Player Matchup

Terra
Terra
 
Terra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Gygydiamons
Scylla
Level 106
God Stats
3W - 3L
1,391 SR
Queue Stats
230W - 242L
1,433 Elo+
Solo
Surtr
Surtr
MisterDenn
Surtr
Level 129
God Stats
19W - 22L
1,475 SR
Queue Stats
96W - 112L
1,410 Elo+
Solo
Danzaburou
Danzaburou
SMURF7162
Danzaburou
Level 38
God Stats
3W - 3L
1,678 SR
Queue Stats
32W - 47L
1,454 Elo+
Solo
Arachne
Arachne
cocosesti9
Arachne
Level 29
God Stats
50W - 59L
1,577 SR
Queue Stats
81W - 103L
1,394 Elo+
Party 2
Team Averages
Level 83
1,524 SR
1,438 Elo+

VS

Team Averages
Level 116
1,526 SR
1,475 Elo+
Cliodhna
Cliodhna
Almightyyy
Cliodhna
Level 103
God Stats
2W - 3L
1,489 SR
Queue Stats
143W - 131L
1,506 Elo+
Solo
Artemis
Artemis
AveCogollo
Artemis
Level 120
God Stats
27W - 14L
1,614 SR
Queue Stats
493W - 476L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Leonono2
Kukulkan
Level 128
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 5L
1,438 Elo+
Solo
Da Ji
Da Ji
RReivenn
Da Ji
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
410W - 385L
1,472 Elo+
Solo
Sylvanus
Sylvanus
auuro_95
Sylvanus
Level 103
God Stats
27W - 12L
1,723 SR
Queue Stats
219W - 218L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 1 / 8
9,289
489
5,718
18,864
19,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
17
2 / 2 / 5
10,093
531
11,788
6,653
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
17
4 / 0 / 2
11,049
582
12,217
14,292
21,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SMURF7162
Danzaburou
16
1 / 3 / 1
9,825
517
10,147
17,844
9,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
cocosesti9
Arachne
17
9 / 2 / 1
10,678
562
11,151
15,570
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Almightyyy
Cliodhna
16
0 / 3 / 0
9,064
477
8,590
15,420
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
AveCogollo
Artemis
16
5 / 3 / 1
10,077
530
20,548
16,108
8,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Leonono2
Kukulkan
17
3 / 3 / 1
10,168
535
7,467
11,746
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
RReivenn
Da Ji
14
0 / 6 / 0
8,271
435
3,727
19,404
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
auuro_95
Sylvanus
13
0 / 2 / 6
8,535
449
7,231
15,990
14,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
8
8
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
8
4
L
Cliodhna
Almightyyy
Cliodhna
0
3
0
0
L
Artemis
AveCogollo
Artemis
5
3
1
1.83
W
Scylla
2
2
5
2.25
L
Kukulkan
Leonono2
Kukulkan
3
3
1
1.17
W
Surtr
4
0
2
5
L
Da Ji
RReivenn
Da Ji
0
6
0
0
W
Danzaburou
SMURF7162
Danzaburou
1
3
1
0.5
L
Sylvanus
auuro_95
Sylvanus
0
2
6
1.5
W
Arachne
cocosesti9
Arachne
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,021
Damage
47,563
73,223
Taken
78,668
59,903
Mitigated
42,774
23,479
Healing
25,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,718
1,205
3,709
6,364
18,864
19,042
89
7,005
11,859
27,194
0
L
Cliodhna
Almightyyy
Cliodhna
8,590
1,308
0
5,065
15,420
6,840
0
843
13,584
0
82,202
L
Artemis
AveCogollo
Artemis
20,548
9,849
162
7,298
16,108
8,023
621
3,916
12,192
0
93,377
W
Scylla
11,788
899
0
280
6,653
3,066
800
2,845
3,808
82,991
0
L
Kukulkan
Leonono2
Kukulkan
7,467
631
0
2,495
11,746
5,248
0
6,907
4,839
86,133
0
W
Surtr
12,217
3,657
0
3,333
14,292
21,238
497
0
14,292
2,346
77,426
L
Da Ji
RReivenn
Da Ji
3,727
881
0
3,856
19,404
8,245
0
2,053
17,067
0
70,972
W
Danzaburou
SMURF7162
Danzaburou
10,147
6,538
0
6,999
17,844
9,693
1,127
1,986
15,858
0
96,098
L
Sylvanus
auuro_95
Sylvanus
7,231
2,925
1,754
4,482
15,990
14,418
102
4,239
11,751
29,194
0
W
Arachne
cocosesti9
Arachne
11,151
7,958
44
2,750
15,570
6,864
41
4,115
11,455
0
66,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
46,115
552
Minions Killed
570
0
Camps Cleared
0
1,889,366
Distance Traveled
1,708,363
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,289
489
43
2
0
415,442
0
L
Cliodhna
9,064
477
131
7
0
379,759
0
L
Artemis
10,077
530
152
8
0
335,414
0
W
Scylla
10,093
531
151
8
0
333,859
3
L
Kukulkan
10,168
535
157
8
0
353,295
5
W
Surtr
11,049
582
132
7
0
360,796
5
L
Da Ji
8,271
435
99
5
0
316,882
0
W
Danzaburou
9,825
517
150
8
0
336,594
0
L
Sylvanus
8,535
449
31
2
0
323,013
10
W
Arachne
10,678
562
76
4
0
442,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role