Player Matchup

Merlin
Merlin
Bronze I
 
Merlin
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver V
 
Pele
Silver V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver V
S3WD 1
Medusa
Silver V
Level 117
God Stats
0W - 2L
1,249 SR
Queue Stats
250W - 284L
723 MMR
Solo
Camazotz
Camazotz
Silver V
YetiRuleador
Camazotz
Silver V
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 92L
1,010 MMR
Solo
Athena
Athena
Silver IV
batt_osai
Athena
Silver IV
Level 104
God Stats
24W - 34L
1,413 SR
Queue Stats
41W - 69L
915 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,432 SR
1,130 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,399 SR
880 MMR
Tiamat
Tiamat
Silver III
Lavill
Tiamat
Silver III
Level 137
God Stats
15W - 17L
1,383 SR
Queue Stats
175W - 190L
1,079 MMR
Solo
Vamana
Vamana
Silver IV
OkaMihawkk
Vamana
Silver IV
Level 117
God Stats
7W - 5L
1,500 SR
Queue Stats
261W - 265L
828 MMR
Solo
Terra
Terra
Silver IV
SLV I Fantom
Terra
Silver IV
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
295W - 323L
729 MMR
Solo
Fenrir
Fenrir
Silver V
mixalissssssssex
Fenrir
Silver V
Level 81
God Stats
36W - 39L
1,152 SR
Queue Stats
237W - 275L
663 MMR
Solo
Sol
Sol
Silver II
rx7900xtsol
Sol
Silver II
Level 149
God Stats
39W - 43L
1,462 SR
Queue Stats
63W - 72L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 0
5,253
525
2,536
4,527
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
 
Pele
8
2 / 3 / 1
5,243
524
4,478
8,833
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
S3WD 1
Medusa
8
0 / 5 / 1
4,672
467
5,544
7,982
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
YetiRuleador
Camazotz
9
0 / 3 / 0
4,970
497
3,185
11,682
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
batt_osai
Athena
8
0 / 1 / 0
4,827
483
2,651
9,265
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Baron SamediThorAo KuangAgni

VS

Bans
AnubisIshtarChronosMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lavill
Tiamat
9
0 / 0 / 1
5,341
534
2,765
5,220
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
OkaMihawkk
Vamana
11
2 / 0 / 1
6,657
666
7,149
6,490
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 6
5,826
583
2,620
7,170
4,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 0
5,549
555
4,256
7,063
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
8 / 0 / 0
6,617
662
10,128
6,612
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
13
13
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
Pele
 
Pele
2
3
1
0.83
W
Tiamat
Lavill
Tiamat
0
0
1
0.5
W
Vamana
OkaMihawkk
Vamana
2
0
1
2.5
L
Medusa
S3WD 1
Medusa
0
5
1
0.1
W
0
0
6
3
L
Camazotz
YetiRuleador
Camazotz
0
3
0
0
L
Athena
batt_osai
Athena
0
1
0
0
W
3
3
0
1
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,394
Damage
26,918
42,289
Taken
32,555
16,898
Mitigated
18,112
10,330
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,536
124
0
1,270
4,527
1,414
0
1,623
2,715
35,300
0
L
Pele
 
Pele
4,478
1,443
0
1,161
8,833
2,868
0
2,268
6,469
0
33,782
W
Tiamat
Lavill
Tiamat
2,765
395
0
1,178
5,220
2,423
12
2,389
2,831
32,909
0
W
Vamana
OkaMihawkk
Vamana
7,149
2,012
0
2,659
6,490
6,762
0
223
6,267
0
48,524
L
Medusa
S3WD 1
Medusa
5,544
2,279
0
540
7,982
3,311
0
6,403
1,579
0
29,621
W
2,620
326
1,333
2,496
7,170
4,465
0
1,302
5,868
16,195
0
L
Camazotz
YetiRuleador
Camazotz
3,185
990
0
4,757
11,682
3,740
0
0
10,863
0
33,076
L
Athena
batt_osai
Athena
2,651
973
89
2,513
9,265
5,565
0
4,882
4,290
15,236
0
W
4,256
1,106
0
91
7,063
2,415
0
655
6,408
0
28,608
W
10,128
6,170
0
3,298
6,612
2,047
405
618
5,994
48,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,965
Gold Earned
29,990
235
Minions Killed
286
0
Camps Cleared
0
1,024,359
Distance Traveled
971,906
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,253
525
60
6
0
192,725
0
L
Pele
5,243
524
59
6
0
215,452
0
W
Tiamat
5,341
534
70
7
0
199,299
5
W
Vamana
6,657
666
78
8
0
196,157
1
L
Medusa
4,672
467
49
5
0
180,540
1
W
Terra
5,826
583
25
3
0
188,813
1
L
Camazotz
4,970
497
42
4
0
212,990
1
L
Athena
4,827
483
25
3
0
222,652
3
W
Fenrir
5,549
555
45
5
0
221,208
0
W
Sol
6,617
662
68
7
0
166,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role