Player Matchup

Raijin
Raijin
Platinum V
DangerBoyMichael
Raijin
Platinum V
Level 48
God Stats
3W - 1L
1,783 SR
Queue Stats
206W - 201L
1,611 MMR
Party 1
Neith
Neith
Gold V
Dharcuz
Neith
Gold V
Level 165
God Stats
7W - 15L
1,297 SR
Queue Stats
279W - 278L
1,478 MMR
Solo
Xing Tian
Xing Tian
Gold I
SchrodingerMil
Xing Tian
Gold I
Level 144
God Stats
12W - 8L
1,313 SR
Queue Stats
329W - 325L
1,483 MMR
Solo
Ymir
Ymir
Silver II
Young_Loraaa
Ymir
Silver II
Level 132
God Stats
1W - 0L
1,420 SR
Queue Stats
31W - 38L
1,475 MMR
Solo
Thanatos
Thanatos
Gold IV
jbusyup
Thanatos
Gold IV
Level 65
God Stats
16W - 12L
1,793 SR
Queue Stats
372W - 374L
1,362 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,521 SR
1,482 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,624 SR
1,490 MMR
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
BarebackBoy
Guan Yu
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,522 MMR
Party 2
Mercury
Mercury
Silver II
BubbleBussy
Mercury
Silver II
Level 129
God Stats
6W - 2L
1,854 SR
Queue Stats
10W - 15L
1,459 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
LightWolf05
Baron Samedi
Gold III
Level 157
God Stats
16W - 12L
1,989 SR
Queue Stats
425W - 441L
1,483 MMR
Solo
Persephone
Persephone
Gold V
shaqfitz
Persephone
Gold V
Level 139
God Stats
0W - 2L
1,276 SR
Queue Stats
172W - 181L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,151
582
6,646
6,425
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Dharcuz
Neith
14
6 / 1 / 1
9,119
651
9,878
9,965
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SchrodingerMil
Xing Tian
14
4 / 1 / 4
8,826
630
7,779
11,631
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
7,151
511
1,850
11,417
7,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
jbusyup
Thanatos
13
5 / 4 / 3
8,260
590
5,445
11,733
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AthenaHe BoFenrirAnubis

VS

Bans
SurtrAgniOdinAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 6 / 1
7,042
503
7,297
12,987
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
BarebackBoy
Guan Yu
11
0 / 6 / 3
6,243
446
5,913
11,683
8,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
BubbleBussy
Mercury
13
5 / 2 / 2
7,977
570
5,845
11,489
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
LightWolf05
Baron Samedi
6
0 / 2 / 2
5,273
377
1,611
4,654
2,789
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
shaqfitz
Persephone
13
1 / 0 / 1
7,404
529
4,261
5,741
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
16
Kills
9
9
Deaths
16
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
1
0.58
L
Guan Yu
BarebackBoy
Guan Yu
0
6
3
0.25
L
Mercury
BubbleBussy
Mercury
5
2
2
3
W
0
1
1
0.5
W
Neith
Dharcuz
Neith
6
1
1
6.5
L
Baron Samedi
LightWolf05
Baron Samedi
0
2
2
0.5
W
Xing Tian
SchrodingerMil
Xing Tian
4
1
4
6
W
1
2
1
0.75
W
Thanatos
jbusyup
Thanatos
5
4
3
1.63
L
Persephone
shaqfitz
Persephone
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
24,927
51,171
Taken
46,554
26,452
Mitigated
22,312
16,526
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,297
4,815
0
3,053
12,987
4,684
0
1,099
11,784
0
41,016
L
Guan Yu
BarebackBoy
Guan Yu
5,913
503
0
1,556
11,683
8,972
0
6,639
4,080
0
31,808
L
Mercury
BubbleBussy
Mercury
5,845
4,465
0
750
11,489
4,039
0
3,198
8,050
0
52,759
W
6,646
43
0
978
6,425
1,847
545
2,439
3,986
69,151
0
W
Neith
Dharcuz
Neith
9,878
4,127
0
3,132
9,965
4,324
0
715
9,250
0
70,551
L
Baron Samedi
LightWolf05
Baron Samedi
1,611
360
313
1,706
4,654
2,789
0
462
4,192
9,202
0
W
Xing Tian
SchrodingerMil
Xing Tian
7,779
442
0
2,008
11,631
8,370
132
0
11,631
51,988
122
W
1,850
660
1,700
2,013
11,417
7,239
54
3,226
8,191
10,484
0
W
Thanatos
jbusyup
Thanatos
5,445
1,758
0
6,695
11,733
4,672
843
99
11,634
0
57,863
L
Persephone
shaqfitz
Persephone
4,261
59
0
2,465
5,741
1,828
0
3,120
2,295
52,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
33,939
410
Minions Killed
304
0
Camps Cleared
0
1,365,000
Distance Traveled
1,249,330
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,042
503
59
4
0
216,170
0
L
Guan Yu
6,243
446
53
4
0
275,916
0
L
Mercury
7,977
570
96
7
0
382,835
3
W
Raijin
8,151
582
137
10
0
272,039
0
W
Neith
9,119
651
113
8
0
257,218
0
L
Baron Samedi
5,273
377
13
1
0
113,802
2
W
Xing Tian
8,826
630
64
5
0
242,373
0
W
Ymir
7,151
511
15
1
0
287,635
3
W
Thanatos
8,260
590
81
6
0
305,735
1
L
Persephone
7,404
529
83
6
0
260,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role