Player Matchup

Shiva
Shiva
GankMastahFresch
Shiva
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 56L
1,517 Elo+
Party 2
Anubis
Anubis
IFeekJundaBad
Anubis
Level 129
God Stats
5W - 1L
1,780 SR
Queue Stats
47W - 35L
1,624 Elo+
Party 2
Ishtar
Ishtar
TMoney174
Ishtar
Level 44
God Stats
1W - 1L
1,287 SR
Queue Stats
99W - 81L
1,400 Elo+
Party 2
Team Averages
Level 101
1,522 SR
1,514 Elo+

VS

Team Averages
Level 127
1,660 SR
1,578 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
NewMaicol
Baron Samedi
Level 191
God Stats
2W - 2L
1,667 SR
Queue Stats
104W - 82L
1,672 Elo+
Solo
Arachne
Arachne
WERRAV3N
Arachne
Level 125
God Stats
10W - 1L
1,813 SR
Queue Stats
486W - 502L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,728
623
12,140
12,483
13,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
0 / 4 / 0
8,770
626
8,077
11,275
5,990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
TMoney174
Ishtar
12
1 / 6 / 0
8,549
611
9,306
16,144
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 2 / 7
10,344
739
12,272
12,407
5,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NewMaicol
Baron Samedi
18
5 / 0 / 5
11,020
787
15,069
14,765
9,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
WERRAV3N
Arachne
16
4 / 0 / 4
10,364
740
6,420
8,758
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
12
12
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
7
3.25
L
1
2
0
0.5
L
0
4
0
0
W
Baron Samedi
NewMaicol
Baron Samedi
5
0
5
7.5
L
Ishtar
TMoney174
Ishtar
1
6
0
0.17
W
Arachne
WERRAV3N
Arachne
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
33,761
39,902
Taken
35,930
26,206
Mitigated
19,361
6,034
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,272
4,726
0
4,035
12,407
5,134
239
2,009
10,043
0
45,505
L
12,140
1,190
188
1,304
12,483
13,278
0
3,136
9,347
0
35,658
L
8,077
0
0
2,186
11,275
5,990
0
5,878
5,397
38,961
0
W
Baron Samedi
NewMaicol
Baron Samedi
15,069
108
915
5,799
14,765
9,363
731
3,420
10,892
68,728
0
L
Ishtar
TMoney174
Ishtar
9,306
6,671
0
2,356
16,144
6,938
0
6,159
9,985
0
32,663
W
Arachne
WERRAV3N
Arachne
6,420
3,487
0
3,844
8,758
4,864
2,316
2,719
5,736
0
24,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
31,728
185
Minions Killed
197
0
Camps Cleared
0
710,238
Distance Traveled
838,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,344
739
48
3
0
254,893
0
L
Shiva
8,728
623
46
3
0
262,737
0
L
Anubis
8,770
626
88
6
0
222,903
0
W
Baron Samedi
11,020
787
106
8
0
290,045
0
L
Ishtar
8,549
611
51
4
0
224,598
0
W
Arachne
10,364
740
43
3
0
293,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role