Player Matchup

Charybdis
Charybdis
Inquisition211
Charybdis
Level 56
God Stats
4W - 5L
1,661 SR
Queue Stats
128W - 138L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Willyiam
Cthulhu
Level 65
God Stats
5W - 6L
1,319 SR
Queue Stats
46W - 64L
1,354 Elo+
Party 1
Discordia
Discordia
deadtragedy
Discordia
Level 67
God Stats
22W - 28L
1,504 SR
Queue Stats
133W - 209L
1,358 Elo+
Solo
Team Averages
Level 63
1,495 SR
1,388 Elo+

VS

Team Averages
Level 62
1,439 SR
1,447 Elo+
King Arthur
King Arthur
BlackLune1
King Arthur
Level 105
God Stats
13W - 25L
1,279 SR
Queue Stats
423W - 427L
1,477 Elo+
Solo
Neith
Neith
Faynyy
Neith
Level 43
God Stats
6W - 8L
1,537 SR
Queue Stats
25W - 38L
1,523 Elo+
Solo
Aphrodite
Aphrodite
Kalico0308
Aphrodite
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 200L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Inquisition211
Charybdis
12
0 / 4 / 0
7,562
630
8,153
12,704
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Willyiam
Cthulhu
12
1 / 1 / 1
7,817
651
8,446
10,653
12,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
deadtragedy
Discordia
13
1 / 5 / 1
8,016
668
10,038
7,951
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackLune1
King Arthur
15
5 / 1 / 4
8,907
742
14,133
17,234
14,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Faynyy
Neith
14
4 / 1 / 6
9,224
769
7,335
8,864
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Kalico0308
Aphrodite
13
1 / 0 / 7
8,332
694
4,142
11,018
5,070
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlackLune1
King Arthur
5
1
4
7
W
Neith
Faynyy
Neith
4
1
6
7
L
Charybdis
Inquisition211
Charybdis
0
4
0
0
W
Aphrodite
Kalico0308
Aphrodite
1
0
7
4.5
L
Cthulhu
Willyiam
Cthulhu
1
1
1
1.5
L
Discordia
deadtragedy
Discordia
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,637
Damage
25,610
31,308
Taken
37,116
20,091
Mitigated
23,605
3,043
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlackLune1
King Arthur
14,133
1,008
0
2,217
17,234
14,725
357
7,305
9,379
0
34,263
W
Neith
Faynyy
Neith
7,335
3,505
150
2,844
8,864
3,810
698
4,799
3,792
0
38,543
L
Charybdis
Inquisition211
Charybdis
8,153
3,870
0
1,154
12,704
5,103
728
1,401
11,001
0
31,918
W
Aphrodite
Kalico0308
Aphrodite
4,142
630
6,924
7,549
11,018
5,070
628
5,596
5,132
24,572
0
L
Cthulhu
Willyiam
Cthulhu
8,446
142
186
678
10,653
12,080
50
2,165
8,110
19,862
0
L
Discordia
deadtragedy
Discordia
10,038
372
0
1,025
7,951
2,908
68
642
6,925
36,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,395
Gold Earned
26,463
139
Minions Killed
146
0
Camps Cleared
0
653,157
Distance Traveled
680,032
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,907
742
33
3
0
240,029
0
W
Neith
9,224
769
57
5
0
216,619
0
L
Charybdis
7,562
630
52
4
0
195,919
0
W
Aphrodite
8,332
694
56
5
0
223,384
1
L
Cthulhu
7,817
651
32
3
0
233,270
0
L
Discordia
8,016
668
55
5
0
223,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role