Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
That-Bagel-dog
Shiva
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
The_Tarakian
Aphrodite
Level 128
God Stats
3W - 2L
1,452 SR
Queue Stats
15W - 14L
1,528 Elo+
Party 1
Team Averages
Level 131
1,484 SR
1,519 Elo+

VS

Team Averages
Level 60
1,528 SR
1,481 Elo+
Izanami
Izanami
Cortez11
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LeggoGreggo
Nu Wa
Level 116
God Stats
651W - 604L
1,585 SR
Queue Stats
660W - 643L
1,533 Elo+
Solo
Fenrir
Fenrir
ZombieSmurf_76
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 1 / 2
8,072
807
8,399
6,656
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 7
7,441
744
6,423
11,694
10,957
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
The_Tarakian
Aphrodite
12
0 / 0 / 9
7,237
724
4,440
4,114
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cortez11
Izanami
10
0 / 3 / 2
6,460
646
2,611
8,869
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 1
7,580
758
7,884
989
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
6,707
671
5,007
12,357
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
2
8
L
Izanami
Cortez11
Izanami
0
3
2
0.33
L
1
0
1
1.5
W
2
1
7
5.5
W
Aphrodite
The_Tarakian
Aphrodite
0
0
9
4.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,262
Damage
15,502
22,464
Taken
22,215
15,761
Mitigated
11,230
10,944
Healing
1,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,399
4,351
0
710
6,656
2,676
236
2,398
4,216
0
30,403
L
Izanami
Cortez11
Izanami
2,611
1,528
0
24
8,869
3,916
0
1,404
7,465
0
13,369
L
7,884
2,851
0
0
989
330
18
57
932
41,561
0
W
6,423
821
35
625
11,694
10,957
0
3,584
7,676
0
23,513
W
Aphrodite
The_Tarakian
Aphrodite
4,440
432
6,203
3,371
4,114
2,128
76
1,991
2,081
39,107
0
L
5,007
1,197
0
1,541
12,357
6,984
0
3,036
9,321
0
14,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,750
Gold Earned
20,747
163
Minions Killed
120
0
Camps Cleared
0
613,748
Distance Traveled
552,603
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,072
807
37
4
0
202,690
4
L
Izanami
6,460
646
31
3
0
160,525
0
L
Nu Wa
7,580
758
68
7
0
208,236
7
W
Shiva
7,441
744
23
2
0
214,849
4
W
Aphrodite
7,237
724
103
10
0
196,209
2
L
Fenrir
6,707
671
21
2
0
183,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role