Player Matchup

Terra
Terra
EmiGAMER30
Terra
Level 147
God Stats
1W - 3L
1,310 SR
Queue Stats
380W - 410L
1,483 Elo+
Solo
Lancelot
Lancelot
LuBu951
Lancelot
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,930 Elo+
Party 2
Hou Yi
Hou Yi
Ooozon
Hou Yi
Level 124
God Stats
8W - 3L
1,709 SR
Queue Stats
595W - 593L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Qwidra-
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,550 SR
Queue Stats
97W - 97L
1,526 Elo+
Solo
Kukulkan
Kukulkan
us-stoper10
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 120
1,514 SR
1,592 Elo+

VS

Team Averages
Level 110
1,512 SR
1,517 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AndreyZV
Chang'e
Level 64
God Stats
5W - 2L
1,728 SR
Queue Stats
199W - 190L
1,556 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LonesomeCrow
Morgan Le Fay
Level 127
God Stats
5W - 2L
1,534 SR
Queue Stats
152W - 118L
1,563 Elo+
Party 3
Chronos
Chronos
VOYTKIV
Chronos
Level 158
God Stats
7W - 15L
1,298 SR
Queue Stats
799W - 782L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
6 / 3 / 6
10,150
846
5,853
14,123
22,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
LuBu951
Lancelot
16
4 / 4 / 6
9,365
780
12,450
15,996
21,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
Ooozon
Hou Yi
16
3 / 6 / 5
8,282
690
11,475
12,699
7,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Qwidra-
Morgan Le Fay
10
1 / 3 / 3
6,870
573
7,887
6,116
3,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
us-stoper10
Kukulkan
14
0 / 7 / 7
7,816
651
8,795
11,179
6,544
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 2 / 16
10,792
899
10,979
12,434
9,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
 
Odin
14
3 / 5 / 10
8,940
745
7,108
16,310
17,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
AndreyZV
Chang'e
16
2 / 3 / 16
9,852
821
7,834
14,640
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
LonesomeCrow
Morgan Le Fay
17
7 / 2 / 11
10,684
890
15,978
12,105
7,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos
VOYTKIV
Chronos
17
6 / 2 / 11
10,737
895
12,674
17,248
7,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
14
Kills
23
23
Deaths
14
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
16
6.5
W
Odin
 
Odin
3
5
10
1.6
W
Chang'e
AndreyZV
Chang'e
2
3
16
3.33
L
Terra
6
3
6
3
W
Morgan Le Fay
LonesomeCrow
Morgan Le Fay
7
2
11
6.25
L
Lancelot
LuBu951
Lancelot
4
4
6
1.75
L
Hou Yi
Ooozon
Hou Yi
3
6
5
0.92
L
Morgan Le Fay
Qwidra-
Morgan Le Fay
1
3
3
0.83
W
Chronos
VOYTKIV
Chronos
6
2
11
5.75
L
Kukulkan
us-stoper10
Kukulkan
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,460
Damage
54,573
60,113
Taken
72,737
61,215
Mitigated
48,397
14,288
Healing
35,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,979
798
2,461
3,487
12,434
9,483
963
3,839
8,595
35,823
0
W
Odin
 
Odin
7,108
666
975
1,572
16,310
17,602
133
3,941
12,369
553
8,623
W
Chang'e
AndreyZV
Chang'e
7,834
1,276
14,139
6,938
14,640
5,787
1,580
3,766
10,874
21,775
0
L
Terra
5,853
617
3,218
4,825
14,123
22,719
0
10,106
3,978
10,625
0
W
Morgan Le Fay
LonesomeCrow
Morgan Le Fay
15,978
1,378
1,536
2,351
12,105
7,768
582
5,386
6,719
26,387
0
L
Lancelot
LuBu951
Lancelot
12,450
2,009
0
3,075
15,996
21,306
0
11,921
4,001
0
25,128
L
Hou Yi
Ooozon
Hou Yi
11,475
5,398
91
787
12,699
7,447
0
10,613
2,057
0
24,719
L
Morgan Le Fay
Qwidra-
Morgan Le Fay
7,887
182
367
1,126
6,116
3,199
0
5,319
735
13,892
0
W
Chronos
VOYTKIV
Chronos
12,674
5,100
276
1,409
17,248
7,757
4,353
5,603
11,645
28,630
0
L
Kukulkan
us-stoper10
Kukulkan
8,795
488
263
536
11,179
6,544
0
9,545
1,592
21,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
51,005
105
Minions Killed
132
0
Camps Cleared
0
913,122
Distance Traveled
1,167,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,792
899
42
4
0
228,302
0
W
Odin
8,940
745
1
0
0
246,192
0
W
Chang'e
9,852
821
29
2
0
219,472
0
L
Terra
10,150
846
8
1
0
205,802
0
W
Morgan Le Fay
10,684
890
26
2
0
253,779
0
L
Lancelot
9,365
780
25
2
0
255,701
0
L
Hou Yi
8,282
690
24
2
0
182,350
0
L
Morgan Le Fay
6,870
573
10
1
0
102,759
0
W
Chronos
10,737
895
34
3
0
219,880
0
L
Kukulkan
7,816
651
38
3
0
166,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role