Player Matchup

Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
EX Yxmz
Chiron
Gold I
Level 149
God Stats
1W - 0L
1,742 SR
Queue Stats
22W - 15L
1,786 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Khaargax
Guan Yu
Platinum IV
Level 140
God Stats
2W - 4L
1,574 SR
Queue Stats
153W - 143L
1,805 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Runcoop4120
Sylvanus
Platinum V
Level 118
God Stats
3W - 2L
1,557 SR
Queue Stats
31W - 18L
1,751 MMR
Solo
Janus
Janus
Platinum II
Siker
Janus
Platinum II
Level 193
God Stats
31W - 19L
1,728 SR
Queue Stats
262W - 240L
1,805 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,620 SR
1,729 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,537 SR
1,697 MMR
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum IV
Seyunn
Agni
Platinum IV
Level 55
God Stats
1W - 2L
1,557 SR
Queue Stats
32W - 23L
1,912 MMR
Party 1
Martichoras
Martichoras
Platinum II
SharpEyedSphinx
Martichoras
Platinum II
Level 143
God Stats
15W - 15L
1,403 SR
Queue Stats
436W - 408L
1,793 MMR
Solo
Susano
Susano
Platinum IV
ĒSCANOR
Susano
Platinum IV
Level 183
God Stats
1W - 1L
1,728 SR
Queue Stats
244W - 226L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 0 / 7
9,836
546
13,299
18,738
19,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
EX Yxmz
Chiron
17
6 / 0 / 3
10,358
575
10,416
10,371
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Khaargax
Guan Yu
16
7 / 1 / 7
10,074
560
10,861
18,456
15,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Runcoop4120
Sylvanus
14
0 / 2 / 11
8,342
463
7,813
19,714
19,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Siker
Janus
17
2 / 1 / 2
10,178
565
8,268
12,227
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Ao KuangRamaDanzaburouAphrodite

VS

Bans
SurtrHe BoMercuryThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 3 / 0
8,554
475
10,151
14,307
14,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Athena
 
Athena
11
0 / 3 / 3
7,246
403
5,010
16,205
15,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Agni
Seyunn
Agni
15
1 / 4 / 1
8,997
500
14,671
9,029
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
SharpEyedSphinx
Martichoras
14
1 / 4 / 1
8,482
471
10,771
12,118
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
ĒSCANOR
Susano
14
2 / 4 / 1
8,643
480
7,967
17,342
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
7
6.5
L
Hercules
 
Hercules
0
3
0
0
L
Athena
 
Athena
0
3
3
0.5
W
Chiron
EX Yxmz
Chiron
6
0
3
7.5
W
Guan Yu
Khaargax
Guan Yu
7
1
7
10.5
W
Sylvanus
Runcoop4120
Sylvanus
0
2
11
2.75
L
Agni
Seyunn
Agni
1
4
1
0.38
L
Martichoras
SharpEyedSphinx
Martichoras
1
4
1
0.38
W
Janus
Siker
Janus
2
1
2
3
L
Susano
ĒSCANOR
Susano
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,657
Damage
48,570
79,506
Taken
69,001
65,070
Mitigated
46,577
45,870
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,299
8,858
0
10,409
18,738
19,041
148
2,929
15,731
3,116
72,887
L
Hercules
 
Hercules
10,151
4,391
0
3,683
14,307
14,559
0
1,414
12,239
0
84,465
L
Athena
 
Athena
5,010
1,422
0
1,469
16,205
15,305
0
6,080
9,830
19,981
0
W
Chiron
EX Yxmz
Chiron
10,416
5,679
681
6,974
10,371
5,454
1,112
528
9,843
0
89,641
W
Guan Yu
Khaargax
Guan Yu
10,861
1,753
2,871
9,000
18,456
15,229
254
2,513
15,747
0
77,407
W
Sylvanus
Runcoop4120
Sylvanus
7,813
1,963
4,844
8,958
19,714
19,604
182
5,903
13,531
22,083
0
L
Agni
Seyunn
Agni
14,671
607
0
970
9,029
4,019
0
4,348
4,257
84,472
0
L
Martichoras
SharpEyedSphinx
Martichoras
10,771
3,360
0
2,140
12,118
5,816
0
1,582
10,536
0
81,897
W
Janus
Siker
Janus
8,268
850
0
2,133
12,227
5,742
57
6,806
4,973
102,800
0
L
Susano
ĒSCANOR
Susano
7,967
996
0
5,516
17,342
6,878
0
3,066
14,125
0
70,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,788
Gold Earned
41,922
580
Minions Killed
571
0
Camps Cleared
0
1,964,377
Distance Traveled
1,759,330
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,836
546
113
6
0
396,092
1
L
Hercules
8,554
475
146
8
0
328,375
3
L
Athena
7,246
403
38
2
0
365,030
8
W
Chiron
10,358
575
132
7
0
366,061
4
W
Guan Yu
10,074
560
105
6
0
452,451
1
W
Sylvanus
8,342
463
35
2
0
352,582
7
L
Agni
8,997
500
151
8
0
358,541
9
L
Martichoras
8,482
471
133
7
0
314,901
2
W
Janus
10,178
565
195
11
0
397,191
4
L
Susano
8,643
480
103
6
0
392,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role