Player Matchup

Hercules
Hercules
Big Suge985
Hercules
Level 120
God Stats
11W - 12L
1,657 SR
Queue Stats
327W - 308L
1,492 Elo+
Party 3
Chaac
Chaac
Dr Trissy
Chaac
Level 42
God Stats
4W - 1L
1,750 SR
Queue Stats
44W - 47L
1,484 Elo+
Party 1
Ishtar
Ishtar
Forsaken Czar
Ishtar
Level 74
God Stats
2W - 2L
1,343 SR
Queue Stats
59W - 57L
1,385 Elo+
Solo
Pele
Pele
MrTinyFish
Pele
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 42L
1,489 Elo+
Party 1
Sol
Sol
Tomm Ganks
Sol
Level 127
God Stats
2W - 9L
1,315 SR
Queue Stats
435W - 418L
1,491 Elo+
Party 3
Team Averages
Level 83
1,513 SR
1,468 Elo+

VS

Team Averages
Level 92
1,525 SR
1,526 Elo+
Bacchus
Bacchus
Nahomex
Bacchus
Level 109
God Stats
0W - 4L
1,284 SR
Queue Stats
382W - 367L
1,545 Elo+
Solo
Neith
Neith
Oakcrawdaddy
Neith
Level 103
God Stats
1W - 5L
1,842 SR
Queue Stats
46W - 40L
1,500 Elo+
Party 2
Loki
Loki
Optic Toykilla
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,434 Elo+
Solo
Chaac
Chaac
kylieharlow2533
Chaac
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 132L
1,500 Elo+
Party 2
Scylla
Scylla
stan_vdp
Scylla
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big Suge985
Hercules
9
2 / 0 / 1
5,146
515
3,454
4,699
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Dr Trissy
Chaac
10
1 / 0 / 1
5,712
571
2,672
4,887
3,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 0
5,685
569
2,426
5,217
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

10
4 / 1 / 0
6,080
608
2,583
5,841
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 2
5,905
591
4,870
4,397
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nahomex
Bacchus
4
0 / 1 / 0
3,879
388
204
4,469
2,476
8
0 / 3 / 1
5,093
509
2,555
4,872
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
2 / 3 / 0
5,091
509
2,148
5,230
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 3 / 0
4,710
471
2,619
6,909
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
stan_vdp
Scylla
9
0 / 1 / 0
5,066
507
2,686
4,848
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
11
Kills
2
2
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
Big Suge985
Hercules
2
0
1
2.5
W
Chaac
Dr Trissy
Chaac
1
0
1
1.5
W
1
1
0
1
W
4
1
0
4
L
Bacchus
Nahomex
Bacchus
0
1
0
0
L
0
3
1
0.17
L
2
3
0
0.67
W
3
0
2
4
L
0
3
0
0
L
Scylla
stan_vdp
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,005
Damage
10,212
25,041
Taken
26,328
10,601
Mitigated
10,979
6,888
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Big Suge985
Hercules
3,454
1,128
0
2,161
4,699
2,417
113
112
4,587
0
25,731
W
Chaac
Dr Trissy
Chaac
2,672
381
0
1,757
4,887
3,055
0
0
4,887
0
32,328
W
2,426
1,291
0
500
5,217
1,900
0
2,686
2,531
0
31,607
W
2,583
443
0
772
5,841
1,861
0
0
5,841
0
43,862
L
Bacchus
Nahomex
Bacchus
204
28
22
1,088
4,469
2,476
0
1,056
3,271
3,664
0
L
2,555
734
0
736
4,872
2,042
74
2,292
2,504
0
29,766
L
2,148
1,053
0
250
5,230
1,529
0
1,400
3,830
0
17,636
W
4,870
2,758
0
1,698
4,397
1,368
472
92
4,305
40,637
0
L
2,619
561
0
808
6,909
3,671
0
0
6,909
0
28,283
L
Scylla
stan_vdp
Scylla
2,686
107
0
1,022
4,848
1,261
0
122
4,648
32,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
23,839
287
Minions Killed
191
0
Camps Cleared
0
883,404
Distance Traveled
829,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,146
515
40
4
0
194,223
0
W
Chaac
5,712
571
52
5
0
177,709
0
W
Ishtar
5,685
569
55
6
0
141,825
0
W
Pele
6,080
608
76
8
0
198,685
0
L
Bacchus
3,879
388
8
1
0
146,888
0
L
Neith
5,093
509
50
5
0
173,319
0
L
Loki
5,091
509
30
3
0
149,460
0
W
Sol
5,905
591
64
6
0
170,962
0
L
Chaac
4,710
471
45
5
0
183,463
0
L
Scylla
5,066
507
58
6
0
175,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role