Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AlphaElsword
Xing Tian
Level 155
God Stats
3W - 6L
1,636 SR
Queue Stats
92W - 97L
1,526 Elo+
Party 2
Ra
Ra
Have Fun m8
Ra
Level 176
God Stats
7W - 5L
1,832 SR
Queue Stats
453W - 452L
1,495 Elo+
Solo
Bellona
Bellona
KillaSwag36
Bellona
Level 129
God Stats
4W - 6L
1,408 SR
Queue Stats
57W - 60L
1,472 Elo+
Solo
Hun Batz
Hun Batz
luckycharms92
Hun Batz
Level 158
God Stats
12W - 7L
1,912 SR
Queue Stats
441W - 472L
1,491 Elo+
Party 2
Team Averages
Level 155
1,658 SR
1,497 Elo+

VS

Team Averages
Level 138
1,473 SR
1,499 Elo+
Tsukuyomi
Tsukuyomi
AYObraedo
Tsukuyomi
Level 109
God Stats
1W - 1L
1,701 SR
Queue Stats
9W - 17L
1,350 Elo+
Solo
Sylvanus
Sylvanus
COOL-_-NACH0S-_-
Sylvanus
Level 138
God Stats
0W - 3L
1,211 SR
Queue Stats
95W - 80L
1,570 Elo+
Party 3
Ra
Ra
Hallanger
Ra
Level 185
God Stats
1W - 3L
1,325 SR
Queue Stats
353W - 347L
1,484 Elo+
Party 1
Hades
Hades
LockMafioso
Hades
Level 129
God Stats
27W - 19L
1,626 SR
Queue Stats
199W - 190L
1,516 Elo+
Party 1
Ishtar
Ishtar
XxM16_SAUSAGExX
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
4 / 2 / 7
8,601
573
11,210
11,357
4,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
AlphaElsword
Xing Tian
13
6 / 1 / 7
8,571
571
4,568
11,587
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 0 / 4
9,420
628
10,485
11,133
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KillaSwag36
Bellona
14
0 / 0 / 4
7,812
521
5,304
14,813
10,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
luckycharms92
Hun Batz
16
8 / 1 / 4
9,857
657
7,535
11,384
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AYObraedo
Tsukuyomi
11
1 / 4 / 0
7,207
480
6,676
12,676
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 6 / 3
6,657
444
6,068
13,647
10,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 3 / 0
8,104
540
5,798
11,063
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 2 / 0
8,549
570
8,599
9,929
6,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 6 / 0
8,001
533
9,012
14,770
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
4
4
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
7
3.75
L
Tsukuyomi
AYObraedo
Tsukuyomi
1
4
0
0.25
W
Xing Tian
AlphaElsword
Xing Tian
6
1
7
9.5
L
0
6
3
0.25
L
0
3
0
0
W
3
0
4
5
W
Bellona
KillaSwag36
Bellona
0
0
4
2
L
0
2
0
0
L
3
6
0
0.5
W
Hun Batz
luckycharms92
Hun Batz
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,102
Damage
36,153
60,274
Taken
62,085
35,916
Mitigated
32,104
26,980
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,210
8,106
0
4,656
11,357
4,613
2,863
1,312
10,045
0
72,454
L
Tsukuyomi
AYObraedo
Tsukuyomi
6,676
1,201
0
1,192
12,676
4,639
0
2,521
10,155
0
48,277
W
Xing Tian
AlphaElsword
Xing Tian
4,568
601
0
2,467
11,587
11,117
519
2,616
8,971
20,698
0
L
6,068
2,460
1,023
2,358
13,647
10,513
580
2,580
10,991
24,642
10,007
L
5,798
807
132
4,171
11,063
4,469
0
5,843
5,150
80,323
0
W
10,485
733
192
5,340
11,133
4,937
0
6,479
4,654
87,549
0
W
Bellona
KillaSwag36
Bellona
5,304
2,154
0
7,247
14,813
10,572
43
7,796
7,017
0
59,040
L
8,599
2,829
36
5,716
9,929
6,320
503
673
9,256
73,071
0
L
9,012
5,889
0
3,144
14,770
6,163
813
3,290
11,480
0
67,672
W
Hun Batz
luckycharms92
Hun Batz
7,535
2,556
0
7,078
11,384
4,677
0
1,677
9,707
0
83,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,261
Gold Earned
38,518
515
Minions Killed
489
0
Camps Cleared
0
1,587,505
Distance Traveled
1,468,627
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,601
573
121
8
0
313,980
5
L
Tsukuyomi
7,207
480
70
5
0
349,272
0
W
Xing Tian
8,571
571
24
2
0
305,114
0
L
Sylvanus
6,657
444
39
3
0
269,623
4
L
Ra
8,104
540
140
9
0
316,942
3
W
Ra
9,420
628
153
10
0
292,791
8
W
Bellona
7,812
521
99
7
0
316,285
4
L
Hades
8,549
570
125
8
0
248,385
0
L
Ishtar
8,001
533
115
8
0
284,405
0
W
Hun Batz
9,857
657
118
8
0
359,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role