Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Kingdom45
Susano
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,544 Elo+
Party 2
Discordia
Discordia
namechanged9379
Discordia
Level 33
God Stats
0W - 10L
1,033 SR
Queue Stats
28W - 29L
1,525 Elo+
Solo
Team Averages
Level 63
1,344 SR
1,523 Elo+

VS

Team Averages
Level 148
1,535 SR
1,564 Elo+
Janus
Janus
AreYouWetTho
Janus
Level 127
God Stats
6W - 12L
1,551 SR
Queue Stats
245W - 216L
1,568 Elo+
Solo
Sylvanus
Sylvanus
MexKing
Sylvanus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,649 Elo+
Party 1
Hou Yi
Hou Yi
Yuleriuz
Hou Yi
Level 172
God Stats
7W - 3L
1,555 SR
Queue Stats
41W - 40L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 2 / 3
9,123
702
6,499
15,376
22,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
Kingdom45
Susano
15
2 / 5 / 1
9,108
701
7,879
14,888
7,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
namechanged9379
Discordia
13
1 / 6 / 2
8,587
661
10,057
13,484
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
10,341
795
15,024
9,500
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MexKing
Sylvanus
15
2 / 0 / 11
10,482
806
6,909
12,100
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Yuleriuz
Hou Yi
16
8 / 2 / 4
10,932
841
13,888
10,698
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
13
13
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
3
0.75
W
3
1
9
7.5
L
Susano
Kingdom45
Susano
2
5
1
0.5
W
Sylvanus
MexKing
Sylvanus
2
0
11
7.5
W
Hou Yi
Yuleriuz
Hou Yi
8
2
4
5
L
Discordia
namechanged9379
Discordia
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,435
Damage
35,821
43,748
Taken
32,298
35,091
Mitigated
27,031
4,872
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,499
114
0
3,226
15,376
22,372
0
7,149
8,227
17,747
0
W
15,024
241
0
1,323
9,500
4,493
751
5,578
3,642
61,574
0
L
Susano
Kingdom45
Susano
7,879
1,538
0
393
14,888
7,252
0
8,651
6,237
0
28,742
W
Sylvanus
MexKing
Sylvanus
6,909
1,155
2,252
3,620
12,100
17,088
343
4,327
7,529
11,686
0
W
Hou Yi
Yuleriuz
Hou Yi
13,888
4,482
0
293
10,698
5,450
1,506
6,001
4,523
0
44,156
L
Discordia
namechanged9379
Discordia
10,057
93
28
1,225
13,484
5,467
0
6,801
6,683
41,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
31,755
126
Minions Killed
163
0
Camps Cleared
0
690,764
Distance Traveled
746,788
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,123
702
17
1
0
263,082
0
W
Janus
10,341
795
97
7
0
267,395
7
L
Susano
9,108
701
47
4
0
242,300
0
W
Sylvanus
10,482
806
7
1
0
235,363
0
W
Hou Yi
10,932
841
59
5
0
244,030
0
L
Discordia
8,587
661
62
5
0
185,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role