Player Matchup

Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IcyArianaGrande
Jing Wei
Level 58
God Stats
25W - 33L
1,352 SR
Queue Stats
45W - 62L
1,313 Elo+
Solo
Zeus
Zeus
LEET-MRFLOJO
Zeus
Level 66
God Stats
19W - 14L
1,586 SR
Queue Stats
74W - 67L
1,478 Elo+
Solo
Nu Wa
Nu Wa
WrySoup35773150
Nu Wa
Level 88
God Stats
255W - 231L
1,505 SR
Queue Stats
300W - 306L
1,425 Elo+
Solo
Surtr
Surtr
jellyboy82
Surtr
Level 61
God Stats
6W - 8L
1,405 SR
Queue Stats
37W - 48L
1,444 Elo+
Solo
Team Averages
Level 79
1,470 SR
1,432 Elo+

VS

Team Averages
Level 69
1,536 SR
1,480 Elo+
Serqet
Serqet
Gotico_Mara
Serqet
Level 63
God Stats
18W - 44L
1,354 SR
Queue Stats
490W - 490L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
LilxNeoYT
Kuzenbo
Level 65
God Stats
39W - 26L
1,718 SR
Queue Stats
52W - 47L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
Rheku
Heimdallr
Level 69
God Stats
24W - 30L
1,462 SR
Queue Stats
347W - 360L
1,425 Elo+
Party 1
Chang'e
Chang'e
Un PandaxD mas
Chang'e
Level 97
God Stats
11W - 13L
1,483 SR
Queue Stats
39W - 48L
1,439 Elo+
Solo
Scylla
Scylla
ifueko666
Scylla
Level 51
God Stats
58W - 47L
1,662 SR
Queue Stats
213W - 197L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 0 / 3
5,901
1,180
2,790
3,244
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
10
1 / 0 / 2
5,723
1,145
1,789
1,743
650
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
5,796
1,159
4,766
1,527
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
5,663
1,133
3,710
1,213
535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
10
0 / 1 / 3
5,364
1,073
2,477
5,160
3,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

398

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 0 / 0
5,319
1,064
1,046
2,724
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Kuzenbo
LilxNeoYT
Kuzenbo
8
0 / 0 / 0
3,333
667
0
100
44
Heimdallr
Rheku
Heimdallr
11
0 / 1 / 1
5,610
1,122
2,988
5,473
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,703
1,141
5,011
6,978
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
ifueko666
Scylla
9
0 / 1 / 0
5,161
1,032
1,767
4,316
1,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
3
Kills
1
1
Deaths
3
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
3
1.5
L
Serqet
0
0
0
0
W
Jing Wei
1
0
2
2
W
1
0
2
2
L
Kuzenbo
LilxNeoYT
Kuzenbo
0
0
0
0
L
Heimdallr
Rheku
Heimdallr
0
1
1
0.5
L
1
1
0
1
W
1
0
2
2
L
Scylla
ifueko666
Scylla
0
1
0
0
W
Surtr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
10,812
12,887
Taken
19,591
7,477
Mitigated
6,787
1,632
Healing
1,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,790
762
0
492
3,244
2,540
0
1,306
1,938
10,829
0
L
Serqet
1,046
47
0
0
2,724
1,151
0
843
1,841
0
10,875
W
Jing Wei
1,789
1,293
0
0
1,743
650
0
1,057
686
0
8,231
W
4,766
589
0
0
1,527
475
0
712
815
15,859
0
L
Kuzenbo
LilxNeoYT
Kuzenbo
0
0
0
0
100
44
0
100
0
0
0
L
Heimdallr
Rheku
Heimdallr
2,988
831
0
784
5,473
1,950
0
2,929
2,444
0
18,072
L
5,011
47
275
900
6,978
2,244
0
4,223
2,623
22,121
0
W
3,710
1,966
0
0
1,213
535
0
934
279
13,073
0
L
Scylla
ifueko666
Scylla
1,767
456
0
0
4,316
1,398
0
2,896
1,340
4,076
0
W
Surtr
2,477
772
0
1,140
5,160
3,277
0
2,769
2,251
161
7,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,447
Gold Earned
25,126
101
Minions Killed
109
5
Camps Cleared
4
506,599
Distance Traveled
381,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,901
1,180
27
5
0
95,846
0
L
Serqet
5,319
1,064
21
4
2
105,565
0
W
Jing Wei
5,723
1,145
18
4
2
97,816
0
W
Zeus
5,796
1,159
36
7
0
89,409
0
L
Kuzenbo
3,333
667
0
0
0
0
0
L
Heimdallr
5,610
1,122
28
6
1
87,094
0
L
Chang'e
5,703
1,141
54
11
1
99,337
0
W
Nu Wa
5,663
1,133
10
2
3
100,580
0
L
Scylla
5,161
1,032
6
1
0
89,378
0
W
Surtr
5,364
1,073
10
2
0
122,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role