Player Matchup

Zeus
Zeus
 
Zeus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Acquired Talent
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 78L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
ImmaresWorld
Gilgamesh
Level 118
God Stats
0W - 2L
1,278 SR
Queue Stats
75W - 77L
1,488 Elo+
Solo
Ah Puch
Ah Puch
NikitaBlueKnight
Ah Puch
Level 157
God Stats
1W - 1L
1,765 SR
Queue Stats
500W - 512L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wolfvor
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 57L
1,337 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,452 Elo+

VS

Team Averages
Level 88
1,509 SR
1,450 Elo+
Zeus
Zeus
 
Zeus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AFDTJr
Yu Huang
Level 77
God Stats
5W - 0L
1,743 SR
Queue Stats
158W - 162L
1,483 Elo+
Solo
Nox
Nox
Cosmicnukeon
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 255L
1,364 Elo+
Solo
Bastet
Bastet
MrSteal-_-UrKill
Bastet
Level 144
God Stats
9W - 6L
1,456 SR
Queue Stats
324W - 361L
1,422 Elo+
Solo
Bacchus
Bacchus
Queena777
Bacchus
Level 86
God Stats
15W - 13L
1,348 SR
Queue Stats
405W - 371L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 3 / 1
8,872
682
7,088
7,280
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Acquired Talent
Discordia
17
1 / 2 / 1
9,026
694
8,932
8,391
4,179
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
ImmaresWorld
Gilgamesh
14
0 / 3 / 2
7,772
598
5,269
13,087
13,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 2
8,052
619
6,574
8,592
4,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Wolfvor
Kumbhakarna
13
0 / 2 / 5
8,606
662
3,334
13,474
14,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 1 / 6
8,435
649
13,740
5,002
2,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
AFDTJr
Yu Huang
17
3 / 1 / 6
9,266
713
10,828
6,883
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 5
8,119
625
3,332
3,838
2,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 2 / 9
10,254
789
12,490
11,276
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Queena777
Bacchus
17
5 / 1 / 7
9,770
752
5,439
10,669
15,878
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
5
Kills
13
13
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
1
1.5
W
Zeus
 
Zeus
2
1
6
5
W
Yu Huang
AFDTJr
Yu Huang
3
1
6
6
L
Discordia
Acquired Talent
Discordia
1
2
1
0.75
W
1
1
5
3.5
L
Gilgamesh
ImmaresWorld
Gilgamesh
0
3
2
0.33
W
2
2
9
3.25
L
0
3
2
0.33
W
Bacchus
Queena777
Bacchus
5
1
7
8.5
L
Kumbhakarna
Wolfvor
Kumbhakarna
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
45,829
50,824
Taken
37,668
39,022
Mitigated
31,163
16,864
Healing
18,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,088
414
1,601
676
7,280
3,533
0
4,809
2,471
17,164
0
W
Zeus
 
Zeus
13,740
399
1,454
1,048
5,002
2,377
529
3,542
1,460
24,740
0
W
Yu Huang
AFDTJr
Yu Huang
10,828
1,110
719
1,628
6,883
3,895
58
4,420
2,463
22,886
0
L
Discordia
Acquired Talent
Discordia
8,932
603
720
1,387
8,391
4,179
0
5,737
2,654
36,478
0
W
3,332
269
1,294
1,090
3,838
2,865
106
2,724
1,114
10,059
0
L
Gilgamesh
ImmaresWorld
Gilgamesh
5,269
675
1,338
909
13,087
13,211
0
8,678
4,409
0
6,775
W
12,490
2,574
861
3,341
11,276
6,148
390
8,646
2,630
0
31,601
L
6,574
265
1,165
1,393
8,592
4,027
0
5,688
2,904
19,426
0
W
Bacchus
Queena777
Bacchus
5,439
394
2,327
4,892
10,669
15,878
179
6,596
4,073
15,910
0
L
Kumbhakarna
Wolfvor
Kumbhakarna
3,334
332
3,791
3,884
13,474
14,072
0
8,427
5,047
6,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,328
Gold Earned
45,844
133
Minions Killed
158
0
Camps Cleared
0
1,099,056
Distance Traveled
1,158,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,872
682
24
2
0
221,127
0
W
Zeus
8,435
649
24
2
0
255,724
0
W
Yu Huang
9,266
713
37
3
0
222,493
0
L
Discordia
9,026
694
67
5
0
237,168
0
W
Nox
8,119
625
9
1
0
182,821
0
L
Gilgamesh
7,772
598
8
1
0
230,346
0
W
Bastet
10,254
789
65
5
0
276,548
0
L
Ah Puch
8,052
619
32
2
0
217,415
0
W
Bacchus
9,770
752
23
2
0
221,298
0
L
Kumbhakarna
8,606
662
2
0
0
193,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role