Player Matchup

Shiva
Shiva
 
Shiva
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alex1412
Charybdis
Level 125
God Stats
4W - 4L
1,299 SR
Queue Stats
244W - 228L
1,551 Elo+
Solo
Thanatos
Thanatos
Kamoulord
Thanatos
Level 118
God Stats
2W - 2L
1,734 SR
Queue Stats
111W - 101L
1,502 Elo+
Party 1
Zeus
Zeus
Kilgaros
Zeus
Level 120
God Stats
5W - 8L
1,316 SR
Queue Stats
251W - 243L
1,504 Elo+
Solo
Discordia
Discordia
KiratMarley
Discordia
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,522 Elo+
Party 1
Team Averages
Level 101
1,470 SR
1,516 Elo+

VS

Team Averages
Level 87
1,412 SR
1,532 Elo+
Cthulhu
Cthulhu
Dlaria
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,453 Elo+
Solo
Thoth
Thoth
Hoshimorii
Thoth
Level 47
God Stats
2W - 5L
1,335 SR
Queue Stats
234W - 249L
1,491 Elo+
Solo
Thor
Thor
Jaghua
Thor
Level 144
God Stats
0W - 1L
1,546 SR
Queue Stats
25W - 36L
1,649 Elo+
Party 2
Freya
Freya
RaptusHund3
Freya
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 128L
1,514 Elo+
Solo
Atlas
Atlas
VALOURT
Atlas
Level 33
God Stats
0W - 2L
1,179 SR
Queue Stats
10W - 8L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 2 / 6
5,539
1,108
6,201
5,792
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Alex1412
Charybdis
9
1 / 1 / 7
5,542
1,108
3,003
2,697
1,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Kamoulord
Thanatos
11
3 / 0 / 6
6,284
1,257
3,617
2,699
1,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zeus
10
1 / 1 / 5
5,655
1,131
5,034
2,874
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
KiratMarley
Discordia
12
3 / 0 / 6
6,533
1,307
5,065
3,781
1,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dlaria
Cthulhu
11
2 / 2 / 0
5,671
1,134
2,454
7,222
6,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
1
0 / 0 / 0
1,272
254
0
0
0
Thor
Jaghua
Thor
11
2 / 2 / 2
5,562
1,112
3,390
5,669
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
4,928
986
1,461
5,270
2,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
VALOURT
Atlas
9
0 / 2 / 0
4,992
998
1,208
6,751
5,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
9
Kills
4
4
Deaths
9
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
6
2
W
Charybdis
Alex1412
Charybdis
1
1
7
4.5
L
Cthulhu
Dlaria
Cthulhu
2
2
0
1
L
Thoth
0
0
0
0
L
Thor
Jaghua
Thor
2
2
2
1.5
W
Thanatos
Kamoulord
Thanatos
3
0
6
6
W
Zeus
1
1
5
3.5
W
Discordia
KiratMarley
Discordia
3
0
6
6
L
0
3
1
0.17
L
Atlas
VALOURT
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,920
Damage
8,513
17,843
Taken
24,912
9,546
Mitigated
17,706
7,578
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,201
310
1,204
1,390
5,792
4,885
169
1,203
4,589
0
8,049
W
Charybdis
Alex1412
Charybdis
3,003
1,232
215
312
2,697
1,108
336
789
1,908
0
6,626
L
Cthulhu
Dlaria
Cthulhu
2,454
110
335
1,209
7,222
6,921
0
3,097
4,010
5,708
0
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Thor
Jaghua
Thor
3,390
0
1,274
774
5,669
2,868
0
2,245
3,263
0
10,941
W
Thanatos
Kamoulord
Thanatos
3,617
148
214
1,780
2,699
1,113
356
965
1,734
0
6,457
W
Zeus
5,034
145
738
549
2,874
922
302
587
2,287
9,846
0
W
Discordia
KiratMarley
Discordia
5,065
209
621
555
3,781
1,518
66
1,579
2,202
14,947
0
L
1,461
470
275
424
5,270
2,366
0
2,209
2,976
6,634
0
L
Atlas
VALOURT
Atlas
1,208
525
0
1,180
6,751
5,551
0
2,548
4,159
2,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
22,425
54
Minions Killed
39
0
Camps Cleared
0
547,064
Distance Traveled
358,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,539
1,108
6
1
0
118,969
0
W
Charybdis
5,542
1,108
10
2
0
104,055
0
L
Cthulhu
5,671
1,134
9
2
0
94,856
0
L
Thoth
1,272
254
0
0
0
0
0
L
Thor
5,562
1,112
9
2
0
102,963
0
W
Thanatos
6,284
1,257
5
1
0
108,684
0
W
Zeus
5,655
1,131
9
2
0
100,004
0
W
Discordia
6,533
1,307
24
5
0
115,352
0
L
Freya
4,928
986
17
3
0
75,108
0
L
Atlas
4,992
998
4
1
0
85,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role