Player Matchup

Chaac
Chaac
Minactore
Chaac
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 40L
1,339 Elo+
Solo
Odin
Odin
Risheyz
Odin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 156L
1,484 Elo+
Solo
Hou Yi
Hou Yi
Ryzu3107
Hou Yi
Level 127
God Stats
3W - 1L
1,438 SR
Queue Stats
62W - 51L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
Serghoster
Ratatoskr
Level 69
God Stats
1W - 2L
1,218 SR
Queue Stats
22W - 29L
1,408 Elo+
Solo
Discordia
Discordia
rash1318
Discordia
Level 100
God Stats
9W - 8L
1,707 SR
Queue Stats
780W - 796L
1,506 Elo+
Solo
Team Averages
Level 95
1,473 SR
1,445 Elo+

VS

Team Averages
Level 80
1,570 SR
1,434 Elo+
Kuzenbo
Kuzenbo
Hoshimorii
Kuzenbo
Level 47
God Stats
7W - 6L
1,700 SR
Queue Stats
234W - 249L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Kilgaros
Gilgamesh
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 243L
1,518 Elo+
Solo
Mulan
Mulan
PerriPerri
Mulan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,274 Elo+
Solo
Cerberus
Cerberus
SCH0ØLSH0OT3R
Cerberus
Level 64
God Stats
0W - 1L
1,434 SR
Queue Stats
5W - 9L
1,316 Elo+
Solo
Da Ji
Da Ji
alfaDuch
Da Ji
Level 91
God Stats
4W - 6L
1,717 SR
Queue Stats
457W - 437L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Minactore
Chaac
17
5 / 1 / 31
11,074
852
17,026
20,584
29,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Odin
Risheyz
Odin
16
5 / 2 / 27
10,654
820
7,603
10,478
10,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Ryzu3107
Hou Yi
20
17 / 3 / 20
13,284
1,022
41,316
12,979
6,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Serghoster
Ratatoskr
18
8 / 6 / 23
11,635
895
14,684
12,097
7,264
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
rash1318
Discordia
17
6 / 4 / 22
11,229
864
22,258
8,924
3,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hoshimorii
Kuzenbo
17
2 / 5 / 11
9,820
755
12,897
21,181
40,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Kilgaros
Gilgamesh
16
2 / 8 / 9
9,315
717
11,246
22,819
36,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
17
2 / 7 / 4
9,549
735
6,741
19,468
21,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
17
4 / 14 / 4
10,250
788
7,189
34,100
39,195
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
alfaDuch
Da Ji
17
6 / 7 / 5
10,358
797
9,166
14,522
10,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
49
41
Kills
16
16
Deaths
41
123
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Hoshimorii
Kuzenbo
2
5
11
1.5
L
Gilgamesh
Kilgaros
Gilgamesh
2
8
9
0.81
W
Chaac
Minactore
Chaac
5
1
31
20.5
L
Mulan
2
7
4
0.57
W
Odin
Risheyz
Odin
5
2
27
9.25
W
Hou Yi
Ryzu3107
Hou Yi
17
3
20
9
L
Cerberus
4
14
4
0.43
W
Ratatoskr
Serghoster
Ratatoskr
8
6
23
3.25
L
Da Ji
alfaDuch
Da Ji
6
7
5
1.21
W
Discordia
rash1318
Discordia
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,887
Damage
47,239
65,062
Taken
112,090
57,624
Mitigated
148,113
22,378
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Hoshimorii
Kuzenbo
12,897
3,721
681
2,354
21,181
40,782
75
5,220
15,694
20,588
1,371
L
Gilgamesh
Kilgaros
Gilgamesh
11,246
1,904
1,560
1,819
22,819
36,311
0
6,321
16,302
2,879
22,240
W
Chaac
Minactore
Chaac
17,026
2,135
2,829
7,519
20,584
29,286
1,011
6,473
14,064
0
29,598
L
Mulan
6,741
1,123
846
2,521
19,468
21,810
0
3,036
16,187
0
22,198
W
Odin
Risheyz
Odin
7,603
3,577
1,239
2,878
10,478
10,600
1,548
2,822
7,647
81
14,243
W
Hou Yi
Ryzu3107
Hou Yi
41,316
22,289
1,076
4,467
12,979
6,486
3,683
3,848
9,131
0
71,476
L
Cerberus
7,189
275
701
4,545
34,100
39,195
0
4,657
28,854
16,735
0
W
Ratatoskr
Serghoster
Ratatoskr
14,684
5,141
68
909
12,097
7,264
1,844
3,709
8,340
0
29,304
L
Da Ji
alfaDuch
Da Ji
9,166
1,355
463
824
14,522
10,015
0
3,071
11,410
0
12,277
W
Discordia
rash1318
Discordia
22,258
1,957
423
970
8,924
3,988
2,118
4,064
4,822
42,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,876
Gold Earned
49,292
167
Minions Killed
107
0
Camps Cleared
0
1,307,756
Distance Traveled
1,132,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,820
755
6
0
0
272,533
0
L
Gilgamesh
9,315
717
28
2
0
221,165
0
W
Chaac
11,074
852
16
1
0
289,031
0
L
Mulan
9,549
735
38
3
0
238,985
0
W
Odin
10,654
820
8
1
0
281,396
0
W
Hou Yi
13,284
1,022
60
5
0
231,121
0
L
Cerberus
10,250
788
23
2
0
198,485
0
W
Ratatoskr
11,635
895
28
2
0
264,621
0
L
Da Ji
10,358
797
12
1
0
201,731
0
W
Discordia
11,229
864
55
4
0
241,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role