Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Andexisay
Ishtar
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,353 Elo+
Party 1
Artio
Artio
Hornet555
Artio
Level 60
God Stats
3W - 2L
1,799 SR
Queue Stats
26W - 24L
1,385 Elo+
Party 1
Ra
Ra
Kaayyy
Ra
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 134L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
niighttraven
Gilgamesh
Level 91
God Stats
7W - 3L
1,651 SR
Queue Stats
302W - 247L
1,446 Elo+
Party 2
Team Averages
Level 107
1,590 SR
1,425 Elo+

VS

Team Averages
Level 81
1,492 SR
1,327 Elo+
Horus
Horus
AlexWave
Horus
Level 88
God Stats
58W - 50L
1,570 SR
Queue Stats
82W - 81L
1,485 Elo+
Party 4
Awilix
Awilix
Atsumero
Awilix
Level 43
God Stats
2W - 2L
1,497 SR
Queue Stats
15W - 23L
1,210 Elo+
Party 3
Sol
Sol
Geduld
Sol
Level 102
God Stats
15W - 16L
1,510 SR
Queue Stats
145W - 151L
1,384 Elo+
Party 4
Bellona
Bellona
Matanaide
Bellona
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 23L
1,126 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
酒后暴打丈母娘
Morgan Le Fay
Level 51
God Stats
11W - 10L
1,384 SR
Queue Stats
296W - 291L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 6 / 3
7,397
493
6,991
15,713
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Andexisay
Ishtar
12
3 / 6 / 3
7,809
521
14,266
15,607
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Hornet555
Artio
10
1 / 4 / 4
7,033
469
3,253
12,230
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
15
1 / 5 / 0
8,554
570
6,983
10,459
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
niighttraven
Gilgamesh
13
1 / 4 / 1
7,272
485
3,778
18,423
16,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlexWave
Horus
13
4 / 2 / 9
8,690
579
3,960
14,689
13,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Atsumero
Awilix
14
6 / 2 / 9
8,936
596
11,415
11,102
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
Geduld
Sol
14
8 / 2 / 4
9,038
603
16,160
8,670
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Matanaide
Bellona
14
3 / 1 / 3
8,960
597
12,040
14,977
15,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
酒后暴打丈母娘
Morgan Le Fay
15
4 / 1 / 2
9,521
635
8,855
10,835
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
25
25
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
3
0.58
W
Horus
AlexWave
Horus
4
2
9
4.25
L
Ishtar
Andexisay
Ishtar
3
6
3
0.75
W
Awilix
Atsumero
Awilix
6
2
9
5.25
W
Sol
Geduld
Sol
8
2
4
5
L
Artio
Hornet555
Artio
1
4
4
0.75
L
Ra
1
5
0
0.2
W
Bellona
Matanaide
Bellona
3
1
3
4.5
L
Gilgamesh
niighttraven
Gilgamesh
1
4
1
0.38
W
Morgan Le Fay
酒后暴打丈母娘
Morgan Le Fay
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,271
Damage
52,430
72,432
Taken
60,273
43,291
Mitigated
41,839
26,021
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,991
2,984
0
6,992
15,713
6,003
0
2,941
12,772
0
47,212
W
Horus
AlexWave
Horus
3,960
1,967
2,867
4,203
14,689
13,690
369
2,541
12,148
0
14,337
L
Ishtar
Andexisay
Ishtar
14,266
9,504
227
5,800
15,607
6,095
612
7,423
8,184
0
66,920
W
Awilix
Atsumero
Awilix
11,415
4,476
0
600
11,102
4,389
0
745
10,357
0
55,906
W
Sol
Geduld
Sol
16,160
6,415
0
3,135
8,670
3,369
1,961
722
7,948
88,889
0
L
Artio
Hornet555
Artio
3,253
905
820
4,340
12,230
10,674
129
5,936
6,294
16,384
0
L
Ra
6,983
304
282
2,180
10,459
4,138
0
6,893
3,566
66,160
0
W
Bellona
Matanaide
Bellona
12,040
3,727
0
3,031
14,977
15,704
12
1,367
13,505
0
59,876
L
Gilgamesh
niighttraven
Gilgamesh
3,778
641
0
5,380
18,423
16,381
0
1,822
16,601
0
41,219
W
Morgan Le Fay
酒后暴打丈母娘
Morgan Le Fay
8,855
356
0
2,226
10,835
4,687
22
5,701
5,134
78,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
45,145
351
Minions Killed
418
0
Camps Cleared
0
1,455,311
Distance Traveled
1,569,851
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,397
493
66
4
0
319,460
0
W
Horus
8,690
579
17
1
0
311,039
5
L
Ishtar
7,809
521
107
7
0
261,887
0
W
Awilix
8,936
596
73
5
0
369,081
0
W
Sol
9,038
603
109
7
0
284,067
0
L
Artio
7,033
469
16
1
0
287,651
3
L
Ra
8,554
570
107
7
0
323,229
2
W
Bellona
8,960
597
93
6
0
308,251
0
L
Gilgamesh
7,272
485
55
4
0
263,084
0
W
Morgan Le Fay
9,521
635
126
8
0
297,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role