Player Matchup

Fenrir
Fenrir
FlycatR
Fenrir
Level 148
God Stats
2W - 2L
1,514 SR
Queue Stats
137W - 141L
1,523 Elo+
Solo
Zeus
Zeus
Rekurion
Zeus
Level 87
God Stats
1W - 1L
1,282 SR
Queue Stats
15W - 4L
1,275 Elo+
Party 2
Aphrodite
Aphrodite
SuperSparta
Aphrodite
Level 118
God Stats
1W - 0L
1,368 SR
Queue Stats
8W - 3L
1,275 Elo+
Party 2
Da Ji
Da Ji
TheGodSan
Da Ji
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,275 Elo+
Party 2
Awilix
Awilix
loocooo
Awilix
Level 118
God Stats
4W - 5L
1,610 SR
Queue Stats
186W - 213L
1,400 Elo+
Solo
Team Averages
Level 109
1,455 SR
1,349 Elo+

VS

Team Averages
Level 135
1,495 SR
1,480 Elo+
Scylla
Scylla
BRAVEhomme
Scylla
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,490 Elo+
Solo
Yemoja
Yemoja
Fnatic6565
Yemoja
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
649W - 650L
1,494 Elo+
Solo
Raijin
Raijin
Tenshirøck
Raijin
Level 158
God Stats
5W - 11L
1,285 SR
Queue Stats
826W - 783L
1,473 Elo+
Solo
Ares
Ares
davidprados_18
Ares
Level 123
God Stats
3W - 3L
1,802 SR
Queue Stats
201W - 212L
1,474 Elo+
Party 1
Izanami
Izanami
jon_mj23
Izanami
Level 117
God Stats
8W - 6L
1,390 SR
Queue Stats
184W - 195L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlycatR
Fenrir
13
2 / 3 / 13
7,969
797
6,490
11,448
14,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
16
8 / 2 / 9
9,427
943
21,215
8,550
4,288
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SuperSparta
Aphrodite
16
2 / 2 / 14
8,900
890
7,776
12,823
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
TheGodSan
Da Ji
17
7 / 0 / 12
9,758
976
11,675
9,536
5,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
loocooo
Awilix
13
1 / 3 / 13
7,770
777
5,508
8,749
3,579
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BRAVEhomme
Scylla
15
3 / 5 / 3
7,892
789
10,282
10,852
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Fnatic6565
Yemoja
14
2 / 2 / 3
7,592
759
3,796
8,582
4,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Raijin
12
1 / 4 / 4
6,951
695
11,216
9,119
3,312
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 3
8,609
861
7,460
14,522
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
jon_mj23
Izanami
12
2 / 5 / 2
7,248
725
4,632
11,183
4,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
20
Kills
10
10
Deaths
20
61
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
BRAVEhomme
Scylla
3
5
3
0.9
W
Fenrir
FlycatR
Fenrir
2
3
13
2.83
L
Yemoja
Fnatic6565
Yemoja
2
2
3
1.75
W
Zeus
8
2
9
6.25
W
Aphrodite
SuperSparta
Aphrodite
2
2
14
4.5
L
Raijin
1
4
4
0.75
W
Da Ji
TheGodSan
Da Ji
7
0
12
13
L
2
4
3
0.88
L
Izanami
jon_mj23
Izanami
2
5
2
0.6
W
Awilix
loocooo
Awilix
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,664
Damage
37,386
51,106
Taken
54,258
36,013
Mitigated
32,080
27,009
Healing
16,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BRAVEhomme
Scylla
10,282
423
358
1,629
10,852
4,181
0
6,053
4,498
21,858
0
W
Fenrir
FlycatR
Fenrir
6,490
809
248
1,807
11,448
14,762
0
5,092
6,356
0
11,159
L
Yemoja
Fnatic6565
Yemoja
3,796
629
7,414
2,732
8,582
4,848
0
5,273
3,004
10,859
0
W
Zeus
21,215
1,460
369
1,087
8,550
4,288
1,833
7,526
1,024
31,560
0
W
Aphrodite
SuperSparta
Aphrodite
7,776
729
8,005
7,944
12,823
7,608
780
8,933
3,890
29,179
0
L
Raijin
11,216
513
0
342
9,119
3,312
0
3,449
5,552
20,710
0
W
Da Ji
TheGodSan
Da Ji
11,675
3,452
3,162
3,416
9,536
5,776
1,404
5,886
3,650
0
19,994
L
7,460
19
930
2,229
14,522
15,044
0
8,238
5,792
11,417
0
L
Izanami
jon_mj23
Izanami
4,632
2,248
0
775
11,183
4,695
0
4,948
6,079
0
11,779
W
Awilix
loocooo
Awilix
5,508
961
693
278
8,749
3,579
0
5,317
3,432
342
7,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,824
Gold Earned
38,292
118
Minions Killed
90
0
Camps Cleared
0
1,008,113
Distance Traveled
783,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,892
789
29
3
0
177,917
0
W
Fenrir
7,969
797
6
1
0
202,900
0
L
Yemoja
7,592
759
16
2
0
146,446
0
W
Zeus
9,427
943
21
2
0
183,518
0
W
Aphrodite
8,900
890
52
5
0
206,445
0
L
Raijin
6,951
695
10
1
0
157,359
0
W
Da Ji
9,758
976
33
3
0
237,746
0
L
Ares
8,609
861
4
0
0
149,889
0
L
Izanami
7,248
725
31
3
0
151,648
0
W
Awilix
7,770
777
6
1
0
177,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role