Player Matchup

Skadi
Skadi
AlthasTheKing
Skadi
Level 88
God Stats
2W - 3L
1,268 SR
Queue Stats
114W - 122L
1,352 Elo+
Solo
Chang'e
Chang'e
Biomis
Chang'e
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 257L
1,373 Elo+
Solo
Susano
Susano
SkittlesTryanka
Susano
Level 116
God Stats
0W - 2L
1,249 SR
Queue Stats
196W - 189L
1,507 Elo+
Solo
Surtr
Surtr
birouu
Surtr
Level 155
God Stats
0W - 1L
1,551 SR
Queue Stats
11W - 6L
1,709 Elo+
Solo
Awilix
Awilix
xX-DR_HANF-Xx
Awilix
Level 157
God Stats
1W - 1L
1,672 SR
Queue Stats
213W - 215L
1,513 Elo+
Solo
Team Averages
Level 135
1,448 SR
1,491 Elo+

VS

Team Averages
Level 147
1,538 SR
1,486 Elo+
Chaac
Chaac
 
Chaac
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Anubis288
Chang'e
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
366W - 381L
1,472 Elo+
Solo
Agni
Agni
Druloq1
Agni
Level 87
God Stats
3W - 1L
1,477 SR
Queue Stats
180W - 181L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
KickapooGs
Sun Wukong
Level 166
God Stats
3W - 1L
1,500 SR
Queue Stats
526W - 529L
1,469 Elo+
Solo
Fafnir
Fafnir
vule63
Fafnir
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
511W - 513L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 9
9,481
632
24,662
18,412
12,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Biomis
Chang'e
18
4 / 4 / 5
10,343
690
25,358
21,294
23,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 7 / 4
8,661
577
15,402
16,691
10,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
birouu
Surtr
20
4 / 3 / 7
10,874
725
16,434
19,971
36,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 6 / 6
9,881
659
10,432
23,367
26,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 4 / 17
11,395
760
23,733
26,924
43,603
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Anubis288
Chang'e
19
5 / 1 / 11
11,636
776
12,969
17,735
13,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
Druloq1
Agni
18
4 / 3 / 14
11,245
750
22,238
19,110
10,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
KickapooGs
Sun Wukong
20
12 / 4 / 11
12,651
843
25,514
28,618
42,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
vule63
Fafnir
18
1 / 1 / 17
10,776
718
7,480
21,785
31,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
13
Kills
26
26
Deaths
13
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
17
3.13
L
1
6
9
0.92
W
Chang'e
Anubis288
Chang'e
5
1
11
10.5
L
Chang'e
Biomis
Chang'e
4
4
5
1.63
W
Agni
Druloq1
Agni
4
3
14
3.67
W
Sun Wukong
KickapooGs
Sun Wukong
12
4
11
4.38
L
1
7
4
0.43
L
Surtr
birouu
Surtr
4
3
7
2.5
W
Fafnir
vule63
Fafnir
1
1
17
9.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,288
Damage
91,934
99,735
Taken
114,172
109,329
Mitigated
141,949
36,264
Healing
61,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,733
3,053
1,550
6,389
26,924
43,603
884
7,098
19,826
8,240
43,008
L
24,662
13,634
2,240
3,157
18,412
12,516
0
7,744
10,668
0
43,739
W
Chang'e
Anubis288
Chang'e
12,969
1,930
26,215
8,954
17,735
13,719
3,063
5,152
12,583
32,568
0
L
Chang'e
Biomis
Chang'e
25,358
828
12,601
8,869
21,294
23,347
0
10,144
11,150
43,331
0
W
Agni
Druloq1
Agni
22,238
911
1,216
2,667
19,110
10,565
1,512
3,336
15,774
49,125
0
W
Sun Wukong
KickapooGs
Sun Wukong
25,514
6,466
2,069
6,607
28,618
42,615
1,094
6,257
22,361
0
47,638
L
15,402
583
1,219
868
16,691
10,199
0
8,848
7,843
0
26,486
L
Surtr
birouu
Surtr
16,434
4,859
851
4,869
19,971
36,820
0
9,345
10,626
1,690
29,169
W
Fafnir
vule63
Fafnir
7,480
2,481
1,805
4,158
21,785
31,447
1,211
4,518
17,267
16,126
0
L
10,432
2,715
751
839
23,367
26,447
68
11,476
11,891
0
17,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
57,703
147
Minions Killed
228
0
Camps Cleared
0
1,250,939
Distance Traveled
1,389,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,395
760
57
4
0
285,915
0
L
Skadi
9,481
632
41
3
0
240,605
0
W
Chang'e
11,636
776
50
3
0
267,212
0
L
Chang'e
10,343
690
34
2
0
255,784
0
W
Agni
11,245
750
71
5
0
282,933
0
W
Sun Wukong
12,651
843
42
3
0
283,803
0
L
Susano
8,661
577
21
1
0
258,576
0
L
Surtr
10,874
725
40
3
0
284,222
0
W
Fafnir
10,776
718
8
1
0
270,014
0
L
Awilix
9,881
659
11
1
0
211,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role