Player Matchup

Hercules
Hercules
Gold V
Joh4nDark12
Hercules
Gold V
Level 80
God Stats
3W - 3L
1,606 SR
Queue Stats
12W - 14L
1,472 MMR
Party 2
Ah Puch
Ah Puch
Silver I
Nahum325
Ah Puch
Silver I
Level 59
God Stats
2W - 1L
1,541 SR
Queue Stats
10W - 13L
1,421 MMR
Party 2
Agni
Agni
Silver II
XDark_panterX11
Agni
Silver II
Level 102
God Stats
2W - 2L
1,515 SR
Queue Stats
7W - 10L
1,446 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,554 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 48
1,632 SR
1,361 MMR
Atlas
Atlas
Silver I
Ratedx190
Atlas
Silver I
Level 47
God Stats
5W - 4L
1,840 SR
Queue Stats
62W - 54L
1,391 MMR
Party 1
Achilles
Achilles
Gold V
TopDoubloon8041
Achilles
Gold V
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,417 MMR
Solo
Anubis
Anubis
Silver II
impheonixx
Anubis
Silver II
Level 59
God Stats
4W - 3L
1,555 SR
Queue Stats
60W - 64L
1,274 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joh4nDark12
Hercules
13
3 / 1 / 7
8,645
720
10,821
14,781
14,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Nahum325
Ah Puch
14
2 / 2 / 7
8,522
710
13,816
8,354
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 0 / 4
9,218
768
8,487
7,004
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CerberusMartichorasNe ZhaYmirFenrir

VS

Bans
Baron SamediScyllaSkadiPoseidonArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ratedx190
Atlas
14
1 / 2 / 2
8,288
691
10,199
15,151
17,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
11
2 / 3 / 0
7,646
637
6,307
13,469
17,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
impheonixx
Anubis
13
0 / 5 / 3
7,604
634
7,734
9,780
6,124
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Joh4nDark12
Hercules
3
1
7
6.5
W
Ah Puch
Nahum325
Ah Puch
2
2
7
2.75
L
Atlas
Ratedx190
Atlas
1
2
2
1
L
Achilles
2
3
0
0.67
W
5
0
4
7
L
Anubis
impheonixx
Anubis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,124
Damage
24,240
30,139
Taken
38,400
21,048
Mitigated
41,128
11,926
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Joh4nDark12
Hercules
10,821
3,249
0
7,470
14,781
14,865
39
7,022
7,261
0
19,943
W
Ah Puch
Nahum325
Ah Puch
13,816
218
0
1,970
8,354
3,288
0
5,852
2,380
43,956
0
L
Atlas
Ratedx190
Atlas
10,199
3,592
1,525
1,243
15,151
17,788
0
9,396
5,185
22,231
0
L
Achilles
6,307
1,566
0
1,426
13,469
17,216
0
7,025
5,622
0
21,063
W
8,487
1,194
350
2,136
7,004
2,895
0
5,132
1,739
31,289
0
L
Anubis
impheonixx
Anubis
7,734
0
0
1,890
9,780
6,124
0
5,089
4,299
36,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
23,538
152
Minions Killed
131
0
Camps Cleared
0
720,299
Distance Traveled
656,571
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,645
720
17
1
0
223,909
0
W
Ah Puch
8,522
710
72
6
0
257,721
0
L
Atlas
8,288
691
27
2
0
231,962
0
L
Achilles
7,646
637
25
2
0
230,090
0
W
Agni
9,218
768
63
5
0
238,669
1
L
Anubis
7,604
634
79
7
0
194,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role