Player Matchup

Hercules
Hercules
Cover1Robber
Hercules
Level 99
God Stats
3W - 4L
1,476 SR
Queue Stats
23W - 28L
1,511 Elo+
Solo
Ne Zha
Ne Zha
DuarteGG19
Ne Zha
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,691 Elo+
Solo
Ullr
Ullr
Larri_Katula
Ullr
Level 48
God Stats
3W - 8L
1,339 SR
Queue Stats
126W - 141L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Unechter-san770
Kukulkan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 147L
1,457 Elo+
Solo
Thor
Thor
iKillUrCarry
Thor
Level 73
God Stats
0W - 5L
1,500 SR
Queue Stats
16W - 18L
1,499 Elo+
Solo
Team Averages
Level 79
1,463 SR
1,516 Elo+

VS

Team Averages
Level 133
1,638 SR
1,502 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Andy13226
Neith
Level 159
God Stats
3W - 1L
1,855 SR
Queue Stats
266W - 269L
1,522 Elo+
Solo
Anubis
Anubis
New-Quartz
Anubis
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 121L
1,447 Elo+
Solo
Nox
Nox
Seleneah
Nox
Level 149
God Stats
6W - 7L
1,736 SR
Queue Stats
316W - 306L
1,543 Elo+
Solo
Ymir
Ymir
dddoom0
Ymir
Level 121
God Stats
13W - 16L
1,599 SR
Queue Stats
498W - 487L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cover1Robber
Hercules
7
1 / 0 / 0
3,827
638
1,118
4,421
3,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
DuarteGG19
Ne Zha
6
0 / 2 / 1
3,678
613
2,406
4,867
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
1,367
228
0
0
0
Kukulkan
6
0 / 3 / 0
3,726
621
2,233
4,024
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,683
614
1,246
3,524
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
3 / 0 / 2
4,654
776
1,618
4,146
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Andy13226
Neith
7
0 / 0 / 0
3,961
660
931
2,571
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
New-Quartz
Anubis
8
1 / 0 / 4
4,584
764
2,424
4,463
1,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 2
4,251
709
1,164
2,269
1,178
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
dddoom0
Ymir
7
0 / 1 / 0
4,334
722
2,798
3,462
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
2
4
W
Neith
Andy13226
Neith
0
0
0
0
L
Hercules
Cover1Robber
Hercules
1
0
0
1
L
Ne Zha
DuarteGG19
Ne Zha
0
2
1
0.25
L
0
0
0
0
W
Anubis
New-Quartz
Anubis
1
0
4
3
W
1
0
2
2
L
Kukulkan
0
3
0
0
W
Ymir
dddoom0
Ymir
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,003
Damage
8,935
16,836
Taken
16,911
7,354
Mitigated
6,327
5,102
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,618
687
222
614
4,146
1,113
0
307
3,839
0
21,615
W
Neith
Andy13226
Neith
931
469
0
1,418
2,571
758
320
0
2,571
0
26,604
L
Hercules
Cover1Robber
Hercules
1,118
322
0
1,821
4,421
3,060
0
2,552
1,623
0
15,396
L
Ne Zha
DuarteGG19
Ne Zha
2,406
481
0
460
4,867
1,390
0
1,272
3,595
0
17,130
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
New-Quartz
Anubis
2,424
302
0
2,767
4,463
1,786
0
1,448
3,015
37,239
0
W
1,164
102
104
1,046
2,269
1,178
0
478
1,791
10,554
0
L
Kukulkan
2,233
342
0
572
4,024
1,006
0
2,036
1,988
22,219
0
W
Ymir
dddoom0
Ymir
2,798
1,055
0
1,096
3,462
1,492
0
0
3,285
23,593
0
L
1,246
700
0
2,249
3,524
1,898
0
280
3,244
0
15,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,281
Gold Earned
21,784
128
Minions Killed
222
0
Camps Cleared
0
494,311
Distance Traveled
564,390
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,654
776
42
7
0
134,364
0
W
Neith
3,961
660
41
7
0
94,535
0
L
Hercules
3,827
638
28
5
0
124,302
0
L
Ne Zha
3,678
613
27
5
0
132,001
0
L
Ullr
1,367
228
0
0
0
0
0
W
Anubis
4,584
764
71
12
0
116,401
0
W
Nox
4,251
709
15
3
0
114,374
2
L
Kukulkan
3,726
621
49
8
0
110,736
0
W
Ymir
4,334
722
53
9
0
104,716
2
L
Thor
3,683
614
24
4
0
127,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role