Player Matchup

Bellona
Bellona
AgentReturns
Bellona
Level 111
God Stats
8W - 9L
1,439 SR
Queue Stats
551W - 505L
1,424 Elo+
Solo
Atlas
Atlas
DISCO-ZERO
Atlas
Level 25
God Stats
1W - 1L
1,240 SR
Queue Stats
6W - 11L
1,286 Elo+
Solo
Olorun
Olorun
Jmkrusen92
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,017 Elo+
Party 1
Freya
Freya
Malthael46
Freya
Level 116
God Stats
1W - 1L
1,326 SR
Queue Stats
28W - 30L
1,366 Elo+
Solo
Neith
Neith
appears
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,428 Elo+
Party 1
Team Averages
Level 78
1,401 SR
1,304 Elo+

VS

Team Averages
Level 57
1,470 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GONCHYYY
Pele
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 166L
1,464 Elo+
Party 2
Hera
Hera
MikeMan_44-
Hera
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 155L
1,576 Elo+
Party 2
Bastet
Bastet
SpandexBongo454
Bastet
Level 61
God Stats
1W - 3L
1,350 SR
Queue Stats
314W - 354L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
suroxs
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgentReturns
Bellona
15
3 / 2 / 15
8,797
977
7,268
10,327
11,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
13
1 / 3 / 14
8,223
914
6,379
11,530
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Jmkrusen92
Olorun
15
2 / 2 / 15
8,390
932
4,020
5,300
2,903
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
15
10 / 2 / 10
9,597
1,066
11,352
9,849
4,978
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
appears
Neith
14
7 / 2 / 9
8,625
958
12,177
6,574
3,411
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 4 / 4
7,607
845
5,280
9,036
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
13
2 / 6 / 3
6,938
771
6,200
9,697
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 6 / 5
6,735
748
6,960
10,805
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 2
7,635
848
3,728
4,457
1,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
suroxs
Baron Samedi
12
2 / 6 / 5
6,876
764
6,490
10,800
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
23
Kills
11
11
Deaths
23
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
4
1
W
Bellona
AgentReturns
Bellona
3
2
15
5.25
W
Atlas
1
3
14
2.67
L
Pele
2
6
3
0.58
W
Olorun
Jmkrusen92
Olorun
2
2
15
4.75
W
Freya
10
2
10
7.5
L
2
6
5
0.75
L
3
1
2
4
W
Neith
appears
Neith
7
2
9
5.75
L
Baron Samedi
suroxs
Baron Samedi
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,196
Damage
28,658
43,580
Taken
44,795
34,853
Mitigated
20,389
14,757
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,280
1,585
89
1,356
9,036
3,947
0
4,550
4,294
0
10,218
W
Bellona
AgentReturns
Bellona
7,268
1,787
1,678
2,259
10,327
11,967
621
2,284
8,043
0
10,915
W
Atlas
6,379
2,287
812
1,381
11,530
11,594
167
2,848
8,682
14,183
0
L
Pele
6,200
866
350
1,190
9,697
4,076
0
4,920
4,567
0
9,070
W
Olorun
Jmkrusen92
Olorun
4,020
1,907
2,596
1,031
5,300
2,903
3,081
2,947
2,353
17,043
0
W
Freya
11,352
4,067
269
3,298
9,849
4,978
1,468
2,460
7,389
27,933
0
L
6,960
1,794
125
2,078
10,805
4,685
0
5,458
5,158
14,098
0
L
3,728
989
318
1,384
4,457
1,945
0
1,414
2,912
0
9,013
W
Neith
appears
Neith
12,177
4,744
0
1,433
6,574
3,411
3,841
2,911
3,663
0
28,232
L
Baron Samedi
suroxs
Baron Samedi
6,490
87
441
1,970
10,800
5,736
0
5,409
5,306
11,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
35,791
112
Minions Killed
54
0
Camps Cleared
0
885,443
Distance Traveled
675,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,607
845
12
1
0
134,138
0
W
Bellona
8,797
977
8
1
0
207,050
0
W
Atlas
8,223
914
10
1
0
165,539
0
L
Pele
6,938
771
5
1
0
135,255
0
W
Olorun
8,390
932
32
4
0
162,195
0
W
Freya
9,597
1,066
33
4
0
186,698
0
L
Hera
6,735
748
11
1
0
132,419
0
L
Bastet
7,635
848
13
1
0
152,553
0
W
Neith
8,625
958
29
3
0
163,961
0
L
Baron Samedi
6,876
764
13
1
0
120,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role