Player Matchup

Vamana
Vamana
 
Vamana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BaldrGodOfLight
Chiron
Level 69
God Stats
2W - 1L
1,312 SR
Queue Stats
215W - 222L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
RATCHETBENIS
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 82L
1,387 Elo+
Party 2
He Bo
He Bo
SageMango
He Bo
Level 93
God Stats
5W - 5L
1,466 SR
Queue Stats
218W - 179L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
thedeeppatil0
Baron Samedi
Level 156
God Stats
8W - 3L
2,017 SR
Queue Stats
239W - 256L
1,507 Elo+
Solo
Team Averages
Level 86
1,559 SR
1,506 Elo+

VS

Team Averages
Level 79
1,347 SR
1,525 Elo+
Medusa
Medusa
Darkjuana69
Medusa
Level 40
God Stats
0W - 5L
1,304 SR
Queue Stats
24W - 29L
1,744 Elo+
Party 1
Anubis
Anubis
Deefunk
Anubis
Level 194
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 127L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrGreendino
Kumbhakarna
Level 62
God Stats
1W - 3L
1,158 SR
Queue Stats
79W - 62L
1,533 Elo+
Solo
Fenrir
Fenrir
Nario242
Fenrir
Level 60
God Stats
0W - 3L
1,274 SR
Queue Stats
215W - 232L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
SquidPerson
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
7 / 0 / 7
9,392
671
10,083
12,055
7,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 10
8,211
587
12,579
10,076
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
RATCHETBENIS
Cu Chulainn
13
1 / 3 / 3
8,109
579
6,076
11,669
9,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
SageMango
He Bo
14
5 / 2 / 5
8,346
596
9,819
7,556
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
thedeeppatil0
Baron Samedi
12
3 / 3 / 7
7,894
564
5,417
14,849
12,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 3 / 0
8,117
580
7,027
11,395
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Deefunk
Anubis
13
4 / 4 / 1
8,143
582
11,552
11,596
7,331
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
MrGreendino
Kumbhakarna
10
1 / 5 / 2
6,920
494
4,679
15,908
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Nario242
Fenrir
12
1 / 2 / 2
7,046
503
3,424
12,284
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SquidPerson
Danzaburou
11
0 / 5 / 2
6,935
495
4,683
12,025
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
9
9
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
0
7
10.5
W
3
1
10
8
L
Medusa
3
3
0
1
L
Anubis
Deefunk
Anubis
4
4
1
1.13
L
Kumbhakarna
MrGreendino
Kumbhakarna
1
5
2
0.4
L
Fenrir
Nario242
Fenrir
1
2
2
1
W
Cu Chulainn
RATCHETBENIS
Cu Chulainn
1
3
3
0.83
W
He Bo
SageMango
He Bo
5
2
5
3.75
L
Danzaburou
SquidPerson
Danzaburou
0
5
2
0.2
W
Baron Samedi
thedeeppatil0
Baron Samedi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,974
Damage
31,365
56,205
Taken
63,208
35,300
Mitigated
36,625
14,988
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,083
5,201
0
2,263
12,055
7,992
483
3,655
8,400
0
75,416
W
12,579
4,933
735
4,648
10,076
3,327
2,500
3,647
6,429
0
65,196
L
Medusa
7,027
3,821
0
910
11,395
5,859
1,272
199
11,196
0
57,382
L
Anubis
Deefunk
Anubis
11,552
500
0
4,250
11,596
7,331
0
4,251
7,345
70,424
0
L
Kumbhakarna
MrGreendino
Kumbhakarna
4,679
768
0
2,073
15,908
13,111
0
4,836
11,072
21,829
0
L
Fenrir
Nario242
Fenrir
3,424
156
0
1,198
12,284
5,257
0
3,257
9,027
0
44,562
W
Cu Chulainn
RATCHETBENIS
Cu Chulainn
6,076
1,395
0
1,061
11,669
9,713
541
0
11,669
0
47,470
W
He Bo
SageMango
He Bo
9,819
672
0
2,265
7,556
2,203
781
2,721
4,835
53,294
0
L
Danzaburou
SquidPerson
Danzaburou
4,683
1,562
0
2,884
12,025
5,067
631
2,693
9,332
0
41,499
W
Baron Samedi
thedeeppatil0
Baron Samedi
5,417
630
408
3,608
14,849
12,065
713
6,866
7,983
25,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,952
Gold Earned
37,161
387
Minions Killed
363
0
Camps Cleared
0
1,360,393
Distance Traveled
1,428,800
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,392
671
110
8
0
336,503
0
W
Chiron
8,211
587
87
6
0
253,986
0
L
Medusa
8,117
580
79
6
0
297,738
0
L
Anubis
8,143
582
108
8
0
240,208
0
L
Kumbhakarna
6,920
494
37
3
0
294,737
4
L
Fenrir
7,046
503
75
5
0
325,103
0
W
Cu Chulainn
8,109
579
77
6
0
278,599
0
W
He Bo
8,346
596
74
5
0
266,223
1
L
Danzaburou
6,935
495
64
5
0
271,014
0
W
Baron Samedi
7,894
564
39
3
0
225,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role