Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Banoo
Thoth
Level 118
God Stats
1W - 2L
1,156 SR
Queue Stats
120W - 114L
1,462 Elo+
Solo
Janus
Janus
Taser
Janus
Level 128
God Stats
4W - 2L
1,705 SR
Queue Stats
270W - 256L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
Ziwilliukas
Nu Wa
Level 88
God Stats
13W - 4L
1,904 SR
Queue Stats
259W - 251L
1,525 Elo+
Party 3
Team Averages
Level 121
1,553 SR
1,502 Elo+

VS

Team Averages
Level 137
1,499 SR
1,513 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BaldanCruz
Hera
Level 109
God Stats
2W - 4L
1,493 SR
Queue Stats
254W - 272L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
Evannon
Erlang Shen
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
N1ghtSparrow
Hun Batz
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 96L
1,428 Elo+
Solo
Merlin
Merlin
Sinlyx
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 20L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 3 / 8
9,943
904
11,704
9,818
4,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
 
Ganesha
14
0 / 2 / 12
8,301
755
2,603
10,603
11,791
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Banoo
Thoth
14
2 / 3 / 9
8,856
805
5,767
7,804
2,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Taser
Janus
17
9 / 1 / 5
10,411
946
11,364
6,997
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 2 / 11
8,570
779
6,526
8,132
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
3 / 3 / 5
8,334
758
4,824
7,201
2,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 2 / 1
6,748
613
2,241
3,468
1,482
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Evannon
Erlang Shen
15
1 / 4 / 5
8,104
737
4,278
11,621
6,292
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
N1ghtSparrow
Hun Batz
16
4 / 4 / 6
8,706
791
10,598
10,039
4,902
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Sinlyx
Merlin
15
1 / 4 / 6
8,194
745
7,432
8,321
3,479
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
17
Kills
10
11
Deaths
17
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
8
3.33
W
Ganesha
 
Ganesha
0
2
12
3
L
Lancelot
 
Lancelot
3
3
5
1.83
L
1
2
1
0.75
W
Thoth
Banoo
Thoth
2
3
9
2.17
L
Erlang Shen
Evannon
Erlang Shen
1
4
5
0.88
L
Hun Batz
N1ghtSparrow
Hun Batz
4
4
6
1.75
L
Merlin
Sinlyx
Merlin
1
4
6
1
W
Janus
Taser
Janus
9
1
5
11.5
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,964
Damage
29,373
43,354
Taken
40,650
24,920
Mitigated
19,135
17,361
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,704
3,347
1,456
3,458
9,818
4,287
2,828
2,163
7,607
0
26,764
W
Ganesha
 
Ganesha
2,603
275
501
1,523
10,603
11,791
139
2,687
7,750
5,124
0
L
Lancelot
 
Lancelot
4,824
1,008
387
747
7,201
2,980
696
5,485
1,716
0
14,569
L
2,241
464
43
74
3,468
1,482
0
2,428
1,040
6,687
0
W
Thoth
Banoo
Thoth
5,767
377
593
1,219
7,804
2,824
2,396
2,314
5,450
18,226
0
L
Erlang Shen
Evannon
Erlang Shen
4,278
1,506
522
2,761
11,621
6,292
275
8,014
3,607
0
10,554
L
Hun Batz
N1ghtSparrow
Hun Batz
10,598
2,847
0
1,732
10,039
4,902
0
6,188
3,851
0
25,220
L
Merlin
Sinlyx
Merlin
7,432
314
1,096
1,091
8,321
3,479
650
4,145
4,176
25,031
0
W
Janus
Taser
Janus
11,364
257
862
2,279
6,997
3,093
953
722
6,202
30,231
0
W
6,526
2,021
3,026
2,444
8,132
2,925
1,672
1,438
6,672
19,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
40,086
122
Minions Killed
125
0
Camps Cleared
0
1,038,728
Distance Traveled
826,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,943
904
26
2
0
214,214
0
W
Ganesha
8,301
755
0
0
0
207,883
0
L
Lancelot
8,334
758
27
2
0
208,353
0
L
Hera
6,748
613
10
1
0
72,958
0
W
Thoth
8,856
805
31
3
0
180,608
0
L
Erlang Shen
8,104
737
12
1
0
187,133
0
L
Hun Batz
8,706
791
44
4
0
188,166
0
L
Merlin
8,194
745
32
3
0
169,559
0
W
Janus
10,411
946
41
4
0
241,107
0
W
Nu Wa
8,570
779
24
2
0
194,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role