Player Matchup

Osiris
Osiris
Bronze III
Calibanxx
Osiris
Bronze III
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,179 MMR
Party 1
Bacchus
Bacchus
Silver I
DzeTa ZmaNI
Bacchus
Silver I
Level 144
God Stats
4W - 5L
1,273 SR
Queue Stats
43W - 46L
1,242 MMR
Solo
Anubis
Anubis
Bronze III
TryHardTobias
Anubis
Bronze III
Level 111
God Stats
1W - 1L
1,579 SR
Queue Stats
5W - 10L
1,179 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,450 SR
1,200 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,502 SR
1,060 MMR
Bakasura
Bakasura
Bronze III
Rubio06
Bakasura
Bronze III
Level 46
God Stats
0W - 1L
1,799 SR
Queue Stats
6W - 26L
1,219 MMR
Solo
Jormungandr
Jormungandr
Gold IV
lafuzer
Jormungandr
Gold IV
Level 125
God Stats
108W - 109L
1,496 SR
Queue Stats
373W - 434L
1,252 MMR
Solo
Aphrodite
Aphrodite
Bronze II
matrix77
Aphrodite
Bronze II
Level 158
God Stats
0W - 2L
1,212 SR
Queue Stats
156W - 233L
710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Calibanxx
Osiris
16
3 / 0 / 4
10,366
691
10,213
13,499
15,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
DzeTa ZmaNI
Bacchus
17
2 / 0 / 6
11,626
775
10,764
11,875
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 5
11,190
746
19,501
10,223
6,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KumbhakarnaVulcanGilgameshAo KuangThoth

VS

Bans
SobekScyllaBaron SamediChang'eThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Rubio06
Bakasura
14
0 / 4 / 0
8,918
595
4,916
17,195
12,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
lafuzer
Jormungandr
16
0 / 0 / 0
9,595
640
13,048
12,456
12,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
matrix77
Aphrodite
13
0 / 4 / 0
8,841
589
6,940
15,416
9,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
Calibanxx
Osiris
3
0
4
5
W
Bacchus
DzeTa ZmaNI
Bacchus
2
0
6
5
L
Bakasura
Rubio06
Bakasura
0
4
0
0
W
3
0
5
5.5
L
Jormungandr
lafuzer
Jormungandr
0
0
0
0
L
Aphrodite
matrix77
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,478
Damage
24,904
35,597
Taken
45,067
37,270
Mitigated
34,962
15,612
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Calibanxx
Osiris
10,213
3,484
0
2,973
13,499
15,343
0
7,371
5,544
201
35,380
W
Bacchus
DzeTa ZmaNI
Bacchus
10,764
1,392
0
3,852
11,875
15,748
58
4,635
6,532
34,628
0
L
Bakasura
Rubio06
Bakasura
4,916
2,357
0
1,820
17,195
12,925
0
12,163
5,032
0
19,745
W
19,501
1,867
0
8,787
10,223
6,179
1,196
7,150
2,990
87,157
0
L
Jormungandr
lafuzer
Jormungandr
13,048
2,736
0
2,239
12,456
12,564
0
7,715
4,741
43,447
1,184
L
Aphrodite
matrix77
Aphrodite
6,940
1,206
3,729
6,107
15,416
9,473
0
10,614
4,802
38,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,182
Gold Earned
27,354
213
Minions Killed
172
0
Camps Cleared
0
880,355
Distance Traveled
867,412
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,366
691
44
3
0
305,129
0
W
Bacchus
11,626
775
28
2
0
328,700
5
L
Bakasura
8,918
595
56
4
0
323,249
2
W
Anubis
11,190
746
141
9
0
246,526
0
L
Jormungandr
9,595
640
46
3
0
283,030
0
L
Aphrodite
8,841
589
70
5
0
261,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role