Player Matchup

Ishtar
Ishtar
DontBeANoobEh
Ishtar
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 101L
1,480 Elo+
Party 1
Discordia
Discordia
EnviiMee
Discordia
Level 45
God Stats
1W - 1L
1,733 SR
Queue Stats
178W - 178L
1,522 Elo+
Party 1
Mercury
Mercury
Leobolics
Mercury
Level 79
God Stats
5W - 3L
1,968 SR
Queue Stats
140W - 144L
1,532 Elo+
Solo
Nox
Nox
kokoarissa
Nox
Level 117
God Stats
50W - 47L
1,543 SR
Queue Stats
229W - 228L
1,473 Elo+
Solo
Amaterasu
Amaterasu
zAntareszx
Amaterasu
Level 16
God Stats
8W - 4L
1,985 SR
Queue Stats
8W - 7L
1,695 Elo+
Party 1
Team Averages
Level 70
1,746 SR
1,540 Elo+

VS

Team Averages
Level 101
1,561 SR
1,512 Elo+
Merlin
Merlin
Boadisafa
Merlin
Level 80
God Stats
48W - 33L
1,566 SR
Queue Stats
1,092W - 1,033L
1,535 Elo+
Solo
Cabrakan
Cabrakan
LARGEBACONATOR97
Cabrakan
Level 58
God Stats
79W - 65L
1,586 SR
Queue Stats
159W - 161L
1,473 Elo+
Solo
Guan Yu
Guan Yu
Lil Muzi
Guan Yu
Level 156
God Stats
12W - 10L
1,385 SR
Queue Stats
326W - 316L
1,477 Elo+
Solo
Medusa
Medusa
SomtingDumb
Medusa
Level 124
God Stats
8W - 3L
1,770 SR
Queue Stats
275W - 250L
1,593 Elo+
Solo
Ratatoskr
Ratatoskr
tomaslab1254
Ratatoskr
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 68L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,731
481
4,867
10,664
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
EnviiMee
Discordia
11
1 / 3 / 2
6,552
468
4,052
6,565
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Leobolics
Mercury
13
6 / 3 / 2
8,068
576
10,588
12,550
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 2
6,527
466
4,202
10,405
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
zAntareszx
Amaterasu
13
2 / 1 / 0
7,448
532
6,109
11,280
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boadisafa
Merlin
13
0 / 2 / 2
7,845
560
3,034
5,503
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 3 / 9
7,178
513
5,795
10,505
7,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Lil Muzi
Guan Yu
13
3 / 1 / 2
7,791
557
4,246
12,061
13,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
8 / 1 / 2
8,969
641
9,449
9,600
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
tomaslab1254
Ratatoskr
13
3 / 3 / 3
7,900
564
7,990
11,384
4,290
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
17
17
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
Boadisafa
Merlin
0
2
2
0.5
L
0
3
1
0.17
L
Discordia
EnviiMee
Discordia
1
3
2
0.67
W
3
3
9
2.5
L
Mercury
Leobolics
Mercury
6
3
2
2.33
W
Guan Yu
Lil Muzi
Guan Yu
3
1
2
4
W
Medusa
8
1
2
9
L
1
7
2
0.29
W
Ratatoskr
tomaslab1254
Ratatoskr
3
3
3
1.5
L
Amaterasu
zAntareszx
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,818
Damage
30,514
51,464
Taken
49,053
23,399
Mitigated
32,320
10,059
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Boadisafa
Merlin
3,034
155
0
880
5,503
2,129
163
1,435
4,068
61,127
0
L
4,867
2,343
0
3,224
10,664
3,985
0
2,855
7,791
0
42,099
L
Discordia
EnviiMee
Discordia
4,052
198
0
1,000
6,565
2,030
0
2,643
3,814
37,650
0
W
5,795
679
353
1,860
10,505
7,672
743
2,779
7,726
31,322
0
L
Mercury
Leobolics
Mercury
10,588
7,163
0
1,118
12,550
4,435
0
1,019
11,459
0
52,362
W
Guan Yu
Lil Muzi
Guan Yu
4,246
666
537
3,162
12,061
13,662
168
804
10,510
879
44,246
W
Medusa
9,449
4,076
0
3,263
9,600
4,567
1,224
934
8,666
0
63,410
L
4,202
434
0
0
10,405
4,161
56
2,236
8,087
43,083
0
W
Ratatoskr
tomaslab1254
Ratatoskr
7,990
1,656
0
500
11,384
4,290
350
2,697
8,524
0
58,646
L
Amaterasu
zAntareszx
Amaterasu
6,109
2,351
0
4,717
11,280
8,788
346
383
10,897
1,033
46,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
39,683
358
Minions Killed
418
0
Camps Cleared
0
1,304,917
Distance Traveled
1,392,087
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,845
560
125
9
0
268,466
0
L
Ishtar
6,731
481
82
6
0
237,213
4
L
Discordia
6,552
468
62
4
0
226,534
0
W
Cabrakan
7,178
513
46
3
0
249,978
0
L
Mercury
8,068
576
78
6
0
333,131
1
W
Guan Yu
7,791
557
64
5
0
288,062
0
W
Medusa
8,969
641
94
7
0
281,679
4
L
Nox
6,527
466
65
5
0
247,571
0
W
Ratatoskr
7,900
564
89
6
0
303,902
0
L
Amaterasu
7,448
532
71
5
0
260,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role