Player Matchup

Kali
Kali
Cwsnake
Kali
Level 85
God Stats
1W - 1L
1,700 SR
Queue Stats
117W - 127L
1,458 Elo+
Solo
Medusa
Medusa
FLduh
Medusa
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
694W - 705L
1,518 Elo+
Solo
He Bo
He Bo
Huruky
He Bo
Level 131
God Stats
8W - 5L
1,590 SR
Queue Stats
264W - 186L
1,515 Elo+
Party 1
Mulan
Mulan
JohnnyGod
Mulan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 52L
1,580 Elo+
Party 1
Eset
Eset
istclub
Eset
Level 45
God Stats
1W - 1L
1,318 SR
Queue Stats
119W - 114L
1,501 Elo+
Solo
Team Averages
Level 90
1,522 SR
1,514 Elo+

VS

Team Averages
Level 92
1,491 SR
1,487 Elo+
Nemesis
Nemesis
CrYpTeX13
Nemesis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,412 Elo+
Party 2
Charybdis
Charybdis
GoldenRising
Charybdis
Level 120
God Stats
3W - 1L
1,703 SR
Queue Stats
174W - 192L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
GordenFreeman
Cthulhu
Level 101
God Stats
0W - 2L
1,265 SR
Queue Stats
22W - 38L
1,376 Elo+
Party 2
King Arthur
King Arthur
ondrumkat
King Arthur
Level 120
God Stats
0W - 1L
1,486 SR
Queue Stats
4W - 5L
1,656 Elo+
Solo
Pele
Pele
rodis_one
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Cwsnake
Kali
15
3 / 6 / 17
9,406
941
6,964
13,093
6,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
FLduh
Medusa
14
6 / 4 / 9
9,125
913
9,753
9,209
3,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Huruky
He Bo
16
6 / 3 / 11
9,914
991
18,526
8,968
3,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mulan
JohnnyGod
Mulan
14
3 / 3 / 16
9,265
927
7,285
13,065
22,886
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eset
istclub
Eset
18
14 / 2 / 14
11,674
1,167
25,803
13,067
6,447
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrYpTeX13
Nemesis
15
4 / 5 / 7
8,633
863
7,018
11,139
5,059
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
GoldenRising
Charybdis
17
6 / 4 / 7
9,661
966
9,135
11,317
4,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
17
3 / 4 / 10
9,177
918
11,542
16,405
16,559
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ondrumkat
King Arthur
13
2 / 9 / 9
7,928
793
8,797
17,303
18,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
11
2 / 10 / 6
7,149
715
4,209
14,709
5,311
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
32
Kills
17
18
Deaths
32
67
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CrYpTeX13
Nemesis
4
5
7
1.5
W
Kali
Cwsnake
Kali
3
6
17
1.92
W
Medusa
FLduh
Medusa
6
4
9
2.63
L
Charybdis
GoldenRising
Charybdis
6
4
7
2.38
L
Cthulhu
3
4
10
2
W
He Bo
Huruky
He Bo
6
3
11
3.83
W
Mulan
JohnnyGod
Mulan
3
3
16
3.67
W
Eset
istclub
Eset
14
2
14
10.5
L
King Arthur
ondrumkat
King Arthur
2
9
9
0.72
L
Pele
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,331
Damage
40,701
57,402
Taken
70,873
43,582
Mitigated
50,104
14,402
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CrYpTeX13
Nemesis
7,018
2,462
981
1,914
11,139
5,059
722
5,948
5,191
0
10,500
W
Kali
Cwsnake
Kali
6,964
2,910
0
3,178
13,093
6,624
1,475
2,291
10,545
0
15,116
W
Medusa
FLduh
Medusa
9,753
3,673
1,073
1,599
9,209
3,897
2,282
1,971
7,161
0
20,878
L
Charybdis
GoldenRising
Charybdis
9,135
3,244
955
1,839
11,317
4,919
1,024
7,488
3,823
0
19,994
L
Cthulhu
11,542
423
1,889
1,984
16,405
16,559
58
11,516
4,841
23,651
1,786
W
He Bo
Huruky
He Bo
18,526
1,238
1,210
1,289
8,968
3,728
1,883
1,752
7,137
30,378
0
W
Mulan
JohnnyGod
Mulan
7,285
681
542
1,417
13,065
22,886
558
2,000
11,023
0
12,696
W
Eset
istclub
Eset
25,803
1,730
874
3,220
13,067
6,447
1,065
1,742
11,105
44,515
0
L
King Arthur
ondrumkat
King Arthur
8,797
719
263
816
17,303
18,256
0
10,619
6,629
0
11,281
L
Pele
4,209
338
0
768
14,709
5,311
0
8,611
6,060
0
6,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,384
Gold Earned
42,548
104
Minions Killed
83
0
Camps Cleared
0
904,077
Distance Traveled
920,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,633
863
12
1
0
190,584
0
W
Kali
9,406
941
16
2
0
156,066
0
W
Medusa
9,125
913
20
2
0
159,741
0
L
Charybdis
9,661
966
25
3
0
183,271
0
L
Cthulhu
9,177
918
32
3
0
205,475
0
W
He Bo
9,914
991
30
3
0
208,030
0
W
Mulan
9,265
927
5
1
0
160,672
0
W
Eset
11,674
1,167
33
3
0
219,568
0
L
King Arthur
7,928
793
10
1
0
167,307
0
L
Pele
7,149
715
4
0
0
173,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role