Player Matchup

Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jacks2212
Discordia
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
308W - 308L
1,512 Elo+
Solo
Anhur
Anhur
MjakoM
Anhur
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 316L
1,539 Elo+
Solo
Eset
Eset
Musipusia
Eset
Level 108
God Stats
5W - 1L
1,590 SR
Queue Stats
409W - 409L
1,486 Elo+
Solo
Martichoras
Martichoras
SavageCyborg
Martichoras
Level 122
God Stats
5W - 1L
1,717 SR
Queue Stats
373W - 372L
1,563 Elo+
Solo
Team Averages
Level 133
1,561 SR
1,520 Elo+

VS

Team Averages
Level 90
1,472 SR
1,512 Elo+
Odin
Odin
DarkMindMike
Odin
Level 89
God Stats
0W - 3L
1,477 SR
Queue Stats
84W - 83L
1,616 Elo+
Solo
Shiva
Shiva
Hanrazen
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,497 Elo+
Solo
Tiamat
Tiamat
Snallygaster
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 68L
1,429 Elo+
Solo
He Bo
He Bo
Zbyslav
He Bo
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 60L
1,539 Elo+
Solo
Heimdallr
Heimdallr
lappisakuu
Heimdallr
Level 149
God Stats
2W - 9L
1,380 SR
Queue Stats
565W - 543L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
9 / 3 / 4
9,580
958
12,437
7,794
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
Jacks2212
Discordia
15
2 / 1 / 14
8,669
867
12,558
7,258
3,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MjakoM
Anhur
13
2 / 3 / 7
8,138
814
4,430
9,271
3,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
15
4 / 1 / 9
8,589
859
5,899
7,426
3,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Martichoras
SavageCyborg
Martichoras
16
0 / 1 / 11
8,778
878
9,184
8,119
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
7,448
745
4,170
11,666
13,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Hanrazen
Shiva
13
2 / 3 / 4
7,279
728
3,904
10,986
10,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
14
2 / 3 / 3
7,711
771
8,097
8,383
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Zbyslav
He Bo
13
1 / 4 / 5
7,317
732
5,148
9,227
3,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
lappisakuu
Heimdallr
13
2 / 4 / 3
7,616
762
6,969
9,858
4,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
17
Kills
8
9
Deaths
17
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
3
4
3.67
L
1
3
5
1.17
L
Shiva
Hanrazen
Shiva
2
3
4
1.33
W
Discordia
Jacks2212
Discordia
2
1
14
9
W
Anhur
MjakoM
Anhur
2
3
7
1.83
W
Eset
4
1
9
8.5
W
Martichoras
SavageCyborg
Martichoras
0
1
11
5.5
L
Tiamat
2
3
3
1.17
L
He Bo
Zbyslav
He Bo
1
4
5
0.88
L
Heimdallr
lappisakuu
Heimdallr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,508
Damage
28,288
39,868
Taken
50,120
17,577
Mitigated
36,984
12,156
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,437
300
1,219
1,500
7,794
3,145
281
1,710
6,084
23,848
0
L
4,170
666
0
1,050
11,666
13,302
280
6,697
4,969
0
8,680
L
Shiva
Hanrazen
Shiva
3,904
250
2,414
2,108
10,986
10,277
154
7,952
3,034
0
6,404
W
Discordia
Jacks2212
Discordia
12,558
402
197
1,611
7,258
3,124
927
3,152
4,106
20,053
0
W
Anhur
MjakoM
Anhur
4,430
866
1,057
1,848
9,271
3,469
2,868
3,084
6,187
0
12,235
W
Eset
5,899
52
1,461
1,434
7,426
3,698
1,036
1,840
5,586
11,953
0
W
Martichoras
SavageCyborg
Martichoras
9,184
1,202
732
1,097
8,119
4,141
2,357
3,459
4,660
0
26,298
L
Tiamat
8,097
257
1,639
1,907
8,383
5,386
0
4,818
3,565
20,152
0
L
He Bo
Zbyslav
He Bo
5,148
198
1,217
1,772
9,227
3,800
430
5,627
3,600
10,416
0
L
Heimdallr
lappisakuu
Heimdallr
6,969
606
350
1,807
9,858
4,219
765
5,800
4,058
0
18,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,754
Gold Earned
37,371
122
Minions Killed
78
0
Camps Cleared
0
988,556
Distance Traveled
881,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,580
958
27
3
0
180,011
0
L
Odin
7,448
745
10
1
0
173,550
0
L
Shiva
7,279
728
3
0
0
181,908
0
W
Discordia
8,669
867
20
2
0
204,999
0
W
Anhur
8,138
814
19
2
0
222,047
0
W
Eset
8,589
859
12
1
0
178,218
0
W
Martichoras
8,778
878
44
4
0
203,281
0
L
Tiamat
7,711
771
16
2
0
204,229
0
L
He Bo
7,317
732
17
2
0
177,967
0
L
Heimdallr
7,616
762
32
3
0
144,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role