Player Matchup

Terra
Terra
JonlineRB
Terra
Level 106
God Stats
9W - 13L
1,413 SR
Queue Stats
14W - 26L
1,339 Elo+
Solo
Hera
Hera
La_Mort_Psycho
Hera
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 247L
1,456 Elo+
Party 2
Skadi
Skadi
c6e is sad
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 134L
1,440 Elo+
Party 3
Geb
Geb
laiglepompe463
Geb
Level 95
God Stats
5W - 1L
1,773 SR
Queue Stats
264W - 263L
1,444 Elo+
Party 2
Set
Set
tyx dgx
Set
Level 89
God Stats
1W - 2L
1,247 SR
Queue Stats
200W - 186L
1,446 Elo+
Party 3
Team Averages
Level 93
1,487 SR
1,425 Elo+

VS

Team Averages
Level 83
1,510 SR
1,451 Elo+
Sol
Sol
DavRulez
Sol
Level 124
God Stats
4W - 3L
1,461 SR
Queue Stats
170W - 168L
1,440 Elo+
Party 4
Neith
Neith
Sam LaZz
Neith
Level 69
God Stats
90W - 59L
1,519 SR
Queue Stats
151W - 138L
1,398 Elo+
Solo
Anubis
Anubis
TwitchGh05tzz_
Anubis
Level 89
God Stats
13W - 7L
1,556 SR
Queue Stats
91W - 80L
1,484 Elo+
Party 1
Merlin
Merlin
bmfcynic__
Merlin
Level 68
God Stats
9W - 11L
1,515 SR
Queue Stats
290W - 275L
1,455 Elo+
Party 4
Arachne
Arachne
silverdragon239
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JonlineRB
Terra
12
0 / 1 / 3
6,975
537
5,020
9,650
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 3
6,675
513
5,207
9,843
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
1 / 3 / 2
6,601
508
4,979
9,037
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,624
510
1,949
10,097
6,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Set
14
7 / 5 / 0
8,891
684
7,364
12,474
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,699
592
6,688
8,468
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Sam LaZz
Neith
12
2 / 4 / 6
7,102
546
8,205
7,447
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 4
7,648
588
9,254
6,917
2,997
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
bmfcynic__
Merlin
12
2 / 1 / 3
7,380
568
4,473
4,545
1,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 6
8,061
620
6,558
10,367
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
17
17
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
Terra
JonlineRB
Terra
0
1
3
1.5
L
0
5
3
0.3
W
Neith
Sam LaZz
Neith
2
4
6
1.25
W
7
1
4
9
W
Merlin
bmfcynic__
Merlin
2
1
3
3.5
L
Skadi
1
3
2
0.67
L
1
3
2
0.67
W
4
0
6
7
L
Set
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
35,178
51,101
Taken
37,744
24,886
Mitigated
13,768
11,021
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,688
3,363
0
3,075
8,468
2,839
237
4,776
3,252
56,474
0
L
Terra
JonlineRB
Terra
5,020
562
396
3,003
9,650
5,853
0
6,281
3,369
35,541
0
L
5,207
763
0
1,868
9,843
3,436
0
6,003
3,840
36,162
0
W
Neith
Sam LaZz
Neith
8,205
3,698
0
1,434
7,447
2,881
840
1,008
6,437
0
42,823
W
9,254
372
0
2,073
6,917
2,997
279
1,598
5,281
47,090
0
W
Merlin
bmfcynic__
Merlin
4,473
284
0
1,756
4,545
1,592
0
2,256
2,061
45,951
0
L
Skadi
4,979
2,157
123
807
9,037
3,001
805
2,113
6,924
0
53,131
L
1,949
112
1,724
2,074
10,097
6,823
243
3,371
6,726
12,566
0
W
6,558
4,864
0
2,712
10,367
3,459
0
1,696
8,537
0
47,929
L
Set
7,364
3,328
0
1,026
12,474
5,773
730
2,647
9,827
0
69,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,766
Gold Earned
37,890
387
Minions Killed
350
0
Camps Cleared
0
1,209,354
Distance Traveled
1,238,670
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,699
592
82
6
0
215,714
2
L
Terra
6,975
537
86
7
0
247,071
1
L
Hera
6,675
513
77
6
0
229,492
0
W
Neith
7,102
546
73
6
0
238,640
5
W
Anubis
7,648
588
56
4
0
234,366
1
W
Merlin
7,380
568
74
6
0
242,251
0
L
Skadi
6,601
508
83
6
0
227,045
0
L
Geb
6,624
510
21
2
0
242,675
3
W
Arachne
8,061
620
65
5
0
307,699
0
L
Set
8,891
684
120
9
0
263,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role