Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Apo exe
Danzaburou
Silver I
Level 108
God Stats
6W - 11L
1,416 SR
Queue Stats
50W - 58L
1,300 MMR
Solo
Athena
Athena
Silver II
BFMV_Talent
Athena
Silver II
Level 186
God Stats
8W - 10L
1,823 SR
Queue Stats
274W - 280L
1,155 MMR
Party 2
Ra
Ra
Silver V
DanciGames
Ra
Silver V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,270 MMR
Solo
Camazotz
Camazotz
Silver I
Lenni-48
Camazotz
Silver I
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
136W - 150L
1,303 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,548 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,619 SR
1,250 MMR
Xbalanque
Xbalanque
Silver I
Akinaksong
Xbalanque
Silver I
Level 159
God Stats
4W - 5L
1,571 SR
Queue Stats
543W - 554L
1,214 MMR
Party 3
Sylvanus
Sylvanus
Gold V
ELIT3xWCHx30997
Sylvanus
Gold V
Level 143
God Stats
14W - 12L
1,810 SR
Queue Stats
444W - 459L
1,183 MMR
Solo
Vulcan
Vulcan
Silver IV
EspDom_KaasKo
Vulcan
Silver IV
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,385 MMR
Party 1
Mercury
Mercury
Silver I
EspDom_Tony
Mercury
Silver I
Level 123
God Stats
19W - 9L
1,723 SR
Queue Stats
219W - 210L
1,298 MMR
Party 1
Achilles
Achilles
Silver I
TheNeM3siS
Achilles
Silver I
Level 149
God Stats
13W - 15L
1,493 SR
Queue Stats
221W - 232L
1,171 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 3 / 1
8,466
529
5,804
15,445
9,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Apo exe
Danzaburou
16
4 / 3 / 2
9,772
611
10,474
11,337
5,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
2 / 1 / 3
8,251
516
6,823
16,775
15,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 3 / 0
6,097
381
3,114
4,983
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Camazotz
Lenni-48
Camazotz
15
3 / 1 / 2
8,686
543
6,689
18,812
11,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ThanatosChang'eAphroditeSusano

VS

Bans
ThorAo KuangAgniHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Akinaksong
Xbalanque
13
2 / 5 / 2
7,992
500
9,484
11,052
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
12
1 / 0 / 5
8,371
523
5,023
9,963
7,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 1 / 1
8,815
551
12,948
7,804
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
EspDom_Tony
Mercury
14
2 / 2 / 3
8,292
518
4,474
13,348
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TheNeM3siS
Achilles
15
2 / 1 / 1
8,088
506
8,362
12,716
22,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
11
11
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Xbalanque
Akinaksong
Xbalanque
2
5
2
0.6
L
Danzaburou
Apo exe
Danzaburou
4
3
2
1.67
L
Athena
2
1
3
3.5
L
0
3
0
0
W
Sylvanus
1
0
5
3.5
W
4
1
1
4.5
W
Mercury
EspDom_Tony
Mercury
2
2
3
1.75
L
Camazotz
Lenni-48
Camazotz
3
1
2
4
W
Achilles
TheNeM3siS
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
40,291
67,352
Taken
54,883
43,839
Mitigated
44,440
21,581
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,804
1,108
0
3,986
15,445
9,869
345
414
13,904
0
67,264
W
Xbalanque
Akinaksong
Xbalanque
9,484
4,604
0
2,553
11,052
4,570
0
1,216
9,836
0
62,008
L
Danzaburou
Apo exe
Danzaburou
10,474
6,224
0
5,688
11,337
5,311
146
2,356
8,981
0
85,850
L
Athena
6,823
2,295
389
3,498
16,775
15,487
30
5,762
10,965
39,489
0
L
3,114
486
135
1,142
4,983
1,914
0
3,269
1,714
34,277
0
W
Sylvanus
5,023
1,590
5,774
5,273
9,963
7,885
76
3,127
6,836
22,652
0
W
12,948
5,701
0
500
7,804
3,610
58
2,907
4,897
82,235
0
W
Mercury
EspDom_Tony
Mercury
4,474
2,791
0
750
13,348
6,018
0
1,787
11,561
0
69,832
L
Camazotz
Lenni-48
Camazotz
6,689
2,190
0
6,743
18,812
11,258
0
6,724
12,088
0
72,515
W
Achilles
TheNeM3siS
Achilles
8,362
2,071
0
5,629
12,716
22,357
349
900
11,816
1,338
57,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,272
Gold Earned
41,558
483
Minions Killed
452
0
Camps Cleared
0
1,389,403
Distance Traveled
1,588,202
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,466
529
114
7
0
236,945
0
W
Xbalanque
7,992
500
96
6
0
286,642
2
L
Danzaburou
9,772
611
147
9
0
299,056
3
L
Athena
8,251
516
51
3
0
362,865
0
L
Ra
6,097
381
57
4
0
152,289
0
W
Sylvanus
8,371
523
40
3
0
295,339
3
W
Vulcan
8,815
551
128
8
0
326,271
2
W
Mercury
8,292
518
108
7
0
382,566
0
L
Camazotz
8,686
543
114
7
0
338,248
0
W
Achilles
8,088
506
80
5
0
297,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role