Player Matchup

Jormungandr
Jormungandr
Gold I
 
Jormungandr
Gold I
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Deathjenos
Izanami
Gold IV
Level 89
God Stats
3W - 1L
1,836 SR
Queue Stats
11W - 13L
1,575 MMR
Solo
Discordia
Discordia
Gold IV
jigetus
Discordia
Gold IV
Level 114
God Stats
7W - 3L
1,869 SR
Queue Stats
15W - 13L
1,687 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,735 SR
1,587 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,524 SR
1,657 MMR
Maui
Maui
Gold IV
Darkos29
Maui
Gold IV
Level 145
God Stats
0W - 1L
1,519 SR
Queue Stats
54W - 36L
1,728 MMR
Party 1
Cupid
Cupid
Gold V
chii270
Cupid
Gold V
Level 151
God Stats
9W - 14L
1,553 SR
Queue Stats
328W - 375L
1,548 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
dovendyre
Baron Samedi
Silver II
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 30L
1,696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 2 / 2
7,944
794
7,632
14,688
14,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Deathjenos
Izanami
14
3 / 3 / 2
8,451
845
6,118
9,143
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
jigetus
Discordia
14
1 / 1 / 5
8,295
830
12,700
5,260
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAphroditeGuan YuMedusaHercules

VS

Bans
ThothAo KuangHou YiFenrirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 1 / 5
7,852
785
6,567
13,466
11,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
chii270
Cupid
10
1 / 3 / 3
6,810
681
4,384
7,956
3,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
dovendyre
Baron Samedi
13
4 / 2 / 1
7,868
787
10,952
10,986
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
6
6
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
2
1.5
L
Maui
1
1
5
3.5
W
Izanami
Deathjenos
Izanami
3
3
2
1.33
L
Cupid
chii270
Cupid
1
3
3
0.83
L
Baron Samedi
dovendyre
Baron Samedi
4
2
1
2.25
W
Discordia
jigetus
Discordia
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,450
Damage
21,903
29,091
Taken
32,408
20,946
Mitigated
22,090
7,695
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,632
2,552
1,256
4,010
14,688
14,517
0
7,916
6,448
23,198
0
L
Maui
6,567
1,929
1,603
3,328
13,466
11,813
0
6,826
6,640
13,631
0
W
Izanami
Deathjenos
Izanami
6,118
3,957
0
1,394
9,143
4,270
2,426
6,011
2,906
0
30,658
L
Cupid
chii270
Cupid
4,384
2,634
227
2,162
7,956
3,737
454
5,919
2,037
0
18,557
L
Baron Samedi
dovendyre
Baron Samedi
10,952
1,197
2,210
3,819
10,986
6,540
0
7,618
3,368
37,957
0
W
Discordia
jigetus
Discordia
12,700
420
0
1,035
5,260
2,159
355
2,960
2,192
46,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
22,530
152
Minions Killed
121
0
Camps Cleared
0
560,026
Distance Traveled
542,859
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,944
794
25
3
0
170,908
0
L
Maui
7,852
785
11
1
0
210,624
0
W
Izanami
8,451
845
47
5
0
178,689
2
L
Cupid
6,810
681
35
4
0
152,755
3
L
Baron Samedi
7,868
787
75
8
0
179,480
0
W
Discordia
8,295
830
80
8
0
210,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role