Player Matchup

Pele
Pele
Gold III
vibypojke
Pele
Gold III
Level 88
God Stats
5W - 4L
1,822 SR
Queue Stats
20W - 21L
1,836 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 88
1,822 SR
1,836 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 160
1,753 SR
1,783 MMR
Anhur
Anhur
Gold III
Мongy
Anhur
Gold III
Level 160
God Stats
1W - 0L
1,753 SR
Queue Stats
4W - 1L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 5 / 0
9,977
831
8,674
20,144
15,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliBakasuraSkadi

VS

Bans
Ah Muzen CabChronosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Мongy
Anhur
17
5 / 2 / 0
11,689
974
17,141
14,131
6,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
2
5
0
0.4
W
Anhur
Мongy
Anhur
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,674
Damage
17,141
20,144
Taken
14,131
15,649
Mitigated
6,106
3,485
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,674
1,696
0
3,485
20,144
15,649
0
323
19,821
1,381
57,011
W
Anhur
Мongy
Anhur
17,141
13,201
0
6,646
14,131
6,106
2,258
1,590
12,541
0
82,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,977
Gold Earned
11,689
110
Minions Killed
134
4
Camps Cleared
7
236,357
Distance Traveled
191,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,977
831
110
9
4
236,357
0
W
Anhur
11,689
974
134
11
7
191,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role