Player Matchup

Loki
Loki
GrizzlyPlayZ
Loki
Level 42
God Stats
1W - 7L
1,149 SR
Queue Stats
4W - 18L
1,239 Elo+
Solo
Jing Wei
Jing Wei
SpiderHFF
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,159 Elo+
Party 1
Bacchus
Bacchus
demobaza
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,159 Elo+
Party 1
Sol
Sol
icathiansnow
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,159 Elo+
Party 1
Ravana
Ravana
jeston420
Ravana
Level 68
God Stats
3W - 6L
1,433 SR
Queue Stats
226W - 204L
1,487 Elo+
Solo
Team Averages
Level 37
1,416 SR
1,241 Elo+

VS

Team Averages
Level 71
1,686 SR
1,518 Elo+
Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Anti_Jume
Guan Yu
Level 67
God Stats
17W - 5L
1,848 SR
Queue Stats
145W - 141L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
ThiccLil_G
Aphrodite
Level 95
God Stats
6W - 5L
1,832 SR
Queue Stats
145W - 143L
1,515 Elo+
Party 2
Anubis
Anubis
exonine
Anubis
Level 65
God Stats
15W - 15L
1,493 SR
Queue Stats
41W - 38L
1,488 Elo+
Party 2
Izanami
Izanami
yaya51o-_-
Izanami
Level 64
God Stats
17W - 14L
1,758 SR
Queue Stats
48W - 47L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,043
630
3,589
6,569
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
SpiderHFF
Jing Wei
6
0 / 2 / 1
3,730
466
3,668
5,968
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
demobaza
Bacchus
6
0 / 3 / 1
3,904
488
2,734
5,596
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
1,513
189
0
0
0
Ravana
jeston420
Ravana
9
2 / 1 / 0
5,543
693
3,568
3,447
1,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 1 / 1
4,413
552
818
5,825
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Anti_Jume
Guan Yu
9
1 / 1 / 0
4,788
599
1,167
3,794
3,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
ThiccLil_G
Aphrodite
8
3 / 0 / 3
5,560
695
4,045
5,524
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
exonine
Anubis
8
0 / 2 / 3
4,842
605
2,622
4,115
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
yaya51o-_-
Izanami
8
3 / 0 / 2
4,965
621
4,418
4,429
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
7
7
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
1
0.5
W
Guan Yu
Anti_Jume
Guan Yu
1
1
0
1
L
2
1
1
2.5
L
Jing Wei
SpiderHFF
Jing Wei
0
2
1
0.25
W
Aphrodite
ThiccLil_G
Aphrodite
3
0
3
4.5
L
Bacchus
demobaza
Bacchus
0
3
1
0.17
W
Anubis
exonine
Anubis
0
2
3
0.75
L
0
0
0
0
L
Ravana
jeston420
Ravana
2
1
0
2
W
Izanami
yaya51o-_-
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,559
Damage
13,070
21,580
Taken
23,687
9,402
Mitigated
11,308
5,480
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
818
344
0
1,006
5,825
1,743
0
0
5,825
0
19,706
W
Guan Yu
Anti_Jume
Guan Yu
1,167
269
0
1,584
3,794
3,254
0
0
3,794
0
21,982
L
3,589
1,124
0
1,732
6,569
1,910
0
2,340
4,229
0
27,278
L
Jing Wei
SpiderHFF
Jing Wei
3,668
2,359
269
1,469
5,968
1,833
50
2,130
3,838
0
21,163
W
Aphrodite
ThiccLil_G
Aphrodite
4,045
741
2,416
3,919
5,524
2,822
210
1,257
4,267
18,667
0
L
Bacchus
demobaza
Bacchus
2,734
639
0
1,245
5,596
4,173
0
1,557
4,039
6,590
0
W
Anubis
exonine
Anubis
2,622
90
0
927
4,115
1,796
40
198
3,917
28,370
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
jeston420
Ravana
3,568
1,594
0
765
3,447
1,486
0
640
2,571
0
33,686
W
Izanami
yaya51o-_-
Izanami
4,418
3,322
0
953
4,429
1,693
96
1,279
3,150
0
32,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,733
Gold Earned
24,568
147
Minions Killed
191
0
Camps Cleared
0
663,380
Distance Traveled
782,038
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,413
552
36
5
0
157,275
0
W
Guan Yu
4,788
599
33
4
0
161,985
1
L
Loki
5,043
630
56
7
0
186,160
0
L
Jing Wei
3,730
466
24
3
0
166,620
0
W
Aphrodite
5,560
695
36
5
0
158,784
0
L
Bacchus
3,904
488
7
1
0
162,340
1
W
Anubis
4,842
605
42
5
0
156,111
0
L
Sol
1,513
189
0
0
0
0
0
L
Ravana
5,543
693
60
8
0
148,260
0
W
Izanami
4,965
621
44
6
0
147,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role