Player Matchup

Set
Set
Ecrilo
Set
Level 66
God Stats
0W - 2L
1,363 SR
Queue Stats
112W - 104L
1,466 Elo+
Party 1
Horus
Horus
MailyBaby69
Horus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,408 Elo+
Party 1
Chaac
Chaac
MemeOverload
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,308 Elo+
Solo
Artemis
Artemis
roots1995
Artemis
Level 27
God Stats
6W - 4L
1,314 SR
Queue Stats
109W - 109L
1,497 Elo+
Party 2
Ah Puch
Ah Puch
sloppychicken95
Ah Puch
Level 104
God Stats
2W - 5L
1,705 SR
Queue Stats
102W - 88L
1,520 Elo+
Party 2
Team Averages
Level 64
1,476 SR
1,440 Elo+

VS

Team Averages
Level 96
1,595 SR
1,519 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaDaYAДАДАЯ
Anubis
Level 68
God Stats
83W - 81L
1,518 SR
Queue Stats
85W - 91L
1,451 Elo+
Solo
Arachne
Arachne
Eorrii
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Letsmakeithot
Ao Kuang
Level 100
God Stats
79W - 42L
1,716 SR
Queue Stats
401W - 364L
1,490 Elo+
Solo
Hercules
Hercules
Stokozile
Hercules
Level 91
God Stats
2W - 2L
1,744 SR
Queue Stats
49W - 49L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Ecrilo
Set
12
1 / 5 / 3
7,345
490
7,336
13,955
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 2
6,816
454
2,296
13,320
12,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 6 / 1
6,796
453
3,879
14,015
8,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
roots1995
Artemis
12
1 / 5 / 1
7,487
499
9,818
12,038
4,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 2
8,289
553
10,422
9,425
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 1 / 8
8,531
569
8,730
12,589
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 2
8,924
595
7,536
6,974
3,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Eorrii
Arachne
14
1 / 1 / 7
8,197
546
6,184
12,315
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Letsmakeithot
Ao Kuang
17
12 / 1 / 0
11,440
763
17,131
20,237
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Stokozile
Hercules
12
6 / 1 / 4
8,564
571
7,214
10,707
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
4
Kills
25
25
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
8
6
W
4
1
2
5
L
Set
Ecrilo
Set
1
5
3
0.5
W
Arachne
Eorrii
Arachne
1
1
7
4.5
W
Ao Kuang
Letsmakeithot
Ao Kuang
12
1
0
12
L
0
5
2
0.2
L
0
6
1
0.08
W
Hercules
Stokozile
Hercules
6
1
4
8
L
Artemis
roots1995
Artemis
1
5
1
0.3
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,751
Damage
46,795
62,753
Taken
62,822
35,804
Mitigated
32,940
13,014
Healing
29,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,730
4,400
0
4,724
12,589
5,196
242
2,138
10,451
0
64,548
W
7,536
283
0
3,562
6,974
3,017
599
1,025
5,949
71,326
0
L
Set
Ecrilo
Set
7,336
3,597
0
1,273
13,955
6,594
0
5,086
8,869
0
50,569
W
Arachne
Eorrii
Arachne
6,184
3,792
0
4,226
12,315
5,229
0
2,187
10,128
0
62,853
W
Ao Kuang
Letsmakeithot
Ao Kuang
17,131
4,160
0
12,742
20,237
8,308
3,128
1,976
18,261
100,359
0
L
2,296
1,398
1,125
3,806
13,320
12,832
10
2,530
10,790
58
11,697
L
3,879
1,117
0
1,599
14,015
8,085
0
10,971
3,044
0
35,654
W
Hercules
Stokozile
Hercules
7,214
2,329
0
4,545
10,707
11,190
0
3,154
7,553
0
31,985
L
Artemis
roots1995
Artemis
9,818
4,401
0
2,826
12,038
4,888
0
1,017
11,021
0
54,721
L
10,422
552
0
2,385
9,425
3,405
0
5,063
4,362
69,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
45,656
388
Minions Killed
540
0
Camps Cleared
0
1,452,369
Distance Traveled
1,545,799
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,531
569
103
7
0
285,577
0
W
Anubis
8,924
595
118
8
0
276,982
2
L
Set
7,345
490
81
5
0
303,645
0
W
Arachne
8,197
546
104
7
0
366,305
0
W
Ao Kuang
11,440
763
162
11
0
292,144
0
L
Horus
6,816
454
29
2
0
328,606
0
L
Chaac
6,796
453
73
5
0
258,690
1
W
Hercules
8,564
571
53
4
0
324,791
0
L
Artemis
7,487
499
91
6
0
276,891
0
L
Ah Puch
8,289
553
114
8
0
284,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role