Player Matchup

Ymir
Ymir
 
Ymir
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DimitriBalance
Neith
Level 117
God Stats
16W - 7L
1,514 SR
Queue Stats
441W - 513L
1,482 Elo+
Party 1
Chiron
Chiron
Nasratos
Chiron
Level 149
God Stats
0W - 2L
1,436 SR
Queue Stats
41W - 47L
1,505 Elo+
Party 1
Ravana
Ravana
СыеОтца
Ravana
Level 41
God Stats
9W - 4L
1,706 SR
Queue Stats
65W - 103L
1,474 Elo+
Party 1
Team Averages
Level 127
1,531 SR
1,492 Elo+

VS

Team Averages
Level 150
1,527 SR
1,500 Elo+
Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Lo1a
Geb
Level 128
God Stats
17W - 19L
1,473 SR
Queue Stats
548W - 527L
1,476 Elo+
Party 2
Awilix
Awilix
SeaWitchCalypso
Awilix
Level 129
God Stats
23W - 14L
1,463 SR
Queue Stats
466W - 434L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
Tomagara
Jing Wei
Level 212
God Stats
6W - 5L
1,832 SR
Queue Stats
572W - 549L
1,509 Elo+
Party 2
Anubis
Anubis
wickrabb
Anubis
Level 132
God Stats
19W - 18L
1,366 SR
Queue Stats
214W - 209L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 3
6,093
508
2,447
12,126
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
 
Baba Yaga
8
0 / 8 / 1
5,449
454
4,668
11,257
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 2
6,561
547
6,044
6,174
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Nasratos
Chiron
11
0 / 3 / 0
6,567
547
5,949
9,636
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
2 / 7 / 1
5,945
495
2,953
9,551
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 0 / 3
7,536
628
5,605
8,606
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
Lo1a
Geb
10
1 / 2 / 9
6,747
562
3,294
9,021
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
11 / 1 / 2
8,384
699
10,953
9,562
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Tomagara
Jing Wei
13
0 / 2 / 3
7,391
616
3,998
7,866
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
wickrabb
Anubis
13
8 / 0 / 6
8,107
676
10,816
10,542
5,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
23
23
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
3
0.63
L
Baba Yaga
 
Baba Yaga
0
8
1
0.06
W
Chernobog
 
Chernobog
3
0
3
4.5
L
1
1
2
2
W
Geb
Lo1a
Geb
1
2
9
2.75
L
Chiron
Nasratos
Chiron
0
3
0
0
W
11
1
2
12
W
Jing Wei
Tomagara
Jing Wei
0
2
3
0.75
W
Anubis
wickrabb
Anubis
8
0
6
11
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,061
Damage
34,666
48,744
Taken
45,597
21,157
Mitigated
24,645
9,687
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,447
387
0
2,297
12,126
9,215
0
4,011
8,115
21,588
0
L
Baba Yaga
 
Baba Yaga
4,668
466
0
1,481
11,257
3,476
0
5,915
5,342
30,152
0
W
Chernobog
 
Chernobog
5,605
2,674
0
4,309
8,606
3,296
0
35
8,571
0
60,604
L
6,044
2,236
0
1,874
6,174
2,024
0
2,474
3,700
0
55,954
W
Geb
Lo1a
Geb
3,294
592
0
1,377
9,021
8,893
0
1,008
8,013
11,480
0
L
Chiron
Nasratos
Chiron
5,949
2,447
24
2,733
9,636
3,076
128
90
9,499
0
56,026
W
10,953
5,049
0
820
9,562
4,102
81
820
8,742
0
60,724
W
Jing Wei
Tomagara
Jing Wei
3,998
3,148
0
2,884
7,866
2,995
1,237
569
7,297
0
64,264
W
Anubis
wickrabb
Anubis
10,816
378
0
6,254
10,542
5,359
0
4,683
5,859
58,900
0
L
2,953
602
0
1,278
9,551
3,366
0
1,620
7,931
0
25,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
38,165
325
Minions Killed
409
0
Camps Cleared
0
1,144,780
Distance Traveled
1,233,508
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,093
508
34
3
0
222,921
0
L
Baba Yaga
5,449
454
43
4
0
202,589
0
W
Chernobog
7,536
628
92
8
0
214,516
1
L
Neith
6,561
547
101
8
0
232,337
2
W
Geb
6,747
562
8
1
0
256,619
6
L
Chiron
6,567
547
95
8
0
216,608
0
W
Awilix
8,384
699
84
7
0
288,540
0
W
Jing Wei
7,391
616
123
10
0
240,482
1
W
Anubis
8,107
676
102
9
0
233,351
1
L
Ravana
5,945
495
52
4
0
270,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role