Player Matchup

Hera
Hera
Silver V
AizoniA
Hera
Silver V
Level 127
God Stats
7W - 4L
1,403 SR
Queue Stats
67W - 89L
766 MMR
Solo
Fenrir
Fenrir
Silver IV
ByBerty234
Fenrir
Silver IV
Level 159
God Stats
2W - 4L
1,349 SR
Queue Stats
100W - 145L
835 MMR
Solo
Poseidon
Poseidon
Silver III
LACHMICH TOD
Poseidon
Silver III
Level 205
God Stats
23W - 18L
1,209 SR
Queue Stats
646W - 668L
891 MMR
Solo
Sol
Sol
Silver IV
OkaMihawkk
Sol
Silver IV
Level 117
God Stats
7W - 11L
1,279 SR
Queue Stats
261W - 265L
874 MMR
Solo
Hercules
Hercules
Silver III
PoulpeMalade01
Hercules
Silver III
Level 106
God Stats
7W - 7L
1,808 SR
Queue Stats
393W - 401L
919 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,410 SR
857 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,318 SR
857 MMR
Cu Chulainn
Cu Chulainn
Silver IV
Sephiblack
Cu Chulainn
Silver IV
Level 46
God Stats
2W - 8L
1,142 SR
Queue Stats
85W - 113L
795 MMR
Solo
Bakasura
Bakasura
Silver V
XxJabuWolf-_-5xX
Bakasura
Silver V
Level 89
God Stats
0W - 7L
1,129 SR
Queue Stats
99W - 143L
944 MMR
Solo
Athena
Athena
Silver IV
batt_osai
Athena
Silver IV
Level 104
God Stats
24W - 34L
1,399 SR
Queue Stats
41W - 69L
869 MMR
Solo
Merlin
Merlin
Silver IV
kingofavengers27
Merlin
Silver IV
Level 80
God Stats
7W - 20L
1,363 SR
Queue Stats
48W - 76L
957 MMR
Solo
Charybdis
Charybdis
Bronze II
kiritodenice
Charybdis
Bronze II
Level 65
God Stats
1W - 2L
1,558 SR
Queue Stats
19W - 50L
718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AizoniA
Hera
15
4 / 3 / 11
9,920
522
8,141
15,014
11,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
ByBerty234
Fenrir
14
4 / 5 / 10
10,256
540
7,325
14,301
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
LACHMICH TOD
Poseidon
18
12 / 0 / 3
12,774
672
17,723
10,770
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 3 / 10
11,215
590
13,356
15,518
7,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
18
10 / 0 / 6
12,583
662
21,709
17,389
26,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneAnubisAtlas

VS

Bans
FreyaAphroditeAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Sephiblack
Cu Chulainn
14
1 / 5 / 0
9,165
482
6,464
20,179
16,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 8 / 2
9,673
509
5,266
20,950
9,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
batt_osai
Athena
9
0 / 1 / 3
7,328
386
2,585
10,668
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 8 / 1
9,524
501
12,326
15,527
7,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
kiritodenice
Charybdis
14
2 / 12 / 5
9,437
497
9,237
21,513
9,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
34
Kills
10
11
Deaths
34
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
AizoniA
Hera
4
3
11
3.17
W
Fenrir
ByBerty234
Fenrir
4
5
10
1.8
W
Poseidon
LACHMICH TOD
Poseidon
12
0
3
13.5
W
4
3
10
3
W
Hercules
10
0
6
13
L
Cu Chulainn
Sephiblack
Cu Chulainn
1
5
0
0.2
L
5
8
2
0.75
L
Athena
batt_osai
Athena
0
1
3
1.5
L
2
8
1
0.31
L
Charybdis
kiritodenice
Charybdis
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,254
Damage
35,878
72,992
Taken
88,837
56,355
Mitigated
48,247
24,146
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AizoniA
Hera
8,141
1,687
227
2,361
15,014
11,425
1,167
4,519
10,209
54,641
0
W
Fenrir
ByBerty234
Fenrir
7,325
1,790
0
2,036
14,301
6,555
1,001
3,094
11,010
0
60,952
W
Poseidon
LACHMICH TOD
Poseidon
17,723
2,838
0
2,120
10,770
4,966
339
2,195
8,461
121,173
0
W
13,356
6,290
0
7,294
15,518
7,400
5,966
3,381
12,001
88,268
0
W
Hercules
21,709
8,704
0
10,108
17,389
26,009
482
2,576
14,643
0
88,726
L
Cu Chulainn
Sephiblack
Cu Chulainn
6,464
1,419
0
6,529
20,179
16,270
206
3,610
15,547
65
60,438
L
5,266
2,874
0
1,555
20,950
9,055
0
7,942
12,706
0
59,095
L
Athena
batt_osai
Athena
2,585
414
49
3,070
10,668
6,550
0
6,786
3,762
15,360
0
L
12,326
45
93
1,277
15,527
7,316
0
8,282
6,720
84,435
0
L
Charybdis
kiritodenice
Charybdis
9,237
4,544
0
2,993
21,513
9,056
288
11,902
9,295
0
62,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,748
Gold Earned
45,127
555
Minions Killed
469
0
Camps Cleared
0
1,838,790
Distance Traveled
1,648,089
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,920
522
73
4
0
363,555
2
W
Fenrir
10,256
540
70
4
0
344,701
0
W
Poseidon
12,774
672
162
9
0
412,686
0
W
Sol
11,215
590
124
7
0
301,532
6
W
Hercules
12,583
662
126
7
0
416,316
4
L
Cu Chulainn
9,165
482
97
5
0
334,947
2
L
Bakasura
9,673
509
93
5
0
405,065
0
L
Athena
7,328
386
21
1
0
268,933
2
L
Merlin
9,524
501
156
8
0
337,254
0
L
Charybdis
9,437
497
102
5
0
301,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role