Player Matchup

Nemesis
Nemesis
Jazze Senpai
Nemesis
Level 97
God Stats
18W - 24L
1,506 SR
Queue Stats
863W - 1,076L
1,430 Elo+
Solo
Geb
Geb
Lord_Nixx6
Geb
Level 43
God Stats
1W - 3L
1,645 SR
Queue Stats
67W - 86L
1,309 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Paulo Mendes17
Morgan Le Fay
Level 101
God Stats
11W - 26L
1,867 SR
Queue Stats
1,225W - 1,239L
1,439 Elo+
Solo
Chaac
Chaac
Uncausedprism36
Chaac
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 43L
1,428 Elo+
Solo
Neith
Neith
nepidestroyer2
Neith
Level 77
God Stats
1W - 5L
1,703 SR
Queue Stats
178W - 189L
1,359 Elo+
Party 2
Team Averages
Level 89
1,644 SR
1,393 Elo+

VS

Team Averages
Level 106
1,611 SR
1,477 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OhhBoogieX
Danzaburou
Level 88
God Stats
25W - 13L
1,627 SR
Queue Stats
292W - 289L
1,513 Elo+
Party 1
Chaac
Chaac
SP2SM0k3Y
Chaac
Level 89
God Stats
47W - 33L
1,609 SR
Queue Stats
256W - 252L
1,495 Elo+
Party 1
Atlas
Atlas
Z_Enthusiast370
Atlas
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
352W - 343L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
vvvfffdd010
Ratatoskr
Level 149
God Stats
3W - 2L
1,819 SR
Queue Stats
104W - 118L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jazze Senpai
Nemesis
11
3 / 5 / 2
7,040
469
6,426
13,777
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 6
6,589
439
3,805
14,854
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Paulo Mendes17
Morgan Le Fay
13
2 / 6 / 1
7,398
493
6,578
13,621
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 4 / 0
7,288
486
7,687
14,494
13,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 5 / 3
7,170
478
8,988
10,446
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
6 / 2 / 1
9,680
645
10,348
6,523
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
OhhBoogieX
Danzaburou
13
6 / 3 / 4
8,309
554
13,970
11,292
5,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
SP2SM0k3Y
Chaac
14
9 / 0 / 4
9,216
614
10,815
13,821
8,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 5 / 11
7,656
510
7,232
14,548
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
vvvfffdd010
Ratatoskr
16
4 / 1 / 0
9,720
648
10,190
12,643
7,582
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
25
25
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
2
1
3.25
L
Nemesis
Jazze Senpai
Nemesis
3
5
2
0.8
L
0
5
6
0.6
W
Danzaburou
OhhBoogieX
Danzaburou
6
3
4
2.67
L
Morgan Le Fay
Paulo Mendes17
Morgan Le Fay
2
6
1
0.42
W
Chaac
SP2SM0k3Y
Chaac
9
0
4
11
L
1
4
0
0.25
W
0
5
11
1.1
L
4
5
3
1.1
W
Ratatoskr
vvvfffdd010
Ratatoskr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,484
Damage
52,555
67,192
Taken
58,827
44,611
Mitigated
38,991
13,411
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,348
2,881
0
1,553
6,523
2,966
61
3,367
3,156
77,175
0
L
Nemesis
Jazze Senpai
Nemesis
6,426
3,467
0
1,529
13,777
5,832
0
2,077
11,695
0
43,031
L
3,805
394
0
2,164
14,854
13,688
0
4,966
9,833
13,595
0
W
Danzaburou
OhhBoogieX
Danzaburou
13,970
7,601
0
5,460
11,292
5,336
707
1,495
9,797
0
60,530
L
Morgan Le Fay
Paulo Mendes17
Morgan Le Fay
6,578
375
0
3,393
13,621
6,150
0
7,930
5,619
56,626
0
W
Chaac
SP2SM0k3Y
Chaac
10,815
1,316
0
2,181
13,821
8,944
0
2,346
11,475
0
62,868
L
7,687
3,006
0
4,240
14,494
13,757
0
0
14,494
0
52,453
W
7,232
2,503
0
3,611
14,548
14,163
18
3,175
11,373
26,371
0
L
8,988
4,100
0
2,085
10,446
5,184
0
2,475
7,971
0
49,877
W
Ratatoskr
vvvfffdd010
Ratatoskr
10,190
4,096
0
3,619
12,643
7,582
120
0
12,643
0
81,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
44,581
327
Minions Killed
451
0
Camps Cleared
0
1,380,926
Distance Traveled
1,554,492
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,680
645
132
9
0
317,220
0
L
Nemesis
7,040
469
68
5
0
319,387
0
L
Geb
6,589
439
13
1
0
283,343
5
W
Danzaburou
8,309
554
76
5
0
261,050
0
L
Morgan Le Fay
7,398
493
85
6
0
292,045
0
W
Chaac
9,216
614
89
6
0
384,671
2
L
Chaac
7,288
486
86
6
0
231,392
0
W
Atlas
7,656
510
21
1
0
309,176
3
L
Neith
7,170
478
75
5
0
254,759
2
W
Ratatoskr
9,720
648
133
9
0
282,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role