Player Matchup

Maui
Maui
CerberOfTheDoor
Maui
Level 89
God Stats
5W - 9L
1,141 SR
Queue Stats
125W - 120L
1,450 Elo+
Solo
Tyr
Tyr
Ner9oTM
Tyr
Level 106
God Stats
11W - 8L
1,500 SR
Queue Stats
299W - 275L
1,490 Elo+
Solo
Poseidon
Poseidon
Presa canario8
Poseidon
Level 50
God Stats
6W - 8L
1,407 SR
Queue Stats
90W - 96L
1,330 Elo+
Party 2
Arachne
Arachne
Senjisanz
Arachne
Level 104
God Stats
3W - 0L
1,622 SR
Queue Stats
46W - 32L
1,517 Elo+
Solo
Medusa
Medusa
WildLeo1908
Medusa
Level 29
God Stats
10W - 15L
1,293 SR
Queue Stats
89W - 99L
1,330 Elo+
Party 2
Team Averages
Level 76
1,392 SR
1,423 Elo+

VS

Team Averages
Level 74
1,415 SR
1,440 Elo+
Hades
Hades
DimFivgas18
Hades
Level 79
God Stats
16W - 11L
1,316 SR
Queue Stats
207W - 187L
1,413 Elo+
Solo
Eset
Eset
DivineMadnes890
Eset
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 16L
1,494 Elo+
Party 1
Vamana
Vamana
Leoooox
Vamana
Level 27
God Stats
0W - 2L
1,278 SR
Queue Stats
13W - 16L
1,494 Elo+
Party 1
Rama
Rama
Naruc
Rama
Level 105
God Stats
7W - 9L
1,471 SR
Queue Stats
214W - 215L
1,469 Elo+
Solo
Ne Zha
Ne Zha
caesarc6
Ne Zha
Level 96
God Stats
6W - 3L
1,508 SR
Queue Stats
50W - 37L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,418
602
3,519
7,257
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
10
5 / 0 / 0
6,443
716
4,570
4,191
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
11
6 / 1 / 2
6,906
767
5,197
2,862
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Senjisanz
Arachne
9
1 / 1 / 7
5,726
636
5,471
4,913
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
8
2 / 2 / 1
5,099
567
2,811
5,550
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,001
556
6,080
6,454
4,765
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 5 / 1
4,752
528
334
6,578
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Leoooox
Vamana
8
0 / 5 / 0
4,644
516
731
8,577
4,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Naruc
Rama
8
2 / 4 / 2
5,330
592
5,080
8,191
2,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
caesarc6
Ne Zha
1
0 / 0 / 0
1,873
208
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
2
1
1
2.5
L
0
5
1
0.1
L
Vamana
Leoooox
Vamana
0
5
0
0
L
Rama
Naruc
Rama
2
4
2
0.75
W
Tyr
5
0
0
5
W
Poseidon
6
1
2
7
W
Arachne
Senjisanz
Arachne
1
1
7
4.5
W
Medusa
2
2
1
1.25
L
Ne Zha
caesarc6
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,568
Damage
12,225
24,773
Taken
29,800
13,369
Mitigated
14,229
6,416
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,519
578
251
1,947
7,257
4,438
0
2,022
5,235
12,502
0
L
6,080
755
230
2,107
6,454
4,765
0
2,914
3,528
23,942
0
L
334
116
0
332
6,578
2,262
0
3,496
3,031
20,790
0
L
Vamana
Leoooox
Vamana
731
126
0
327
8,577
4,384
0
624
7,563
0
21,975
L
Rama
Naruc
Rama
5,080
4,618
0
2,651
8,191
2,818
0
1,599
6,534
0
39,385
W
Tyr
4,570
921
0
1,693
4,191
4,462
246
812
3,379
0
28,034
W
Poseidon
5,197
1,272
0
224
2,862
839
543
520
2,342
48,854
0
W
Arachne
Senjisanz
Arachne
5,471
4,751
0
800
4,913
1,671
133
777
4,136
0
34,919
W
Medusa
2,811
1,289
0
1,501
5,550
1,959
0
2,283
3,267
0
30,370
L
Ne Zha
caesarc6
Ne Zha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
21,600
254
Minions Killed
186
0
Camps Cleared
0
984,538
Distance Traveled
698,695
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,418
602
17
2
0
187,131
2
L
Hades
5,001
556
37
4
0
183,115
0
L
Eset
4,752
528
50
6
0
154,388
0
L
Vamana
4,644
516
36
4
0
198,130
0
L
Rama
5,330
592
63
7
0
163,062
2
W
Tyr
6,443
716
52
6
0
212,068
0
W
Poseidon
6,906
767
83
9
0
203,723
1
W
Arachne
5,726
636
54
6
0
213,536
0
W
Medusa
5,099
567
48
5
0
168,080
0
L
Ne Zha
1,873
208
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role