Player Matchup

Khepri
Khepri
 
Khepri
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Velltrys
Nu Wa
Level 129
God Stats
5W - 1L
1,491 SR
Queue Stats
106W - 99L
1,402 Elo+
Party 1
Cu Chulainn
Cu Chulainn
miguelalcala34
Cu Chulainn
Level 56
God Stats
18W - 12L
1,317 SR
Queue Stats
129W - 128L
1,369 Elo+
Party 2
Arachne
Arachne
xX_Felurian_Xx
Arachne
Level 119
God Stats
7W - 3L
1,856 SR
Queue Stats
342W - 346L
1,428 Elo+
Party 2
Charybdis
Charybdis
xraul_23
Charybdis
Level 67
God Stats
13W - 5L
1,694 SR
Queue Stats
232W - 219L
1,444 Elo+
Party 2
Team Averages
Level 102
1,572 SR
1,429 Elo+

VS

Team Averages
Level 112
1,448 SR
1,408 Elo+
Olorun
Olorun
 
Olorun
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Pestoniano
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 194L
1,449 Elo+
Solo
Neith
Neith
cosanotra0
Neith
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,231 Elo+
Solo
Nike
Nike
fabioferreira23
Nike
Level 107
God Stats
6W - 10L
1,356 SR
Queue Stats
286W - 283L
1,412 Elo+
Solo
Scylla
Scylla
yb_brg
Scylla
Level 89
God Stats
15W - 25L
1,384 SR
Queue Stats
574W - 578L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 5
6,542
503
3,041
8,471
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Velltrys
Nu Wa
13
5 / 0 / 6
8,234
633
11,017
3,913
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
miguelalcala34
Cu Chulainn
14
4 / 1 / 1
8,617
663
4,878
8,561
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 0 / 5
7,669
590
6,949
8,410
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
xraul_23
Charybdis
11
2 / 2 / 3
7,128
548
5,720
7,639
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 2 / 2
6,148
473
4,847
8,074
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Pestoniano
Achilles
12
2 / 2 / 0
6,997
538
4,304
12,880
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
0 / 6 / 0
5,789
445
1,421
10,051
3,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 3
6,164
474
2,782
10,195
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
yb_brg
Scylla
9
0 / 4 / 0
5,682
437
4,245
6,372
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
3
4
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
5
2.5
L
Olorun
 
Olorun
1
2
2
1
L
Achilles
Pestoniano
Achilles
2
2
0
1
W
Nu Wa
Velltrys
Nu Wa
5
0
6
8
L
Neith
0
6
0
0
L
0
2
3
0.75
W
Cu Chulainn
miguelalcala34
Cu Chulainn
4
1
1
4.5
W
5
0
5
7.5
W
Charybdis
xraul_23
Charybdis
2
2
3
1.75
L
Scylla
yb_brg
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
17,599
36,994
Taken
47,572
21,618
Mitigated
20,835
11,713
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,041
342
0
2,038
8,471
7,126
254
3,440
5,031
17,514
0
L
Olorun
 
Olorun
4,847
2,204
481
2,132
8,074
2,936
640
1,829
6,120
39,477
0
L
Achilles
Pestoniano
Achilles
4,304
1,364
0
2,289
12,880
6,313
0
2,616
10,015
0
56,253
W
Nu Wa
Velltrys
Nu Wa
11,017
1,509
0
617
3,913
1,449
527
1,197
2,716
50,114
0
L
Neith
1,421
442
0
747
10,051
3,177
0
3,458
6,243
0
29,458
L
2,782
245
0
2,246
10,195
6,507
0
3,223
6,655
0
23,438
W
Cu Chulainn
miguelalcala34
Cu Chulainn
4,878
716
0
2,230
8,561
5,840
0
854
7,707
0
66,352
W
6,949
4,829
0
3,454
8,410
4,129
0
1,814
6,596
0
49,328
W
Charybdis
xraul_23
Charybdis
5,720
3,674
0
3,374
7,639
3,074
653
1,787
5,852
0
55,501
L
Scylla
yb_brg
Scylla
4,245
661
0
788
6,372
1,902
0
1,695
4,481
37,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
30,780
362
Minions Killed
296
0
Camps Cleared
0
1,361,083
Distance Traveled
1,262,261
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,542
503
19
1
0
279,501
0
L
Olorun
6,148
473
57
4
0
232,243
3
L
Achilles
6,997
538
96
7
0
275,951
0
W
Nu Wa
8,234
633
78
6
0
260,227
2
L
Neith
5,789
445
62
5
0
230,251
0
L
Nike
6,164
474
28
2
0
288,713
3
W
Cu Chulainn
8,617
663
106
8
0
265,331
1
W
Arachne
7,669
590
71
5
0
312,338
0
W
Charybdis
7,128
548
88
7
0
243,686
0
L
Scylla
5,682
437
53
4
0
235,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role