Player Matchup

Awilix
Awilix
 
Awilix
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ikeeer25
Morgan Le Fay
Level 128
God Stats
1W - 2L
1,662 SR
Queue Stats
178W - 185L
1,498 Elo+
Solo
Bastet
Bastet
redreazyy
Bastet
Level 159
God Stats
5W - 2L
1,769 SR
Queue Stats
248W - 266L
1,572 Elo+
Party 1
Surtr
Surtr
viRoach
Surtr
Level 138
God Stats
8W - 10L
1,582 SR
Queue Stats
83W - 88L
1,437 Elo+
Solo
Martichoras
Martichoras
xMonsterEvelx
Martichoras
Level 181
God Stats
6W - 8L
1,613 SR
Queue Stats
106W - 120L
1,527 Elo+
Party 1
Team Averages
Level 149
1,625 SR
1,507 Elo+

VS

Team Averages
Level 129
1,504 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Skyzzz_Rolin
Fenrir
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
393W - 378L
1,558 Elo+
Solo
Ra
Ra
victor_sin_mas_
Ra
Level 157
God Stats
1W - 0L
1,453 SR
Queue Stats
7W - 8L
1,416 Elo+
Solo
Hercules
Hercules
victoriacrew
Hercules
Level 121
God Stats
6W - 5L
1,535 SR
Queue Stats
287W - 262L
1,536 Elo+
Solo
Hou Yi
Hou Yi
xBijuxX
Hou Yi
Level 109
God Stats
18W - 14L
1,532 SR
Queue Stats
269W - 254L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 8 / 1
7,213
451
4,546
16,156
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ikeeer25
Morgan Le Fay
14
1 / 6 / 1
8,426
527
6,303
11,629
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
redreazyy
Bastet
12
0 / 6 / 1
7,839
490
7,007
14,989
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
viRoach
Surtr
11
2 / 7 / 5
7,662
479
7,974
18,128
15,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
xMonsterEvelx
Martichoras
15
7 / 3 / 1
10,286
643
11,642
14,339
6,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
15 / 4 / 10
10,225
639
21,686
17,146
7,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
14
4 / 2 / 5
8,138
509
3,999
12,434
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 2 / 12
9,634
602
11,236
9,763
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
victoriacrew
Hercules
17
4 / 0 / 4
10,018
626
7,441
8,726
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
xBijuxX
Hou Yi
15
4 / 3 / 7
9,581
599
8,031
11,332
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
30
30
Deaths
11
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
8
1
0.06
W
Thor
 
Thor
15
4
10
5
W
Fenrir
4
2
5
3.25
L
Morgan Le Fay
ikeeer25
Morgan Le Fay
1
6
1
0.25
L
Bastet
redreazyy
Bastet
0
6
1
0.08
L
Surtr
viRoach
Surtr
2
7
5
0.64
W
3
2
12
4.5
W
Hercules
victoriacrew
Hercules
4
0
4
6
W
Hou Yi
xBijuxX
Hou Yi
4
3
7
2.5
L
Martichoras
xMonsterEvelx
Martichoras
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,472
Damage
52,393
75,241
Taken
59,401
38,555
Mitigated
31,799
11,713
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,546
1,937
0
500
16,156
5,433
0
2,600
13,490
0
47,318
W
Thor
 
Thor
21,686
8,558
0
1,799
17,146
7,751
0
1,409
15,737
0
70,455
W
Fenrir
3,999
695
0
1,634
12,434
5,433
140
1,492
10,942
0
48,922
L
Morgan Le Fay
ikeeer25
Morgan Le Fay
6,303
180
0
911
11,629
5,294
0
3,366
8,263
73,673
0
L
Bastet
redreazyy
Bastet
7,007
1,578
0
3,641
14,989
5,222
0
1,096
13,245
0
49,727
L
Surtr
viRoach
Surtr
7,974
2,345
93
1,360
18,128
15,747
0
3,171
14,910
455
34,819
W
11,236
1,614
989
3,058
9,763
4,029
387
2,963
6,800
85,131
0
W
Hercules
victoriacrew
Hercules
7,441
2,273
0
5,500
8,726
9,874
599
0
8,726
0
78,372
W
Hou Yi
xBijuxX
Hou Yi
8,031
5,444
0
4,182
11,332
4,712
1,194
778
10,554
0
72,660
L
Martichoras
xMonsterEvelx
Martichoras
11,642
5,278
0
5,208
14,339
6,859
908
1,515
12,768
0
80,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
47,596
440
Minions Killed
543
0
Camps Cleared
0
1,516,772
Distance Traveled
1,590,017
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,213
451
67
4
0
293,650
0
W
Thor
10,225
639
79
5
0
323,577
0
W
Fenrir
8,138
509
77
5
0
328,297
0
L
Morgan Le Fay
8,426
527
124
8
0
295,117
4
L
Bastet
7,839
490
90
6
0
318,526
0
L
Surtr
7,662
479
48
3
0
304,590
0
W
Ra
9,634
602
132
8
0
346,417
0
W
Hercules
10,018
626
135
8
0
308,522
0
W
Hou Yi
9,581
599
120
8
0
283,204
3
L
Martichoras
10,286
643
111
7
0
304,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role