Player Matchup

Jing Wei
Jing Wei
Aeroqunik
Jing Wei
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 180L
1,452 Elo+
Party 1
Zeus
Zeus
Azothkylar
Zeus
Level 155
God Stats
3W - 1L
1,719 SR
Queue Stats
138W - 138L
1,471 Elo+
Solo
Fafnir
Fafnir
Dowdad
Fafnir
Level 106
God Stats
1W - 1L
1,216 SR
Queue Stats
165W - 158L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
ManyFacedDemon
Ratatoskr
Level 128
God Stats
1W - 1L
1,270 SR
Queue Stats
184W - 186L
1,486 Elo+
Party 1
Artio
Artio
UH60BlackHawk
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 177L
1,495 Elo+
Party 1
Team Averages
Level 113
1,441 SR
1,480 Elo+

VS

Team Averages
Level 93
1,500 SR
1,419 Elo+
Eset
Eset
Guts Larkis
Eset
Level 94
God Stats
1W - 2L
1,507 SR
Queue Stats
58W - 79L
1,432 Elo+
Solo
Nox
Nox
ItsPaddyTheDude
Nox
Level 155
God Stats
1W - 1L
1,491 SR
Queue Stats
103W - 103L
1,471 Elo+
Solo
Mercury
Mercury
MathySp3
Mercury
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 149L
1,605 Elo+
Solo
Danzaburou
Danzaburou
SirSmoky
Danzaburou
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 28L
1,294 Elo+
Party 2
Set
Set
Traitoren
Set
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aeroqunik
Jing Wei
20
12 / 3 / 14
13,562
798
26,681
19,529
11,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 2 / 21
14,284
840
41,337
15,532
8,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fafnir
Dowdad
Fafnir
18
3 / 6 / 19
12,062
710
9,959
25,480
42,681
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
ManyFacedDemon
Ratatoskr
20
7 / 5 / 12
12,609
742
8,237
26,128
12,222
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
0 / 5 / 24
12,042
708
5,387
28,815
39,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 12
11,803
694
7,665
21,777
27,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 6 / 13
11,390
670
16,860
18,113
10,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
MathySp3
Mercury
20
8 / 5 / 7
12,565
739
17,606
16,603
9,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
SirSmoky
Danzaburou
17
3 / 11 / 7
10,940
644
16,517
23,333
14,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 7 / 9
12,480
734
21,977
23,911
18,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
69
34
Kills
21
21
Deaths
34
90
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aeroqunik
Jing Wei
12
3
14
6.33
W
12
2
21
11.25
W
Fafnir
Dowdad
Fafnir
3
6
19
2.08
L
3
5
12
1.8
L
2
6
13
1.42
W
Ratatoskr
ManyFacedDemon
Ratatoskr
7
5
12
2.6
L
Mercury
MathySp3
Mercury
8
5
7
2.3
L
Danzaburou
SirSmoky
Danzaburou
3
11
7
0.59
L
5
7
9
1.36
W
0
5
24
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,601
Damage
80,625
115,484
Taken
103,737
114,235
Mitigated
80,822
39,315
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aeroqunik
Jing Wei
26,681
20,365
449
6,026
19,529
11,162
5,625
5,309
14,220
0
64,969
W
41,337
1,775
2,158
3,207
15,532
8,415
324
2,881
12,651
73,026
0
W
Fafnir
Dowdad
Fafnir
9,959
2,433
2,075
3,967
25,480
42,681
0
4,353
21,127
15,687
0
L
7,665
469
2,611
4,183
21,777
27,291
953
12,926
8,851
14,950
0
L
16,860
1,775
1,726
4,759
18,113
10,956
872
11,520
6,593
35,398
0
W
Ratatoskr
ManyFacedDemon
Ratatoskr
8,237
1,973
669
9,385
26,128
12,222
1,335
6,597
18,166
0
21,536
L
Mercury
MathySp3
Mercury
17,606
5,985
1,844
1,614
16,603
9,885
580
8,548
8,055
0
39,928
L
Danzaburou
SirSmoky
Danzaburou
16,517
6,281
183
1,555
23,333
14,276
684
12,147
11,186
0
27,307
L
21,977
9,896
638
4,497
23,911
18,414
949
11,542
12,369
0
34,226
W
5,387
929
5,059
6,320
28,815
39,755
185
5,385
23,204
11,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,559
Gold Earned
59,178
180
Minions Killed
150
0
Camps Cleared
0
1,527,153
Distance Traveled
1,405,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,562
798
79
5
0
303,311
0
W
Zeus
14,284
840
55
3
0
325,706
0
W
Fafnir
12,062
710
10
1
0
249,835
0
L
Eset
11,803
694
14
1
0
278,118
0
L
Nox
11,390
670
47
3
0
314,769
0
W
Ratatoskr
12,609
742
28
2
0
325,687
0
L
Mercury
12,565
739
55
3
0
338,375
0
L
Danzaburou
10,940
644
21
1
0
187,784
0
L
Set
12,480
734
13
1
0
286,158
0
W
Artio
12,042
708
8
0
0
322,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role