite
8,782
1,417
4,918
9,124
13,617
12,179
358
2,864
10,753
44,602
0
W
Susano
8,476
2,243
0
3,686
12,721
5,141
0
2,013
10,708
0
48,230
L
Erlang Shen
MilanCaf
Erlang Shen
9,729
5,371
0
7,804
16,346
20,397
103
0
16,346
1,789
67,302
L
Kuzenbo
NaerysII
Kuzenbo
4,646
2,388
0
3,114
10,251
11,718
0
4,155
6,096
23,871
0
W
Apollo
Royytastic
Apollo
3,753
2,879
0
3,614
9,986
4,628
777
1,887
8,099
0
47,178
L
5,162
741
0
931
11,643
2,647
314
4,536
7,107
40,098
0
W
11,738
2,849
0
2,998
16,984
21,934
0
927
16,057
0
62,057
L
Heimdallr
serratedchart89
Heimdallr
9,808
3,726
0
2,556
9,805
3,452
729
5,171
4,634
0
55,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
39,036
430
Minions Killed
341
0
Camps Cleared
0
1,641,551
Distance Traveled
1,507,675
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,701
606
131
8
0
334,240
0
L
Awilix
7,648
478
67
4
0
364,547
5
W
Aphrodite
8,332
521
55
3
0
379,453
0
W
Susano
8,570
536
61
4
0
351,566
0
L
Erlang Shen
8,268
517
104
7
0
328,138
0
L
Kuzenbo
8,178
511
41
3
0
248,647
1
W
Apollo
6,828
427
87
5
0
246,315
3
L
Zeus
7,353
460
64
4
0
302,018
0
W
Chaac
8,268
517
96
6
0
329,977
1
L
Heimdallr
7,589
474
65
4
0
264,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role