Player Matchup

Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Eyrico
Zeus
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 195L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
PMS Lola Star
Danzaburou
Level 158
God Stats
10W - 5L
1,516 SR
Queue Stats
497W - 503L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkinnyTwo
Ah Muzen Cab
Level 105
God Stats
7W - 11L
1,659 SR
Queue Stats
561W - 534L
1,635 Elo+
Party 2
Shiva
Shiva
YunglingSptRoast
Shiva
Level 40
God Stats
1W - 1L
1,312 SR
Queue Stats
285W - 268L
1,598 Elo+
Party 2
Team Averages
Level 122
1,497 SR
1,552 Elo+

VS

Team Averages
Level 97
1,575 SR
1,587 Elo+
Cthulhu
Cthulhu
Drpepperp
Cthulhu
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
463W - 187L
1,627 Elo+
Party 1
Charybdis
Charybdis
Jampers3
Charybdis
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 113L
1,573 Elo+
Solo
Osiris
Osiris
Muffstuffer12
Osiris
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
369W - 166L
1,590 Elo+
Party 1
Medusa
Medusa
TTVxSedah
Medusa
Level 51
God Stats
2W - 1L
1,876 SR
Queue Stats
80W - 84L
1,498 Elo+
Solo
Sol
Sol
mERICAA22
Sol
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 73L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
0 / 3 / 17
8,624
663
4,778
16,534
21,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
Eyrico
Zeus
18
9 / 1 / 8
10,568
813
27,386
6,319
3,632
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PMS Lola Star
Danzaburou
14
2 / 2 / 13
9,009
693
6,539
9,867
5,860
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SkinnyTwo
Ah Muzen Cab
19
7 / 2 / 11
10,874
836
25,945
16,482
11,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 1 / 15
8,937
687
4,850
14,804
19,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drpepperp
Cthulhu
16
1 / 5 / 6
9,356
720
14,776
21,545
25,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Jampers3
Charybdis
15
3 / 5 / 5
9,111
701
13,449
13,182
8,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 5
9,263
713
5,258
17,949
21,639
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TTVxSedah
Medusa
17
3 / 3 / 4
9,880
760
13,311
13,440
8,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 3
8,507
654
9,106
11,079
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
19
Kills
9
9
Deaths
20
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
3
17
2.83
L
Cthulhu
Drpepperp
Cthulhu
1
5
6
0.8
W
Zeus
Eyrico
Zeus
9
1
8
13
L
Charybdis
Jampers3
Charybdis
3
5
5
1.1
L
1
4
5
0.88
W
Danzaburou
PMS Lola Star
Danzaburou
2
2
13
4.25
W
Ah Muzen Cab
SkinnyTwo
Ah Muzen Cab
7
2
11
6.25
L
Medusa
TTVxSedah
Medusa
3
3
4
1.67
W
1
1
15
8.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,498
Damage
55,900
64,006
Taken
77,195
61,428
Mitigated
69,461
20,152
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,778
1,408
1,265
851
16,534
21,543
352
5,577
10,737
7,065
0
L
Cthulhu
Drpepperp
Cthulhu
14,776
144
3,552
4,069
21,545
25,035
15
7,327
13,170
24,183
0
W
Zeus
Eyrico
Zeus
27,386
1,744
2,879
1,454
6,319
3,632
640
2,316
3,912
37,911
0
L
Charybdis
Jampers3
Charybdis
13,449
5,303
558
882
13,182
8,193
709
4,577
8,208
0
21,121
L
5,258
990
1,714
2,389
17,949
21,639
684
7,369
10,080
0
7,493
W
Danzaburou
PMS Lola Star
Danzaburou
6,539
1,368
1,122
1,707
9,867
5,860
58
4,235
5,204
0
18,878
W
Ah Muzen Cab
SkinnyTwo
Ah Muzen Cab
25,945
7,948
1,739
2,784
16,482
11,004
177
5,238
10,872
0
54,273
L
Medusa
TTVxSedah
Medusa
13,311
5,149
1,658
2,579
13,440
8,104
2,381
5,418
7,667
0
32,548
W
4,850
610
2,490
3,861
14,804
19,389
0
4,824
9,695
542
9,608
L
9,106
2,098
1,344
2,341
11,079
6,490
553
5,511
5,490
19,926
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,012
Gold Earned
46,117
146
Minions Killed
161
0
Camps Cleared
0
1,141,862
Distance Traveled
1,173,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,624
663
4
0
0
215,695
0
L
Cthulhu
9,356
720
23
2
0
241,590
0
W
Zeus
10,568
813
50
4
0
236,705
0
L
Charybdis
9,111
701
39
3
0
202,740
0
L
Osiris
9,263
713
13
1
0
226,525
0
W
Danzaburou
9,009
693
20
2
0
188,106
0
W
Ah Muzen Cab
10,874
836
58
4
0
255,190
0
L
Medusa
9,880
760
54
4
0
282,103
0
W
Shiva
8,937
687
14
1
0
246,166
0
L
Sol
8,507
654
32
2
0
220,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role