Player Matchup

Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LORDNIGATO69
Baron Samedi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,074 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TobyAVillxin
Tsukuyomi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,284 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,286 Elo+

VS

Team Averages
Level 73
1,537 SR
1,580 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
OniichAAAN6969
Bakasura
Level 88
God Stats
18W - 8L
1,679 SR
Queue Stats
105W - 84L
1,576 Elo+
Party 2
Sol
Sol
xXx Icarus
Sol
Level 4
God Stats
1W - 1L
1,432 SR
Queue Stats
4W - 6L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 3 / 1
8,054
671
6,829
16,766
14,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
LORDNIGATO69
Baron Samedi
13
1 / 4 / 1
7,726
644
6,074
9,897
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
TobyAVillxin
Tsukuyomi
10
0 / 7 / 1
6,828
569
3,344
11,563
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 0 / 8
9,188
766
9,952
13,210
6,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
15
5 / 1 / 9
9,595
800
9,500
7,598
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 10
9,502
792
11,008
6,357
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
1
0.5
W
Ymir
 
Ymir
5
0
8
9
L
Baron Samedi
LORDNIGATO69
Baron Samedi
1
4
1
0.38
W
Bakasura
5
1
9
9.5
L
Tsukuyomi
TobyAVillxin
Tsukuyomi
0
7
1
0.07
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,247
Damage
30,460
38,226
Taken
27,165
24,426
Mitigated
13,420
8,634
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,829
2,382
1,462
4,397
16,766
14,702
0
8,226
7,630
25,212
0
W
Ymir
 
Ymir
9,952
2,423
0
3,994
13,210
6,857
548
6,842
6,368
32,967
0
L
Baron Samedi
LORDNIGATO69
Baron Samedi
6,074
849
565
2,025
9,897
4,801
0
7,619
2,158
24,571
0
W
Bakasura
9,500
7,019
0
2,976
7,598
4,071
1,309
2,991
4,607
0
37,640
L
Tsukuyomi
TobyAVillxin
Tsukuyomi
3,344
495
0
185
11,563
4,923
0
5,335
5,946
0
13,362
W
11,008
3,755
0
2,500
6,357
2,492
1,026
3,201
3,156
32,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,608
Gold Earned
28,285
97
Minions Killed
159
0
Camps Cleared
0
504,765
Distance Traveled
658,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,054
671
24
2
0
185,164
0
W
Ymir
9,188
766
40
3
0
207,174
0
L
Baron Samedi
7,726
644
50
4
0
163,597
0
W
Bakasura
9,595
800
70
6
0
249,210
0
L
Tsukuyomi
6,828
569
23
2
0
156,004
0
W
Sol
9,502
792
49
4
0
202,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role