Player Matchup

Osiris
Osiris
Borrego02
Osiris
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,488 Elo+
Solo
Hou Yi
Hou Yi
David-Contres
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 82L
1,310 Elo+
Solo
Khepri
Khepri
DragonKing_1024
Khepri
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,359 Elo+
Party 2
Hun Batz
Hun Batz
Phykotic_Gamer
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,403 Elo+
Party 2
Izanami
Izanami
Trapdomez
Izanami
Level 68
God Stats
1W - 1L
1,365 SR
Queue Stats
79W - 68L
1,520 Elo+
Solo
Team Averages
Level 78
1,473 SR
1,416 Elo+

VS

Team Averages
Level 131
1,539 SR
1,356 Elo+
Thanatos
Thanatos
ASG Batman
Thanatos
Level 156
God Stats
1W - 0L
1,308 SR
Queue Stats
5W - 3L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
ASG Crucialist
Kukulkan
Level 122
God Stats
6W - 4L
1,898 SR
Queue Stats
165W - 171L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
ASG We Kangs
Ne Zha
Level 137
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 1
Tiamat
Tiamat
JiggleyBiscuits
Tiamat
Level 125
God Stats
3W - 3L
1,317 SR
Queue Stats
292W - 293L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
ObsceneVisuals
Kumbhakarna
Level 114
God Stats
1W - 0L
1,472 SR
Queue Stats
4W - 7L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Borrego02
Osiris
13
0 / 8 / 10
7,969
613
7,390
17,340
19,773
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 8
8,719
671
6,425
10,887
4,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 5 / 3
9,770
752
6,027
13,783
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
15
2 / 9 / 6
9,122
702
10,763
16,901
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Trapdomez
Izanami
16
5 / 7 / 8
9,435
726
12,755
15,129
6,531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASG Batman
Thanatos
19
15 / 4 / 12
11,991
922
22,757
17,123
8,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
17
4 / 2 / 14
10,667
821
12,248
8,057
3,890
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
19
10 / 3 / 14
11,746
904
14,328
11,526
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
5 / 1 / 21
11,163
859
13,788
12,364
12,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
ObsceneVisuals
Kumbhakarna
14
0 / 8 / 19
9,340
718
5,585
17,166
12,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
14
Kills
34
34
Deaths
18
35
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ASG Batman
Thanatos
15
4
12
5.25
W
Kukulkan
4
2
14
5.5
W
Ne Zha
10
3
14
5.67
L
Osiris
Borrego02
Osiris
0
8
10
0.63
L
2
5
8
1.2
L
5
5
3
1.3
W
5
1
21
15.5
W
Kumbhakarna
ObsceneVisuals
Kumbhakarna
0
8
19
1.19
L
Hun Batz
2
9
6
0.56
L
Izanami
Trapdomez
Izanami
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
68,706
74,040
Taken
66,236
54,015
Mitigated
43,488
9,219
Healing
25,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ASG Batman
Thanatos
22,757
6,389
2,146
11,603
17,123
8,931
2,222
1,388
15,447
0
32,499
W
Kukulkan
12,248
1,004
2,130
2,189
8,057
3,890
2,125
634
7,279
31,542
0
W
Ne Zha
14,328
4,113
1,079
3,108
11,526
6,237
1,036
1,041
10,387
0
33,336
L
Osiris
Borrego02
Osiris
7,390
940
611
1,463
17,340
19,773
0
5,958
11,118
0
12,162
L
6,425
2,479
241
1,117
10,887
4,449
189
5,388
5,318
0
13,655
L
6,027
438
241
1,167
13,783
16,622
0
5,683
7,717
11,956
0
W
13,788
1,931
10
3,187
12,364
12,331
1,136
1,258
10,998
31,811
0
W
Kumbhakarna
ObsceneVisuals
Kumbhakarna
5,585
507
0
491
17,166
12,099
635
1,706
15,201
10,583
0
L
Hun Batz
10,763
1,862
946
675
16,901
6,640
0
7,321
9,377
0
24,838
L
Izanami
Trapdomez
Izanami
12,755
9,546
456
2,302
15,129
6,531
0
6,043
8,889
0
30,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,015
Gold Earned
54,907
111
Minions Killed
149
0
Camps Cleared
0
1,033,954
Distance Traveled
1,270,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,991
922
17
1
0
277,156
0
W
Kukulkan
10,667
821
51
4
0
257,485
0
W
Ne Zha
11,746
904
25
2
0
232,004
0
L
Osiris
7,969
613
12
1
0
218,168
0
L
Hou Yi
8,719
671
22
2
0
213,291
0
L
Khepri
9,770
752
14
1
0
214,066
0
W
Tiamat
11,163
859
47
4
0
264,700
0
W
Kumbhakarna
9,340
718
9
1
0
238,952
0
L
Hun Batz
9,122
702
23
2
0
207,712
0
L
Izanami
9,435
726
40
3
0
180,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role