Player Matchup

Agni
Agni
Chinorium
Agni
Level 85
God Stats
236W - 187L
1,548 SR
Queue Stats
674W - 700L
1,431 Elo+
Party 2
Ymir
Ymir
Cimmy666
Ymir
Level 99
God Stats
27W - 24L
1,473 SR
Queue Stats
77W - 75L
1,420 Elo+
Party 1
Da Ji
Da Ji
KillerBlood751
Da Ji
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 99L
1,500 Elo+
Solo
Anhur
Anhur
Quadrone6
Anhur
Level 108
God Stats
2W - 2L
1,179 SR
Queue Stats
65W - 69L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
SuriCata883913
Ao Kuang
Level 83
God Stats
5W - 8L
1,472 SR
Queue Stats
599W - 627L
1,456 Elo+
Party 2
Team Averages
Level 96
1,435 SR
1,448 Elo+

VS

Team Averages
Level 78
1,550 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
BelhaSensho
Morgan Le Fay
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 68L
1,421 Elo+
Party 3
Mercury
Mercury
Ildkraft
Mercury
Level 99
God Stats
1W - 1L
1,750 SR
Queue Stats
19W - 14L
1,486 Elo+
Solo
Nemesis
Nemesis
Maroti67
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,200 Elo+
Solo
Medusa
Medusa
Sander42
Medusa
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,560 Elo+
Solo
Serqet
Serqet
kinghatem
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
5 / 3 / 3
7,811
558
7,856
8,266
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
2 / 0 / 5
7,551
539
3,911
6,548
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 1 / 3
7,865
562
8,160
8,558
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Quadrone6
Anhur
12
4 / 0 / 2
7,069
505
4,899
5,716
1,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
11
1 / 3 / 2
6,578
470
4,428
10,867
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BelhaSensho
Morgan Le Fay
10
1 / 7 / 2
6,077
434
4,928
10,532
3,774
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Ildkraft
Mercury
12
2 / 2 / 1
7,128
509
4,069
9,410
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Maroti67
Nemesis
11
1 / 5 / 0
6,811
487
3,190
9,387
5,236
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Sander42
Medusa
11
3 / 4 / 0
6,971
498
7,636
8,827
2,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
kinghatem
Serqet
10
0 / 2 / 2
6,386
456
2,335
10,281
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
7
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BelhaSensho
Morgan Le Fay
1
7
2
0.29
W
Agni
5
3
3
2.17
W
Ymir
2
0
5
4.5
L
Mercury
Ildkraft
Mercury
2
2
1
1.25
W
8
1
3
9.5
L
Nemesis
Maroti67
Nemesis
1
5
0
0.2
W
Anhur
Quadrone6
Anhur
4
0
2
5
L
Medusa
Sander42
Medusa
3
4
0
0.75
W
Ao Kuang
1
3
2
0.67
L
Serqet
kinghatem
Serqet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,254
Damage
22,158
39,955
Taken
48,437
24,032
Mitigated
20,898
9,190
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BelhaSensho
Morgan Le Fay
4,928
1,020
0
1,326
10,532
3,774
0
5,453
5,079
27,409
0
W
Agni
7,856
916
0
1,662
8,266
2,888
0
3,060
5,142
43,686
0
W
Ymir
3,911
713
0
2,154
6,548
4,824
310
583
5,965
35,344
0
L
Mercury
Ildkraft
Mercury
4,069
1,525
0
2,750
9,410
3,167
0
2,413
6,997
0
41,701
W
8,160
2,540
0
473
8,558
3,548
0
678
7,880
0
40,412
L
Nemesis
Maroti67
Nemesis
3,190
1,138
0
705
9,387
5,236
0
1,893
7,494
0
29,807
W
Anhur
Quadrone6
Anhur
4,899
2,356
0
2,835
5,716
1,885
815
607
5,017
0
42,303
L
Medusa
Sander42
Medusa
7,636
3,445
0
809
8,827
2,969
0
4,176
4,232
0
42,122
W
Ao Kuang
4,428
1,528
0
2,066
10,867
10,887
122
0
10,848
29,836
0
L
Serqet
kinghatem
Serqet
2,335
168
0
1,182
10,281
5,752
0
1,841
8,440
0
27,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
33,373
287
Minions Killed
255
0
Camps Cleared
0
1,303,980
Distance Traveled
1,262,595
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,077
434
42
3
0
245,390
0
W
Agni
7,811
558
62
4
0
257,718
0
W
Ymir
7,551
539
49
4
0
269,471
0
L
Mercury
7,128
509
75
5
0
308,913
0
W
Da Ji
7,865
562
69
5
0
305,622
0
L
Nemesis
6,811
487
41
3
0
248,138
0
W
Anhur
7,069
505
72
5
0
233,293
3
L
Medusa
6,971
498
56
4
0
227,356
5
W
Ao Kuang
6,578
470
35
3
0
237,876
0
L
Serqet
6,386
456
41
3
0
232,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role