Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CuBy01
Sol
Level 51
God Stats
12W - 10L
1,628 SR
Queue Stats
119W - 133L
1,474 Elo+
Solo
Ymir
Ymir
HeavyMetalJeff
Ymir
Level 16
God Stats
1W - 1L
1,282 SR
Queue Stats
22W - 30L
1,363 Elo+
Party 1
Hou Yi
Hou Yi
Keevin
Hou Yi
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 51L
1,315 Elo+
Party 1
Team Averages
Level 79
1,482 SR
1,430 Elo+

VS

Team Averages
Level 129
1,599 SR
1,542 Elo+
Anubis
Anubis
 
Anubis
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
EscalatorNB
Mulan
Level 126
God Stats
5W - 5L
1,631 SR
Queue Stats
18W - 22L
1,567 Elo+
Solo
Aphrodite
Aphrodite
WingMonCherry
Aphrodite
Level 107
God Stats
27W - 20L
1,666 SR
Queue Stats
156W - 163L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
diversagas
Ao Kuang
Level 127
God Stats
17W - 10L
1,696 SR
Queue Stats
61W - 49L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 0 / 1
8,439
649
6,847
10,664
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
 
Cerberus
13
0 / 0 / 1
7,355
566
5,707
9,832
12,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
CuBy01
Sol
13
4 / 2 / 3
8,025
617
7,772
12,819
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 3
6,366
490
2,670
8,570
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Keevin
Hou Yi
10
1 / 2 / 1
6,151
473
4,578
8,105
3,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 5 / 1
6,723
517
8,662
10,204
5,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
 
Hachiman
11
0 / 2 / 2
6,305
485
9,692
8,725
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,323
486
5,435
12,622
7,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
WingMonCherry
Aphrodite
1
0 / 0 / 0
3,861
297
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
diversagas
Ao Kuang
12
3 / 2 / 0
7,098
546
7,447
12,438
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
4
4
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
1
5.5
W
Cerberus
 
Cerberus
0
0
1
0.5
L
Anubis
 
Anubis
1
5
1
0.3
L
Hachiman
 
Hachiman
0
2
2
0.5
W
Sol
CuBy01
Sol
4
2
3
2.75
L
0
1
0
0
W
0
0
3
1.5
W
Hou Yi
Keevin
Hou Yi
1
2
1
0.75
L
Aphrodite
WingMonCherry
Aphrodite
0
0
0
0
L
Ao Kuang
diversagas
Ao Kuang
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,574
Damage
31,236
49,990
Taken
43,989
30,786
Mitigated
20,821
20,428
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,847
5,163
0
5,652
10,664
4,599
0
2,983
7,681
0
61,409
W
Cerberus
 
Cerberus
5,707
561
0
4,043
9,832
12,035
0
1,333
8,499
54,104
0
L
Anubis
 
Anubis
8,662
180
0
2,922
10,204
5,122
129
5,060
4,465
56,989
0
L
Hachiman
 
Hachiman
9,692
4,695
0
2,904
8,725
3,218
116
2,264
6,427
0
51,701
W
Sol
CuBy01
Sol
7,772
3,110
0
5,831
12,819
3,417
1,208
9,542
3,277
59,942
0
L
5,435
617
0
3,774
12,622
7,697
0
4,773
7,447
0
47,863
W
2,670
560
132
1,782
8,570
7,636
389
897
7,673
14,754
0
W
Hou Yi
Keevin
Hou Yi
4,578
2,333
0
2,988
8,105
3,099
2,031
1,354
6,751
0
40,161
L
Aphrodite
WingMonCherry
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
diversagas
Ao Kuang
7,447
2,046
0
4,779
12,438
4,784
0
4,052
8,186
57,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
30,310
457
Minions Killed
314
0
Camps Cleared
0
1,228,159
Distance Traveled
982,851
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,439
649
125
10
0
307,160
0
W
Cerberus
7,355
566
140
11
0
210,314
0
L
Anubis
6,723
517
96
7
0
219,792
2
L
Hachiman
6,305
485
54
4
0
233,943
0
W
Sol
8,025
617
96
7
0
233,398
4
L
Mulan
6,323
486
75
6
0
230,186
1
W
Ymir
6,366
490
15
1
0
244,072
0
W
Hou Yi
6,151
473
81
6
0
233,215
0
L
Aphrodite
3,861
297
0
0
0
13,507
0
L
Ao Kuang
7,098
546
89
7
0
285,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role